Temple Tempest: Difference between revisions

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{{DKC level infobox
{{DKC level infobox
|image={{tabber|title1=Original|content1=[[File:Temple Tempest.png]]|title2=Game Boy Color|content2=[[File:TempleTempest-GBC-2.png]]<br>Diddy jumping over a Zinger, in the Game Boy Color version|title3=Game Boy Advance|content3=[[File:TempleTempest-GBA-2.png]]<br>The Kongs jump at some blue Kritters in the [[Game Boy Advance]] version}}
|image=[[File:Temple Tempest.png]]
|code=3 - 4 (SNES & GBC)<br>3 - 6 (GBA)
|code=3 - 4 (SNES & GBC)<br>3 - 6 (GBA)
|world=[[Vine Valley (world)|Vine Valley]]
|world=[[Vine Valley (world)|Vine Valley]]
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|track=Voices of the Temple
|track=Voices of the Temple
}}
}}
'''Temple Tempest''' is the fourteenth level of ''[[Donkey Kong Country]]'' and the fourth level of [[Vine Valley (world)|Vine Valley]]. In the [[Game Boy Advance]] version, Temple Tempest was made the sixth and last regular level of Vine Valley and the sixteenth level overall, pushing [[Orang-utan Gang|the previous]] [[Clam City|two levels]] backward. Similarly to [[Millstone Mayhem]], the previous temple level, Temple Tempest has many [[Gnawty|Gnawties]] riding [[millstone]]s. However, unlike before, the millstone-riding Gnawtys at first stay in one spot, and when [[Donkey Kong]] and [[Diddy Kong]] pass a Gnawty, it starts to move after the [[Kong]]s. That millstone Gnawty continues to chase them until it reaches a wall. The Kongs also encounter regular Gnawtys and blue Kritters along the way. An [[animal crate]] for [[Expresso the Ostrich]] appears at the end of the first [[Bonus Level]]. By freeing Expresso, the Kongs can ride him for the rest of the level. In the [[Game Boy Color]] version, Temple Tempest takes place at night.
'''Temple Tempest''' is the fourteenth level of ''[[Donkey Kong Country]]'' and the fourth level of [[Vine Valley (world)|Vine Valley]]. In the [[Game Boy Advance]] version, Temple Tempest was made the sixth and last regular level of Vine Valley and the sixteenth level overall, pushing [[Orang-utan Gang|the previous]] [[Clam City|two levels]] backward. Similarly to [[Millstone Mayhem]], the previous temple level, Temple Tempest has many [[Gnawty|Gnawties]] riding [[millstone]]s. However, unlike before, the millstone-riding Gnawtys at first stay in one spot, and when [[Donkey Kong]] and [[Diddy Kong]] pass a Gnawty, it starts to move after the [[Kong]]s. That millstone Gnawty continues to chase them until it reaches a wall. The Kongs also encounter regular Gnawtys and blue Kritters along the way. An [[animal crate]] for [[Expresso the Ostrich]] appears at the end of the first [[Bonus Level]]. By freeing Expresso, the Kongs can ride him for the rest of the level.


==Overview==
==Layout==
{{multiframe|[[File:TempleTempest-GBC-2.png]] [[File:TempleTempest-GBA-2.png|180px]]|Temple Tempest's appearance in the Game Boy Color version (top), which gives it a nighttime setting, and in the Game Boy Advance version, bottom|align=left|size=200}}
At the beginning of the level, the Kongs exit a tunnel and encounter a few Gnawties, who walk down several stair-like structures. A rope hangs over an abyss after here that the primates can swing along to grab the [[KONG Letters|letter K]] and reach the other end of the obstacle, where a [[DK Barrel]], a Gnawty, and a millstone are located. If they pass the millstone, it begins to chase them along the flat pathway. After crossing a small gap and climbing up a ledge, the heroes reach an area safe from the millstone, where they can find a wide abyss that they can cross by swinging on a nearby rope. They can find another millstone on the other side of the pit that chases them down a few small, stair-like structures when passed under.  
At the beginning of the level, the Kongs exit a tunnel and encounter a few Gnawties, who walk down several stair-like structures. A rope hangs over an abyss after here that the primates can swing along to grab the [[KONG Letters|letter K]] and reach the other end of the obstacle, where a [[DK Barrel]], a Gnawty, and a millstone are located. If they pass the millstone, it begins to chase them along the flat pathway. After crossing a small gap and climbing up a ledge, the heroes reach an area safe from the millstone, where they can find a wide abyss that they can cross by swinging on a nearby rope. They can find another millstone on the other side of the pit that chases them down a few small, stair-like structures when passed under.  
[[File:Temple Tempest 3.png|thumb|left|Donkey Kong rides Expresso toward the Continue Barrel of the level]]
[[File:Temple Tempest 3.png|thumb|left|Donkey Kong rides Expresso toward the Continue Barrel of the level]]
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