Klubba's Kiosk: Difference between revisions

no edit summary
m (Text replacement - "greaterloc" to "greater_location")
No edit summary
Line 14: Line 14:


In the [[Super Nintendo Entertainment System]] version, the area is also used for the end credits when the game lists its "Cast of Characters".
In the [[Super Nintendo Entertainment System]] version, the area is also used for the end credits when the game lists its "Cast of Characters".
==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Klubba's Kiosk DKC2 GBA.png|thumb|Diddy in Klubba's Kiosk in the Game Boy Advance version]]
[[File:Klubba's Kiosk DKC2 GBA.png|thumb|Diddy in Klubba's Kiosk in the Game Boy Advance version]]
In ''Donkey Kong Country 2: Diddy's Kong Quest'', the Kongs first encounter Klubba in [[Crocodile Cauldron]]. He gives a few options to Diddy and Dixie:
In ''Donkey Kong Country 2: Diddy's Kong Quest'', the Kongs first encounter Klubba in [[Crocodile Cauldron]]. He gives a few options to Diddy and Dixie:
 
*'''Pay Up''': If the Kongs pay fifteen [[Kremkoin]]s to Klubba, he allows them to enter the Lost World. The Kongs can access the [[Monkey Museum]] and a specific level from a Klubba's Kiosk in each world.
* '''Pay Up''': If the Kongs pay fifteen [[Kremkoin]]s to Klubba, he allows them to enter the Lost World. The Kongs can access the [[Monkey Museum]] and a specific level from a Klubba's Kiosk in each world.
*'''Fight!!!''': If the Kongs choose this option, Klubba swings his cudgel at them, forcing them out of the Kiosk.
* '''Fight!!!''': If the Kongs choose this option, Klubba swings his cudgel at them, forcing them out of the Kiosk.
*'''[[Bag a Bug]]''' (exclusive to the [[Game Boy Advance]] version): If chosen, the Kongs pay Klubba five [[Banana Coin]]s to play a mini-game called Bag a Bug; in the mini-game, either Diddy or Dixie have to collect fireflies around Klubba's Kiosk while being chased by Klubba. The Kongs' reward improves based on how many they caught (the prizes consist of [[Banana]]s, [[Banana Bunch]]es, or [[Red Balloon]]s).
* '''[[Bag a Bug]]''' (exclusive to the [[Game Boy Advance]] version): If chosen, the Kongs pay Klubba five [[Banana Coin]]s to play a mini-game called Bag a Bug; in the mini-game, either Diddy or Dixie have to collect fireflies around Klubba's Kiosk while being chased by Klubba. The Kongs' reward improves based on how many they caught (the prizes consist of [[Banana]]s, [[Banana#Banana Bunches|Banana Bunches]], or [[Red Balloon]]s).
*'''Run Away''': This option is identical to '''Fight!!!'''
* '''Run Away''': This option is identical to '''Fight!!!'''
 
These are the levels that can be accessed from the corresponding Klubba's Kiosk of a world:
These are the levels that can be accessed from the corresponding Klubba's Kiosk of a world:
{| class="dktable-brown"
{|class="dktable-brown"
!World
!World
!Lost World entryway
!Lost World entryway
Line 61: Line 58:
*'''PAY UP''': Diddy or Dixie must pay all 47 Kremkoins to Klubba to access the entire Lost World. Unlike ''Donkey Kong Country 2'', each level of the Lost World is completed in order, like the other worlds. After the Kongs pay him, the option is changed to '''ENTER LOSTWORLD'''.
*'''PAY UP''': Diddy or Dixie must pay all 47 Kremkoins to Klubba to access the entire Lost World. Unlike ''Donkey Kong Country 2'', each level of the Lost World is completed in order, like the other worlds. After the Kongs pay him, the option is changed to '''ENTER LOSTWORLD'''.
*'''RUN AWAY''': Klubba yells at Diddy or Dixie, who leave out of Klubba's Kiosk. Unlike the previous game, Klubba does not whack the Kongs with his club to force them out of the area.
*'''RUN AWAY''': Klubba yells at Diddy or Dixie, who leave out of Klubba's Kiosk. Unlike the previous game, Klubba does not whack the Kongs with his club to force them out of the area.
Like the previous game, Klubba's Kiosk remains as the background scene in the ending's Cast of Characters.
Like the previous game, Klubba's Kiosk remains as the background scene in the ending's Cast of Characters.


Line 70: Line 66:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=クラッバのみはり小屋
|Jap=クラッバの<span class="explain"title="みは">見張</span>り<span class="explain"title="こや">小屋</span><ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 31.</ref>
|JapR=Kurabba no Miharigoya
|JapR=Kurabba no Miharigoya
|JapM=Klubba's Lookout Cabin
|JapM=Klubba's Lookout Cabin
Line 78: Line 74:
*In the original ''Donkey Kong Country 2: Diddy's Kong Quest'', the world map for [[K. Rool's Keep]] shows the Klubba's Kiosk icon over [[Donkey Kong Island]] despite it not taking place there.
*In the original ''Donkey Kong Country 2: Diddy's Kong Quest'', the world map for [[K. Rool's Keep]] shows the Klubba's Kiosk icon over [[Donkey Kong Island]] despite it not taking place there.


==References==
<references/>
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
94,296

edits