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'''Lightweight''' drivers have the highest acceleration and highest top speed. They receive the most speed from [[Mini-Turbo]]s and lose the least amount of speed when turning | '''Lightweight''' drivers have the highest acceleration and highest top speed in the game. They receive the most speed from [[Mini-Turbo]]s and lose the least amount of speed when off-road, but lose the most speed from turning without drifting.<ref name="Mario Kart 64 Instruction Booklet, Pg. 6">[https://www.mariomayhem.com/downloads/mario_instruction_booklets/Mario_Kart_64_-_Manual_-_N64.pdf ''Mario Kart 64'' instruction booklet, page 6] "mariomayhem.com". Retrieved September 19th, 2020</ref> Additionally, lightweights (and the heavyweight character Bowser) get the greatest benefit from the triple-tap {{button|n64|A}} acceleration recovery technique (tapping the gas button three times and then holding to accelerate more quickly after spinning out or otherwise losing speed).<ref name="TASVideos Mario Kart 64 Document">[http://tasvideos.org/GameResources/N64/MarioKart64.html#DriverAttributes TAS Videos page on Mario Kart 64] "TASVideos.org". Retrieved September 19th, 2020</ref> A major downside to lightweight characters aside from losing the most speed from turns is that they spin out more easily from contact with heavier characters, which puts them at a disadvantage in Battle Mode. Toad in particular spins out when "bumped" by any other character. Another downside is that they have the widest turning radius on or off-road, which gives them the worst handling in the game. As with their weight, however, this disadvantage is negligible outside of Battle Mode. | ||
'''Middleweight''' drivers actually have the slowest acceleration of all the weight classes and have the same top speed as the heavyweights. They | '''Middleweight''' drivers are described in the instruction booklet as having no "extreme pros or cons,"<ref name="Mario Kart 64 Instruction Booklet, Pg. 7">[https://www.mariomayhem.com/downloads/mario_instruction_booklets/Mario_Kart_64_-_Manual_-_N64.pdf ''Mario Kart 64'' instruction booklet, page 7] "mariomayhem.com". Retrieved September 19th, 2020</ref>, but they actually have the slowest acceleration of all the weight classes and have the same top speed as the heavyweights. Their acceleration diminishes at a constant rate as they approach their top speed, unlike drivers in the other weight classes, whose speeds change more erratically. They also get the same increase in speed from Mini-Turbos as heavyweights. They are faster off-road than heavyweights, however. They can also turn corners better than the other characters without drifting, losing less speed than heavyweights while covering the least ground of all weight groups. This can be useful in Battle Mode or Versus Mode on tracks with hairpin turns, and allows them the best overall handling in the game. Lastly, Mario is slightly heavier than Luigi, and will thus win head-on collisions.<ref name="TASVideos Mario Kart 64 Document">[http://tasvideos.org/GameResources/N64/MarioKart64.html#DriverAttributes TAS Videos page on Mario Kart 64] "TASVideos.org". Retrieved September 19th, 2020</ref> | ||
'''Heavyweight''' drivers have a slower acceleration than the lightweights but faster | '''Heavyweight''' drivers have a slower acceleration than the lightweights, but reach their velocity faster than middleweights after 2.5 seconds. They share the same top speed as the middleweights. They lose the most speed off-road, but lose the least when cornering (even when they aren't drifting).<ref name="Mario Kart 64 Instruction Booklet, Pg. 7">[https://www.mariomayhem.com/downloads/mario_instruction_booklets/Mario_Kart_64_-_Manual_-_N64.pdf ''Mario Kart 64'' instruction booklet, page 7] "mariomayhem.com". Retrieved September 19th, 2020</ref> They also have a tighter turning radius than lightweights. Of the heavyweights, Bowser is the heaviest and largest. As mentioned above, he is also the only non-lightweight that gets a maximum recovery from the triple-tap {{button|n64|A}} technique, although his rate of acceleration is slightly different. Donkey Kong is the "smallest," but is slightly heavier than Wario. DK and Wario receive the least acceleration from the triple-tap {{button|n64|A}} technique, but still will reach their top speed faster than Mario or Luigi, albeit in a smaller window.<ref name="TASVideos Mario Kart 64 Document">[http://tasvideos.org/GameResources/N64/MarioKart64.html#DriverAttributes TAS Videos page on Mario Kart 64] "TASVideos.org". Retrieved September 19th, 2020</ref> | ||
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*Additionally, players can drive a [[Mini Bomb Kart]] when all their balloons disappear in Battle Mode. The Mini Bomb Kart can drive around and explode on other players, but it only has one use for exploding before completely disappearing. | *Additionally, players can drive a [[Mini Bomb Kart]] when all their balloons disappear in Battle Mode. The Mini Bomb Kart can drive around and explode on other players, but it only has one use for exploding before completely disappearing. |
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