Study Fall: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Study Fall MPDS duel.png|thumb|left|150px|Duel minigame version]]
[[File:Study Fall MPDS duel.png|thumb|left|150px|Duel minigame version]]
In this minigame, the players attempt to jump off the ledge of the first chalkboard while equipped with magnets. The players have to get as close to the red line as possible before they hit the erasers. If the players are close to it, they have to halt themselves by using the magnets they are holding. The player who stops closest to the red line without hitting the erasers is the winner. If the player gets too close and gets knocked off from the erasers, the player does not receive a score. If all the players get knocked off from the eraser or if both players get the same score in the Duel variant, the minigame ends in a tie.
In this minigame, the players attempt to jump off the ledge of the first chalkboard while equipped with magnets. The players have to get as close to the red line as possible before they hit the erasers. If the players are close to it, they have to halt themselves by using the magnets they are holding. The player who stops closest to the red line without hitting the erasers is the winner. If the player gets too close and gets knocked off from the erasers, the player does not receive a score. If all the players get knocked off from the erasers or if both players get the same score in the Duel variant, the minigame ends in a tie.


If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though neither player won, as the screen says "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.
If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though neither player won, as the screen says "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.
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