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(this is definitely a boss stage!) |
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|after=[[Big-City|>>]] | |after=[[Big-City|>>]] | ||
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'''100m''' is the final level of the ''[[Donkey Kong (Game)|Donkey Kong]]'' arcade game and the final level of World 0 in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. | '''100m''' is the final level of the ''[[Donkey Kong (Game)|Donkey Kong]]'' arcade game and the final level of World 0 in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. It's a boss level and it's different than all the previous levels, as Mario now has to pull out the rivets attached to the steel girders holding up [[Donkey Kong]]. To do this he must simply [[jump]] over the yellow bolts and they will disappear. Donkey Kong will make [[Foxfire]]s appear by beating his chest. Foxfires will chase after Mario and try to kill him. Several [[hammer]]s located around the level which can be used to destroy the Foxfires, although more will eventually be summoned. There is a maximum limit of five Foxfire sprites onscreen in the arcade version and four for its [[Nintendo Entertainment System|NES port]]. In the Game Boy game, this is where [[Pauline's items|Pauline's Bag]] appears. | ||
[[Image:Screen7.gif|thumb|left|'''100m''' in the Game Boy game.]] | [[Image:Screen7.gif|thumb|left|'''100m''' in the Game Boy game.]] | ||
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{{DK}} | {{DK}} | ||
[[Category:Levels]] | [[Category:Levels]] | ||
[[Category:Final Bosses]] | |||
[[Category:Bosses]] | |||
[[Category:Donkey Kong Levels]] | [[Category:Donkey Kong Levels]] | ||
[[Category:Donkey Kong (game)]] | [[Category:Donkey Kong (game)]] |
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