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'''''Yume Kōjō: Doki Doki Panic''''', translated as '''''Dream Factory: Heart-Pounding Panic''''' and usually referred to as simply '''''Doki Doki Panic''''', is a [[Japan]]-only video game developed by [[Nintendo]] in cooperation with {{wp|Fuji TV|Fuji Television}} (who also | '''''Yume Kōjō: Doki Doki Panic''''', translated as '''''Dream Factory: Heart-Pounding Panic''''' and usually referred to as simply '''''Doki Doki Panic''''', is a [[Japan]]-only video game developed by [[Nintendo]] in cooperation with {{wp|Fuji TV|Fuji Television}} (who also published ''[[All Night Nippon: Super Mario Bros.]]'') for the [[Family Computer Disk System]] to promote its event called [[#Yume Kōjō '87|Yume Kōjō '87]] (translates to Dream Factory '87). | ||
It was later released outside of Japan in an altered format under the name ''[[Super Mario Bros. 2]]'', since the original Japanese ''[[Super Mario Bros.]]'' sequel, ''[[Super Mario Bros.: The Lost Levels]]'', was deemed too similar to the original and too difficult for overseas players. Eventually, the altered ''[[Super Mario (franchise)|Super Mario]]'' version of ''Doki Doki Panic'' was released in Japan as well, under the title ''Super Mario USA''. | It was later released outside of Japan in an altered format under the name ''[[Super Mario Bros. 2]]'', since the original Japanese ''[[Super Mario Bros.]]'' sequel, ''[[Super Mario Bros.: The Lost Levels]]'', was deemed too similar to the original and too difficult for overseas players. Eventually, the altered ''[[Super Mario (franchise)|Super Mario]]'' version of ''Doki Doki Panic'' was released in Japan as well, under the title ''Super Mario USA''. |
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