The following distributions are used by version 4.1 of the game to determine the probability of obtaining a certain item when an item box is broken[1]. Such a probability is coded as a percentage multiplied by two.
During races, each probability distribution is chosen depending on the distance from the frontrunner in the moment the item box was broken. The distance reported is the one at which the switch to the next distribution happens.
Grand Prix races
Item probability distributions (Grand Prix races, drivers controlled by players)
Distance (units)
400
65
50
5
5
5
70
1000
20
25
50
20
10
10
10
5
5
15
15
10
5
2000
10
20
30
25
15
15
10
15
5
10
5
10
10
15
5
3300
15
20
50
5
5
60
5
5
10
10
10
5
5500
10
30
5
5
85
25
10
25
5
8000
10
5
65
40
30
5
40
5
13000
5
35
35
60
10
55
26000
10
30
85
15
60
999998
30
40
70
60
999999
30
40
70
60
Item probability distributions (Grand Prix races, drivers controlled by software)
Distance (units)
300
50
40
15
10
5
70
10
700
25
30
60
15
5
5
10
5
5
20
10
10
1300
30
35
30
25
10
10
10
5
10
15
10
10
2600
30
35
15
45
10
5
25
5
5
5
5
15
4500
30
35
5
50
5
3
47
10
10
5
7000
15
20
50
4
58
20
10
3
20
13000
10
10
30
57
30
30
3
30
26000
10
10
10
42
30
55
3
40
999998
30
60
30
50
30
999999
30
60
30
50
30
Versus Races
All Items
Item probability distributions (Versus Races, All items, drivers controlled by players)
Distance (units)
400
60
50
5
5
80
1000
15
25
45
20
10
5
10
10
10
5
20
10
10
5
2000
5
15
35
30
10
25
10
15
5
10
5
10
10
10
5
3300
15
18
50
5
2
65
10
5
5
10
10
5
5500
25
10
5
85
33
10
2
25
5
8000
10
5
65
40
30
5
40
5
13000
2
40
30
65
8
55
26000
20
25
90
10
55
999998
40
30
70
60
999999
40
30
70
60
Item probability distributions (Versus Races, All items, drivers controlled by software)
Distance (units)
300
60
45
15
5
75
700
30
35
55
10
5
5
10
10
5
20
10
5
1300
30
35
30
20
15
10
10
5
5
10
10
10
10
2600
30
40
15
40
10
10
20
5
5
5
5
15
4500
30
40
50
10
5
40
10
10
5
7000
15
30
55
5
40
20
10
5
20
13000
10
10
40
45
30
30
5
30
26000
10
10
20
30
30
55
5
40
999998
30
60
30
50
30
999999
30
60
30
50
30
Mushrooms Only
Item probability distributions (Versus Races, Mushrooms Only, drivers controlled by players)
Distance (units)
400
100
100
1000
100
50
50
2000
100
85
15
3300
70
130
5500
30
130
40
8000
120
80
13000
80
120
26000
40
160
999998
100
100
999999
100
100
Item probability distributions (Versus Races, Mushrooms Only, drivers controlled by software)
Distance (units)
300
120
80
700
120
40
40
1300
110
80
10
2600
110
90
4500
90
80
30
7000
70
70
60
13000
50
60
90
26000
50
60
90
999998
50
110
40
999999
50
110
40
Shells Only
Item probability distributions (Versus Races, Shells Only, drivers controlled by players)
Distance (units)
400
100
100
1000
90
30
40
30
10
2000
60
60
10
40
30
3300
40
65
5
50
40
5500
20
70
10
50
50
8000
60
10
50
80
13000
50
10
50
90
26000
50
10
50
90
999998
200
999999
200
Item probability distributions (Versus Races, Shells Only, drivers controlled by software)
Distance (units)
300
120
80
700
90
50
40
20
1300
80
70
10
40
2600
70
65
5
60
4500
60
55
5
80
7000
45
50
5
100
13000
35
40
5
120
26000
25
30
5
140
999998
200
999999
200
Bananas Only
Item probability distributions (Versus Races, Bananas Only, drivers controlled by players)
Distance (units)
400
100
100
1000
115
50
35
2000
120
15
65
3300
110
90
5500
80
120
8000
50
150
13000
20
180
26000
20
180
999998
200
999999
200
Item probability distributions (Versus Races, Bananas Only, drivers controlled by software)
Distance (units)
300
120
80
700
130
40
30
1300
140
10
50
2600
130
70
4500
110
90
7000
90
110
13000
70
130
26000
70
130
999998
200
999999
200
Bob-ombs Only
Item probability distributions (Versus Races, Bob-ombs Only, drivers controlled by players)
Distance (units)
400
100
100
1000
130
70
2000
160
40
3300
180
20
5500
190
10
8000
200
13000
200
26000
200
999998
200
999999
200
Item probability distributions (Versus Races, Bob-ombs Only, drivers controlled by software)
Distance (units)
300
120
80
700
150
50
1300
170
30
2600
190
10
4500
190
10
7000
200
13000
200
26000
200
999998
200
999999
200
Frantic Mode
Item probability distributions (Versus Races, Frantic Mode, drivers controlled by players)
Distance (units)
400
30
25
10
25
10
45
30
25
1000
5
5
30
20
15
10
15
15
15
15
5
20
20
10
2000
10
10
15
5
5
25
15
15
20
15
15
10
15
20
5
3300
5
10
10
45
40
15
20
5
5
5
5
10
15
10
5500
10
45
55
30
5
40
10
5
8000
5
35
55
45
5
50
5
13000
25
40
65
10
60
26000
10
30
85
10
65
999998
30
40
70
60
999999
30
40
70
60
Item probability distributions (Versus Races, Frantic Mode, drivers controlled by software)