Donkey Kong Circus: Difference between revisions

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Tag: Mobile edit
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==Gameplay==
==Gameplay==
[[File:DK_Circus.png|frame|left|160px|Gameplay of ''Donkey Kong Circus'']]
[[File:DK_Circus.png|frame|left|160px|Gameplay of ''Donkey Kong Circus'']]
In this game, [[Donkey Kong]] balances on a [[barrel]] while juggling [[pineapple]]s and avoiding the flaming torches. [[Mario]] watches his performance. Donkey Kong receives a point every time he catches a pineapple. If Donkey Kong loses a pineapple, Mario will laugh at him, resulting in a miss. If Donkey Kong manages to grasp a [[Fireball (Donkey Kong)|fireball]], he will flail, which also counts as a miss. If Donkey Kong reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. When he gets three misses, the player gets a [[Game Over]].
In this game, [[Donkey Kong]] balances on a [[barrel]] while juggling [[pineapple]]s and avoiding the flaming torches. [[Mario]] watches his performance. Donkey Kong receives a [[point]] every time he catches a pineapple. If Donkey Kong loses a pineapple, Mario will laugh at him, resulting in a miss. If Donkey Kong manages to grasp a [[Fireball (Donkey Kong)|fireball]], he will flail, which also counts as a miss. If Donkey Kong reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. When he gets three misses, the player gets a [[Game Over]].
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