List of unreleased media: Difference between revisions

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===Film adaptation of ''[[Super Paper Mario]]''===
===Film adaptation of ''[[Super Paper Mario]]''===
Director Seth Gordon planned to release a film adaptation of ''Super Paper Mario'', but has not had the opportunity to talk to Nintendo about it.<ref>[http://web.archive.org/web/20080126114909/http://www.gwn.com/news/story.php/id/14249/Super_Paper_Mario_The_Movie.html ''Gameworld Network''] (archive) (Accessed on 6_9_09)</ref>
Director Seth Gordon planned to release a film adaptation of ''Super Paper Mario'', but has not had the opportunity to talk to Nintendo about it.<ref>[http://web.archive.org/web/20080126114909/http://www.gwn.com/news/story.php/id/14249/Super_Paper_Mario_The_Movie.html ''Gameworld Network''] (archive) (Accessed on 6_9_09)</ref>
=== ''Mario Factory'' ===
In 1994, a Nintendo patent was created for a device that could create basic games for the SNES, likely intended for use in schools.<ref>https://patents.google.com/patent/US6115036?oq=inassignee:%22Nintendo+Co+Ltd%22</ref> The program for creating said games was titled ''Mario Factory'', and featured loose adaptions of the Mario characters.<ref>[https://patentimages.storage.googleapis.com/4b/1a/bf/29a5fe6c45bf11/US6115036-drawings-page-9.png]</ref> It is known that the patented machine itself had been released in Japan at some point, being used with the "''Game Processor RAM Cassette''".<ref>https://twitter.com/luigiblood/status/1109479153747804160</ref> It is possible that Mario Factory was actually completed and used for this machine, but nothing has ever proved this, and it may have been a non-Mario-branded software in the final product.


===''Mario Motors''===
===''Mario Motors''===
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===''Super Mario Bros. 3'' id Software pitch===
===''Super Mario Bros. 3'' id Software pitch===
In 1990, in its infancy, video game company id Software pitched a demo of Super Mario Bros. 3 for the PC to Nintendo in the hopes of porting the game to personal computers, but Nintendo rejected this pitch.<ref>Doom dev shares rare Super Mario Bros. 3 PC demo (update) - Polygon</ref>
In 1990, in its infancy, video game company id Software pitched a demo of Super Mario Bros. 3 for the PC to Nintendo in the hopes of porting the game to personal computers, but Nintendo rejected this pitch.<ref>Doom dev shares rare Super Mario Bros. 3 PC demo (update) - Polygon</ref>
===''Yoshi's Cookie'' on Wii U Virtual Console===
===''Yoshi's Cookie'' on Wii U Virtual Console===
''[[Yoshi's Cookie]]'' was originally slated for release on the [[Wii U]] [[Virtual Console]], but was ultimately never released.<ref>Nintendo (April 17, 2013). [https://m.youtube.com/watch?v=6V5NJ9ZKfPo Nintendo eShop - Wii U Virtual Console Sizzle Reel]. ''YouTube''. Retrieved August 17, 2019.</ref>
''[[Yoshi's Cookie]]'' was originally slated for release on the [[Wii U]] [[Virtual Console]], but was ultimately never released.<ref>Nintendo (April 17, 2013). [https://m.youtube.com/watch?v=6V5NJ9ZKfPo Nintendo eShop - Wii U Virtual Console Sizzle Reel]. ''YouTube''. Retrieved August 17, 2019.</ref> Its cancellation was likely due to a copyright issue (either with Biox or [[Bullet-Proof Software]]), which is further evidenced by the [[Wii]] Virtual Console version being delisted from the eShop around the same time.


==References==
==References==