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A '''Bonus Barrel''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, {{media link|DKC2 Manual 18-19.jpg|page 18}}.</ref> also formatted as '''Bonus barrel'''<ref>"There's at least two Bonus barrels secreted somewhere within each level, and you'll need to find and complete them all (thus earning a Bonus Coin) to see the game's full ending.''" - ''Nintendo Magazine System'' (UK) issue 51, page 15.</ref> or '''bonus barrel''',<ref>"''The bonus barrel in this level is actually invisible, but it's located directly above the Star barrel.''" - ''Nintendo Magazine System'' (Australia) issue 47, page 47.</ref> is a recurring [[barrel]] that takes the [[Kong]]s to a [[bonus room|Bonus Level]]. It first appears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as a replacement for the [[Blast Barrel]]s from ''[[Donkey Kong Country]]'' that carry the Kongs up into a Bonus Level. Bonus Barrels have since appeared in many ''[[Donkey Kong (franchise)|Donkey Kong]]'' titles. In most of their appearances, Bonus Barrels are identifiable from their large ''B'' symbol in the center, on a yellow explosion with a red border, and a white-rimmed opening on top. | A '''Bonus Barrel''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, {{media link|DKC2 Manual 18-19.jpg|page 18}}.</ref> also formatted as '''Bonus barrel'''<ref>"There's at least two Bonus barrels secreted somewhere within each level, and you'll need to find and complete them all (thus earning a Bonus Coin) to see the game's full ending.''" - ''Nintendo Magazine System'' (UK) issue 51, page 15.</ref> or '''bonus barrel''',<ref>"''The bonus barrel in this level is actually invisible, but it's located directly above the Star barrel.''" - ''Nintendo Magazine System'' (Australia) issue 47, page 47.</ref> is a recurring [[barrel]] that takes the [[Kong]]s to a [[bonus room|Bonus Level]]. It first appears in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as a replacement for the [[Blast Barrel]]s from ''[[Donkey Kong Country]]'' that carry the Kongs up into a Bonus Level. Bonus Barrels have since appeared in many ''[[Donkey Kong (franchise)|Donkey Kong]]'' titles. In most of their appearances, Bonus Barrels are identifiable from their large ''B'' symbol in the center, on a yellow explosion with a red border, and a white-rimmed opening on top. | ||
==History== | ==History== | ||
===''Donkey Kong Country'' / ''Donkey Kong Land'' series=== | ===''Donkey Kong Country'' / ''Donkey Kong Land'' series=== | ||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', its sequel ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and their respective [[Game Boy]] counterparts, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'', there is usually at least one Bonus Barrel hidden in almost every [[level]]. Bonus Barrels have the same function as the Blast Barrels that take the Kongs to a [[bonus room]] in both ''Donkey Kong Country'' and ''[[Donkey Kong Land]]''. | In ''Donkey Kong Country 2: Diddy's Kong Quest'', its sequel ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and their respective [[Game Boy]] counterparts, ''[[Donkey Kong Land 2]]'' and ''[[Donkey Kong Land III]]'', there is usually at least one Bonus Barrel hidden in almost every [[level]]. Bonus Barrels have the same function as the Blast Barrels that take the Kongs to a [[bonus room]] in both ''Donkey Kong Country'' and ''[[Donkey Kong Land]]''. | ||
When the [[Kong]]s jump into a Bonus Barrel, it automatically launches or warps them to a bonus room (the former effect is in the original versions, and the latter, which has the explosive "B" design fade out in a swirl-type effect, is in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' and the [[Game Boy Advance]] remakes). In the bonus room, the Kongs can complete a challenge to win either a [[Kremkoin]] or a [[Bonus Coin (Donkey Kong | When the [[Kong]]s jump into a Bonus Barrel, it automatically launches or warps them to a bonus room (the former effect is in the original versions, and the latter, which has the explosive "B" design fade out in a swirl-type effect, is in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' and the [[Game Boy Advance]] remakes). In the bonus room, the Kongs can complete a challenge to win either a [[Kremkoin]] or a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]], which are necessary for unlocking levels of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] and adding to the [[completion]] percentage. If the Kongs lose the challenge, they are redirected back into a specific point of the main level; usually they are able to re-enter the Bonus Barrel and reattempt the challenge. | ||
Bonus Barrels also appear in the Game Boy Advance remake of ''Donkey Kong Country'', replacing the Blast Barrels that send [[Donkey Kong]] and [[Diddy Kong]] to a bonus room. The player can add to their completion score by simply entering a Bonus Barrel, more specifically the bonus room, in all three versions of the game. | Bonus Barrels also appear in the Game Boy Advance remake of ''Donkey Kong Country'', replacing the Blast Barrels that send [[Donkey Kong]] and [[Diddy Kong]] to a bonus room. The player can add to their completion score by simply entering a Bonus Barrel, more specifically the bonus room, in all three versions of the game. |
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