Super Mario Odyssey sound test: Difference between revisions

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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Steam Gardens (8-Bit)
|name=SMO 8-Bit Steam Gardens Theme
|pipe=12 - Steam Gardens (8-Bit)
|pipe=12 - Steam Gardens (8-Bit)
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
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|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/OGA
|name=OST Lake Lamode 1 (8-Bit)
|name=SMO 8-Bit Lake Lamode Theme 1
|pipe=15 - Lake Lamode 1 (8-Bit)
|pipe=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST NDC Festival (8-Bit)
|name=SMO 8-Bit New Donk City Festival Theme
|pipe=28 - NDC Festival (8-Bit)
|pipe=28 - NDC Festival (8-Bit)
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
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|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/OGA
|name=OST Bubblaine (8-Bit)
|name=SMO 8-Bit Bubblaine Theme
|pipe=31 - Bubblaine (8-Bit)
|pipe=31 - Bubblaine (8-Bit)
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
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|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/OGA
|name=OST Mount Volbono (8-Bit)
|name=SMO 8-Bit Mount Volbono Theme
|pipe=35 - Mount Volbono (8-Bit)
|pipe=35 - Mount Volbono (8-Bit)
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Bowser's Castle 1 (8-Bit)
|name=SMO 8-Bit Bowser's Castle Theme 1
|pipe=38 - Bowser's Castle 1 (8-Bit)
|pipe=38 - Bowser's Castle 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
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|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/OGA
|{{media table/OGA
|name=OST Honeylune Ridge - Collapse (8-Bit)
|name=SMO 8-Bit Honeylune Ridge Collapse Theme
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Honeylune Ridge - Escape (8-Bit)
|name=SMO 8-Bit Honeylune Ridge Escape Theme
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Mollusque-Lanceur Battle (8-Bit)
|name=SMO 8-Bit Mollusque-Lanceur Battle Theme
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Run, Jump, Throw! 2 (8-Bit)
|name=SMO 8-Bit Run Jump Throw! Theme 2
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
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|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|{{media table/OGA
|name=OST Ruins (8-Bit)
|name=SMO 8-Bit Ruins Theme
|pipe=72 - Ruins (8-Bit)
|pipe=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
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