Donkey Kong Country 3: Dixie Kong's Double Trouble!: Difference between revisions

Replacing "monkeys" with "Kongs"
(Replacing "monkeys" with "Kongs")
Line 25: Line 25:


==Gameplay==
==Gameplay==
Like the previous installments in the ''Donkey Kong Country'' series, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' follows a "tag-team" system. This way, the two playable Kongs follow each other through each level. The monkey in the front of the group is the one in play. If this Kong is hit by an enemy, he or she is injured and runs away from the small group. When this happens, the lone Kong must watch out for all obstacles, as if that player is injured, a life is lost. Missing Kongs can be recovered from [[DK Barrel]]s, but there are only a few of these objects in every level. When one of the Kongs is freed from a DK Barrel, he or she goes to the back of the line and follows the other Kong. At this point, the monkey in the back does not go to the front of the line unless the ape in the lead is hit by an enemy, or if the player presses the select button on the controller.
Like the previous installments in the ''Donkey Kong Country'' series, ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' follows a "tag-team" system. This way, the two playable Kongs follow each other through each level. The Kong in the front of the group is the one in play. If this Kong is hit by an enemy, he or she is injured and runs away from the small group. When this happens, the lone Kong must watch out for all obstacles, as if that player is injured, a life is lost. Missing Kongs can be recovered from [[DK Barrel]]s, but there are only a few of these objects in every level. When one of the Kongs is freed from a DK Barrel, he or she goes to the back of the line and follows the other Kong. At this point, the Kong in the back does not go to the front of the line unless the ape in the lead is hit by an enemy, or if the player presses the select button on the controller.


===Kong abilities===
===Kong abilities===
Line 35: Line 35:


[[File:Image2DKC365.png|left|thumb|Dixie about to throw Kiddy into a [[Bonus Barrel]].]]
[[File:Image2DKC365.png|left|thumb|Dixie about to throw Kiddy into a [[Bonus Barrel]].]]
There are also some moves that both Kongs are needed to use, such as the [[Team-up]] move. When using this move, one monkey picks up the other and puts them on his or her shoulders. Then, they can throw that Kong into enemies or into high areas. Because of Kiddy's weight, Dixie is hardly able to hold the large ape. As a result, she cannot throw him too far. However, if she throws him upwards and lets him fall onto the ground, the toddler can break through the ground and find hidden items. When Kiddy teams up with Dixie and carries her, he is able to easily maneuver around, as he is quite strong. He can also throw her much farther, although she cannot break through the ground. Additionally, when both Kongs are around, Dixie can throw Kiddy into a wall, causing the toddler to bounce back. When this happens, she can jump on him as if he were a Steel Keg and ram into most enemies.
There are also some moves that both Kongs are needed to use, such as the [[Team-up]] move. When using this move, one Kong picks up the other and puts them on his or her shoulders. Then, they can throw that Kong into enemies or into high areas. Because of Kiddy's weight, Dixie is hardly able to hold the large ape. As a result, she cannot throw him too far. However, if she throws him upwards and lets him fall onto the ground, the toddler can break through the ground and find hidden items. When Kiddy teams up with Dixie and carries her, he is able to easily maneuver around, as he is quite strong. He can also throw her much farther, although she cannot break through the ground. Additionally, when both Kongs are around, Dixie can throw Kiddy into a wall, causing the toddler to bounce back. When this happens, she can jump on him as if he were a Steel Keg and ram into most enemies.


===Special areas===
===Special areas===
Line 44: Line 44:
*'''Brothers Bear Cabins:''' There are several cabins in the game, one for each of the Brothers Bears. In them, the apes can talk to the bears and help them complete a trade to earn [[Banana Bird]]s.
*'''Brothers Bear Cabins:''' There are several cabins in the game, one for each of the Brothers Bears. In them, the apes can talk to the bears and help them complete a trade to earn [[Banana Bird]]s.
*'''[[Funky's Rentals]]:''' This is where the apes can rent vehicles made by Funky Kong to travel through the Northern Kremisphere. He allows them to use his [[Motor Boat]] at the beginning of the game, but after the apes gather up special items for him, he is able to make a Hover Craft, a Turbo Ski, and a Gyrocopter for them to ride in. In the Game Boy Advance remake of the game, Funky hosts Bonus Games with some of those vehicles. If they are all completed, a Banana Bird is earned.
*'''[[Funky's Rentals]]:''' This is where the apes can rent vehicles made by Funky Kong to travel through the Northern Kremisphere. He allows them to use his [[Motor Boat]] at the beginning of the game, but after the apes gather up special items for him, he is able to make a Hover Craft, a Turbo Ski, and a Gyrocopter for them to ride in. In the Game Boy Advance remake of the game, Funky hosts Bonus Games with some of those vehicles. If they are all completed, a Banana Bird is earned.
*'''[[Swanky's Sideshow]]:''' This is where the monkeys can play another special Bonus Game, exclusively found in the Super Nintendo version of the game. For a few Bear Coins, the apes can face Cranky here in a ball tossing Bonus Game.
*'''[[Swanky's Sideshow]]:''' This is where the Kongs can play another special Bonus Game, exclusively found in the Super Nintendo version of the game. For a few Bear Coins, the apes can face Cranky here in a ball tossing Bonus Game.
*'''[[Wrinkly's Save Cave]]:''' This area, only found in the original version of the game, is where the Kongs' game can be saved. One appears in each world, as well as in the overworld. Wrinkly is always found here, and she is either exercising, playing her [[Nintendo 64]], or sleeping.
*'''[[Wrinkly's Save Cave]]:''' This area, only found in the original version of the game, is where the Kongs' game can be saved. One appears in each world, as well as in the overworld. Wrinkly is always found here, and she is either exercising, playing her [[Nintendo 64]], or sleeping.


Line 233: Line 233:
| align="center" |[[File:IBarrel65.gif]]
| align="center" |[[File:IBarrel65.gif]]
![[! Barrel]]
![[! Barrel]]
|These uncommon barrels temporarily give the Kongs invincibility and they are often found hidden in hard to reach places. The monkeys can use the effects of the barrel to jump on red Buzzes, Kuff 'n' Klouts, and other invincible enemies.
|These uncommon barrels temporarily give the Kongs invincibility and they are often found hidden in hard to reach places. The Kongs can use the effects of the barrel to jump on red Buzzes, Kuff 'n' Klouts, and other invincible enemies.
|-
|-
| align="center" |[[File:TrackerBarrel.gif]]
| align="center" |[[File:TrackerBarrel.gif]]
Line 544: Line 544:


===Animal Friends===
===Animal Friends===
As with every ''Donkey Kong Country'' game, [[Animal Friends]] appear to help out the monkeys. Several old friends return in ''Donkey Kong Country 3'', such as Enguarde, Squawks, and Squitter, and several new ones appear, such as Ellie and Parry. Each friend helps the apes in a different way, but are only found in certain levels. Below shows the game's Animal Friends, along with their abilities and their first and last level appearances.
As with every ''Donkey Kong Country'' game, [[Animal Friends]] appear to help out the Kongs. Several old friends return in ''Donkey Kong Country 3'', such as Enguarde, Squawks, and Squitter, and several new ones appear, such as Ellie and Parry. Each friend helps the apes in a different way, but are only found in certain levels. Below shows the game's Animal Friends, along with their abilities and their first and last level appearances.


{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse;background:white"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse;background:white"
Line 574: Line 574:
| align="center" |[[File:ParrotmanthingDonkeyKongCountryThree.png]]
| align="center" |[[File:ParrotmanthingDonkeyKongCountryThree.png]]
![[Parry the Parallel Bird]]
![[Parry the Parallel Bird]]
|Parry is a new non-playable Animal Friend that is a big help to the Kongs, in terms of finding hidden objects. As his name suggests, he is always parallel to the Kongs and usually has enemies waiting for him. He can easily defeat [[Booty Bird]]s, but can be defeated by any other enemy, especially [[Buzz]]es. The Kongs go though many challenges to reach the friend's [[No Animal Sign]], but if they do make it to the sign, the monkeys usually get a large reward, such as a blue Extra Life Balloon or [[Bonus Barrel]].
|Parry is a new non-playable Animal Friend that is a big help to the Kongs, in terms of finding hidden objects. As his name suggests, he is always parallel to the Kongs and usually has enemies waiting for him. He can easily defeat [[Booty Bird]]s, but can be defeated by any other enemy, especially [[Buzz]]es. The Kongs go though many challenges to reach the friend's [[No Animal Sign]], but if they do make it to the sign, the Kongs usually get a large reward, such as a blue Extra Life Balloon or [[Bonus Barrel]].
| align="center" |[[Squeals on Wheels]]
| align="center" |[[Squeals on Wheels]]
| align="center" |[[Stampede Sprint]]
| align="center" |[[Stampede Sprint]]
Line 598: Line 598:


===Brothers Bear===
===Brothers Bear===
Throughout the game, the monkeys can find several cabins that are home to the Brothers Bear. Most of these bears are facing a certain problem, and the monkeys must trade items with them to help them and earn Banana Birds. The table below shows each of these bears and a description on them.
Throughout the game, the Kongs can find several cabins that are home to the Brothers Bear. Most of these bears are facing a certain problem, and the Kongs must trade items with them to help them and earn Banana Birds. The table below shows each of these bears and a description on them.


{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse;background:white"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse;background:white"
Line 612: Line 612:
| align="center" |[[File:Baffle65.PNG]]
| align="center" |[[File:Baffle65.PNG]]
![[Baffle]]
![[Baffle]]
|This code-breaker resides in KAOS Kore. In order to solve one of his codes, the apes have to give him the mirror item, bought by Bazaar for fifty Bear Coins. If the monkeys find out what he is saying, they learn about how to find KAOS Kore's Banana Bird Cave.
|This code-breaker resides in KAOS Kore. In order to solve one of his codes, the apes have to give him the mirror item, bought by Bazaar for fifty Bear Coins. If the Kongs find out what he is saying, they learn about how to find KAOS Kore's Banana Bird Cave.
|-
|-
| align="center" |[[File:Barnacles!65.png]]
| align="center" |[[File:Barnacles!65.png]]
Line 620: Line 620:
| align="center" |[[File:Barter65.PNG]]
| align="center" |[[File:Barter65.PNG]]
![[Barter]]
![[Barter]]
|Barter is a Brother Bear living in a swap shop near K3. The first time the Kongs meet him, he appears to look ragged, but if the apes give him the mirror, his appearance slightly changes. In exchange for the mirror, Barter gives the monkeys a No. 6 Wrench to help fix Björn's chairlift.
|Barter is a Brother Bear living in a swap shop near K3. The first time the Kongs meet him, he appears to look ragged, but if the apes give him the mirror, his appearance slightly changes. In exchange for the mirror, Barter gives the Kongs a No. 6 Wrench to help fix Björn's chairlift.
|-
|-
| align="center" |[[File:Bazaar65.png]]
| align="center" |[[File:Bazaar65.png]]
Line 644: Line 644:
| align="center" |[[File:Blue65.png]]
| align="center" |[[File:Blue65.png]]
![[Blue]]
![[Blue]]
|Blue is depressed during the events of the game due to nobody coming to his birthday party. In order to finally cheer him up, the Kongs must talk to Blizzard in K3 and get the present from him. After the gift is delivered, Blue cheers up, although he ends up giving the contents of the gift back to the monkeys.
|Blue is depressed during the events of the game due to nobody coming to his birthday party. In order to finally cheer him up, the Kongs must talk to Blizzard in K3 and get the present from him. After the gift is delivered, Blue cheers up, although he ends up giving the contents of the gift back to the Kongs.
|-
|-
| align="center" |[[File:Blunder65.png]]
| align="center" |[[File:Blunder65.png]]
![[Blunder]]
![[Blunder]]
|Blunder is found in a cabin to the west of the Kremwood Forest. Visiting him is completely optional, although if he is talked to, the monkeys are given the secret on how to find the lost world, Krematoa.
|Blunder is found in a cabin to the west of the Kremwood Forest. Visiting him is completely optional, although if he is talked to, the Kongs are given the secret on how to find the lost world, Krematoa.
|-
|-
| align="center" |[[File:Boomer65.PNG]]
| align="center" |[[File:Boomer65.PNG]]
Line 660: Line 660:
| align="center" |[[File:Brash65.png]]
| align="center" |[[File:Brash65.png]]
![[Brash]]
![[Brash]]
|This bear is a jock in the Kremwood Forest who holds the record of completing Riverside Race in one minute and fifteen seconds. Although he brags to the apes about his feat, the monkeys beat his time in the level, causing the bear to become enraged. As a result of his tantrum, a log in the forest falls into the riverbank, creating a bridge to a Banana Bird Cave.
|This bear is a jock in the Kremwood Forest who holds the record of completing Riverside Race in one minute and fifteen seconds. Although he brags to the apes about his feat, the Kongs beat his time in the level, causing the bear to become enraged. As a result of his tantrum, a log in the forest falls into the riverbank, creating a bridge to a Banana Bird Cave.
|}
|}


Line 725: Line 725:
| align="center" |[[File:KlaspSprite65.png]]
| align="center" |[[File:KlaspSprite65.png]]
![[Klasp]]
![[Klasp]]
|A Kremling that is similar enemy to [[Kracka]]s, however, they are only found gripping onto long, horizontal ropes. They always try to move with the apes, and the monkeys have to climb fast if they want to escape being blown up by this explosive enemy.
|A Kremling that is similar enemy to [[Kracka]]s, however, they are only found gripping onto long, horizontal ropes. They always try to move with the apes, and the Kongs have to climb fast if they want to escape being blown up by this explosive enemy.
| align="center" |[[Kreeping Klasps]]
| align="center" |[[Kreeping Klasps]]
| align="center" |[[Criss Kross Cliffs|Criss<br>Cross<br>Cliffs]]
| align="center" |[[Criss Kross Cliffs|Criss<br>Cross<br>Cliffs]]
Line 737: Line 737:
| align="center" |[[File:KnockaSprite65.png]]
| align="center" |[[File:KnockaSprite65.png]]
![[Knocka]]
![[Knocka]]
|These Kremlings in green barrels are the replacements of [[Klobber]]s from the previous game. They do the same thing as the Klobbers: trying to knock the monkeys into the water or off a cliff. However, they cannot steal anything in this game when hitting the Kongs.
|These Kremlings in green barrels are the replacements of [[Klobber]]s from the previous game. They do the same thing as the Klobbers: trying to knock the Kongs into the water or off a cliff. However, they cannot steal anything in this game when hitting the Kongs.
| align="center" |[[Tidal Trouble|Tidal<br>Trouble]]
| align="center" |[[Tidal Trouble|Tidal<br>Trouble]]
| align="center" |[[Creepy Caverns|Creepy<br>Caverns]]
| align="center" |[[Creepy Caverns|Creepy<br>Caverns]]
Line 803: Line 803:
| align="center" |[[File:LemguinSprite65.png]]
| align="center" |[[File:LemguinSprite65.png]]
![[Lemguin]]
![[Lemguin]]
|These penguin enemies are found in snow levels, where they slide down slopes on their bellies, trying to run into the monkeys. A jump attack can easily defeat them, but if the Kongs are hit by them without using an attack, they take damage. Likewise, roll attacks are rendered useless, due to their beaks. Lemguins only appear in Lemguin Lunge.
|These penguin enemies are found in snow levels, where they slide down slopes on their bellies, trying to run into the Kongs. A jump attack can easily defeat them, but if the Kongs are hit by them without using an attack, they take damage. Likewise, roll attacks are rendered useless, due to their beaks. Lemguins only appear in Lemguin Lunge.
| align="center" |[[Lemguin Lunge|Lemguin<br>Lunge]]
| align="center" |[[Lemguin Lunge|Lemguin<br>Lunge]]
| align="center" |[[Lemguin Lunge|Lemguin<br>Lunge]]
| align="center" |[[Lemguin Lunge|Lemguin<br>Lunge]]