List of Mario Kart 64 pre-release and unused content: Difference between revisions

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The working title of this game was '''''Super Mario Kart R'''''<ref>[https://www.youtube.com/watch?v=tYnWfkENKSk Gaming Mysteries: Super Mario Kart R Beta (N64)]</ref> (the "R" stands for "Rendered"),<ref>''Nintendo Magazine System'' (AU) Issue #42, page 40. "''Super Mario Kart R (that’s ’R’ for ’Rendered’)''[...]"</ref><ref>''Nintendo Magazine System'' (AU) Issue #54, page 70. "[...]''Originally called ‘R’ (for Rendered) this was dropped later for the highly original but clearly identifiable ‘64’.''"</ref> also reported as '''''Mario Kart 64 R'''''. [[Kamek]] was originally intended to be one of the playable characters, but ended up being replaced by [[Donkey Kong]]. The Character Select screen was also different, the characters faced the player, and Kamek can be seen in Donkey Kong's space. [[Boo]]s from [[N64 Banshee Boardwalk|Banshee Boardwalk]] had also a different look, the HUD was different from the final version, and [[Item Box|item box]]es were also completely black with colored question marks on them. The [[Cape Feather]], which was in ''[[Super Mario Kart]]'', was also intended to be included, as seen in a certain screenshot of ''Super Mario Kart R''. This particular screenshot can been seen on the back of the packaging of the [[Nintendo 64]] system. Additionally, [[N64 Royal Raceway|Royal Raceway]] was originally named "Toadstool Turnpike".<ref>''"[...] and it also included a track called Toadstool Turnpike – a course that would be renamed as Royal Raceway for the final, published games."'' - ''Guinness World Records 2013 Gamer's Edition'', page 134.</ref>
The working title of this game was '''''Super Mario Kart R'''''<ref>[https://www.youtube.com/watch?v=tYnWfkENKSk Gaming Mysteries: Super Mario Kart R Beta (N64)]</ref> (the "R" stands for "Rendered"),<ref>''Nintendo Magazine System'' (AU) Issue #42, page 40. "''Super Mario Kart R (that’s ’R’ for ’Rendered’)''[...]"</ref><ref>''Nintendo Magazine System'' (AU) Issue #54, page 70. "[...]''Originally called ‘R’ (for Rendered) this was dropped later for the highly original but clearly identifiable ‘64’.''"</ref> also reported as '''''Mario Kart 64 R'''''. [[Kamek]] was originally intended to be one of the playable characters, but ended up being replaced by [[Donkey Kong]]. The Character Select screen was also different, the characters faced the player, and Kamek can be seen in Donkey Kong's space. [[Boo]]s from [[N64 Banshee Boardwalk|Banshee Boardwalk]] had also a different look, the HUD was different from the final version, and [[Item Box|item box]]es were also completely black with colored question marks on them. The [[Cape Feather]], which was in ''[[Super Mario Kart]]'', was also intended to be included, as seen in a certain screenshot of ''Super Mario Kart R''. This particular screenshot can been seen on the back of the packaging of the [[Nintendo 64]] system. Additionally, [[N64 Royal Raceway|Royal Raceway]] was originally named "Toadstool Turnpike".<ref>''"[...] and it also included a track called Toadstool Turnpike – a course that would be renamed as Royal Raceway for the final, published games."'' - ''Guinness World Records 2013 Gamer's Edition'', page 134.</ref>


The track order of ''Mario Kart 64'' was also arranged differently, with noticeable differences being [[N64 Banshee Boardwalk|Banshee Boardwalk]] being the first race in the Flower Cup, [[N64 Bowser's Castle|Bowser's Castle]] being the first race of the Star Cup, and [[N64 Toad's Turnpike|Toad's Turnpike]] being the final race of the Special Cup.<ref>[[tcrf:Prerelease:Mario_Kart_64#Track_Order|''Mario Kart 64'' track order on The Cutting Room Floor]]</ref><ref>[https://archive.org/details/nintendo-magazine-system-uk-51-december-1996/page/26/mode/2up Nintendo Magazine System, issue 51, showing a different track layout for Star Cup] - archive.org</ref>
The track order of ''Mario Kart 64'' was also arranged differently, with noticeable differences being [[N64 Banshee Boardwalk|Banshee Boardwalk]] being the first race in the Flower Cup, [[N64 Bowser's Castle|Bowser's Castle]] being the first race of the Star Cup, and [[N64 Toad's Turnpike|Toad's Turnpike]] being the final race of the Special Cup, and an unknown course called "Town" that got more developed as you progressed through the game.<ref>[[tcrf:Prerelease:Mario_Kart_64#Track_Order|''Mario Kart 64'' track order on The Cutting Room Floor]]</ref><ref>[https://archive.org/details/nintendo-magazine-system-uk-51-december-1996/page/26/mode/2up Nintendo Magazine System, issue 51, showing a different track layout for Star Cup] - archive.org</ref>
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===Gallery===
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