Yume Kōjō: Doki Doki Panic: Difference between revisions

they didn't develop it afaik
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(they didn't develop it afaik)
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'''''Yume Kōjō: Doki Doki Panic''''', translated as '''''Dream Factory: Heart-Pounding Panic''''' and usually referred to as simply '''''Doki Doki Panic''''', is a [[Japan]]-only video game developed by [[Nintendo]] in cooperation with {{wp|Fuji TV|Fuji Television}} (who also made ''[[All Night Nippon: Super Mario Bros.]]'') for the [[Family Computer Disk System]] to promote its event called [[#Yume Kōjō '87|Yume Kōjō '87]] (translates to Dream Factory '87).
'''''Yume Kōjō: Doki Doki Panic''''', translated as '''''Dream Factory: Heart-Pounding Panic''''' and usually referred to as simply '''''Doki Doki Panic''''', is a [[Japan]]-only video game developed by [[Nintendo]] in cooperation with {{wp|Fuji TV|Fuji Television}} (who also published ''[[All Night Nippon: Super Mario Bros.]]'') for the [[Family Computer Disk System]] to promote its event called [[#Yume Kōjō '87|Yume Kōjō '87]] (translates to Dream Factory '87).


It was later released outside of Japan in an altered format under the name ''[[Super Mario Bros. 2]]'', since the original Japanese ''[[Super Mario Bros.]]'' sequel, ''[[Super Mario Bros.: The Lost Levels]]'', was deemed too similar to the original and too difficult for overseas players. Eventually, the altered ''[[Super Mario (franchise)|Super Mario]]'' version of ''Doki Doki Panic'' was released in Japan as well, under the title ''Super Mario USA''.
It was later released outside of Japan in an altered format under the name ''[[Super Mario Bros. 2]]'', since the original Japanese ''[[Super Mario Bros.]]'' sequel, ''[[Super Mario Bros.: The Lost Levels]]'', was deemed too similar to the original and too difficult for overseas players. Eventually, the altered ''[[Super Mario (franchise)|Super Mario]]'' version of ''Doki Doki Panic'' was released in Japan as well, under the title ''Super Mario USA''.
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