List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content: Difference between revisions

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===Graphics===
===Graphics===
[[File:DKC2-Diddy_Sad.gif|frame|right|One of the unused animations of Diddy Kong.]]
[[File:DKC2-Diddy_Sad.gif|frame|right|One of the unused animations of Diddy Kong.]]
*[[Diddy Kong]] and [[Dixie Kong]] have unused sprites: <ref>[http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_diddy.png Diddy], [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_dixie.png Dixie]</ref>.
*[[Diddy Kong]] and [[Dixie Kong]] have unused sprites.<ref>[http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_diddy.png Diddy], [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_dixie.png Dixie]</ref>
*The [[Zinger]], [[Floatsam]] and [[Flitter]] enemies have various unused color palletes.<ref name="TCRF">[[tcrf:Donkey_Kong_Country_2:_Diddy%27s_Kong_Quest#Unused_Music|The Cutting Room Floor: Donkey Kong Country 2 Diddy's Kong Quest]]</ref>
*The [[Zinger]], [[Floatsam]] and [[Flitter]] enemies have various unused color palettes.<ref name="TCRF">[[tcrf:Donkey_Kong_Country_2:_Diddy%27s_Kong_Quest#Unused_Music|The Cutting Room Floor: Donkey Kong Country 2 Diddy's Kong Quest]]</ref>


===Levels===  
===Levels===  
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===Music===
===Music===
*There are three music tracks (one death theme and two victory themes) meant to be used during the two battles against [[Kaptain K. Rool]]. However, due to a programming error, none of these plays in the actual game <ref name="TCRF"></ref>.
*There are three music tracks (one death theme and two victory themes) meant to be used during the two battles against [[Kaptain K. Rool]]. However, due to a programming error, none of these play in the actual game.<ref name="TCRF"></ref>
*The theme "Stickerbush Symphony" was originally meant to be played in underwater levels, as a sequel to "Aquatic Ambience" from ''[[Donkey Kong Country]]''. However, as there weren't any regular underwater levels, the song was almost scrapped, but was later set in [[bramble]] levels.<ref>[http://web.archive.org/web/20141103010733/http://www.officialnintendomagazine.co.uk/42912/why-donkey-kongs-stickerbush-symphony-might-never-have-been-heard/ David Wise for the Official Nintendo Magazine (archived)]</ref>
*The theme "Stickerbush Symphony" was originally meant to be played in underwater levels, as a sequel to "Aquatic Ambience" from ''[[Donkey Kong Country]]''. However, as there weren't any regular underwater levels, the song was almost scrapped, but was later set in [[bramble]] levels.<ref>[http://web.archive.org/web/20141103010733/http://www.officialnintendomagazine.co.uk/42912/why-donkey-kongs-stickerbush-symphony-might-never-have-been-heard/ David Wise for the Official Nintendo Magazine (archived)]</ref>


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