Screaming Pillar (big): Difference between revisions

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|variant_of=[[Screaming Pillar]]
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Big '''[[Screaming Pillar]]s'''<ref>Knight, Michael, and Alexander Musa. ''Donkey Kong Country Returns 3D'' Prima Official Game Guide. Page 39. "''A tough spot on this level is getting past the sleeping Screaming Pillars. You must shoot from barrel to barrel quickly before the Screaming Pillars topple and fall on you. As soon as you land in one barrel, wait until it faces to the right and then shoot to the next one.''"</ref><ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 186. "'''''Screaming Pillars:''' As you glide past these statues during the latter portion of the race, their screams generate gusts of wind that can slow you down.''"</ref> (also described as "statues"<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 39. "''A tough spot on this level is getting past the sleeping statues. You must shoot from barrel to barrel quickly before the statues topple and fall on you. As soon as you land in one barrel, wait until it faces to the right and then shoot to the next one.''"</ref> and "pillars"<ref>Knight, Michael, and Alexander Musa. ''Donkey Kong Country Returns 3D'' Prima Official Game Guide. Page 171. "''This tricky sequence requires you to get your way past a series of falling pillars while using those flimsy balance boards to cross the chasm. The pillars will scream as they fall, giving you ample warning. As soon as you get to the barrel at the end of each balance board, do not hesitate in firing yourself to safety; the pillars can still get you even when you’re in the barrel!''"</ref>) are members of the [[Tiki Tak Tribe]]. They are a subspecies of Screaming Pillars, but their vocals have a lower pitch.
Big '''[[Screaming Pillar]]s'''<ref>Knight, Michael, and Alexander Musa. ''Donkey Kong Country Returns 3D'' Prima Official Game Guide. Page 39. "''A tough spot on this level is getting past the sleeping Screaming Pillars. You must shoot from barrel to barrel quickly before the Screaming Pillars topple and fall on you. As soon as you land in one barrel, wait until it faces to the right and then shoot to the next one.''"</ref><ref>Musa, Alexander. ''Mario Kart 8'' PRIMA Official Game Guide. Page 186. "'''''Screaming Pillars:''' As you glide past these statues during the latter portion of the race, their screams generate gusts of wind that can slow you down.''"</ref> (also described as "statues"<ref>Knight, Michael. ''Donkey Kong Country Returns'' Prima Official Game Guide. Page 39. "''A tough spot on this level is getting past the sleeping statues. You must shoot from barrel to barrel quickly before the statues topple and fall on you. As soon as you land in one barrel, wait until it faces to the right and then shoot to the next one.''"</ref> and "pillars"<ref>Knight, Michael, and Alexander Musa. ''Donkey Kong Country Returns 3D'' Prima Official Game Guide. Page 171. "''This tricky sequence requires you to get your way past a series of falling pillars while using those flimsy balance boards to cross the chasm. The pillars will scream as they fall, giving you ample warning. As soon as you get to the barrel at the end of each balance board, do not hesitate in firing yourself to safety; the pillars can still get you even when you’re in the barrel!''"</ref>) are members of the [[Tiki Tak Tribe]]. They are a subspecies of Screaming Pillars, but their scream is much louder and more intense.


==History==
==History==
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