Link: Difference between revisions

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Official term is "Standard Special Move", not "neutral special"
m (Official term is "Standard Special Move", not "neutral special")
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===''Club Nintendo''===
===''Club Nintendo''===
[[File:LinkCN.jpg|thumb|left|100px|Link as seen in the ''Club Nintendo'' comic "Mario in Mariozilla".]]
[[File:LinkCN.jpg|thumb|left|upright=0.55|Link as seen in the ''Club Nintendo'' comic "Mario in Mariozilla".]]
Link also makes several appearances in the ''Mario''-based comics within the German [[Club Nintendo (magazine)|''Club Nintendo'' magazine]], his appearance based upon that in the original ''The Legend of Zelda''. He debuts in "[[Super Mario: Die Bescherung]]", celebrating a Christmas party in the [[Mario Bros.' House]]. His role in this story is minor, though he has a brief speaking part at the end, mistrusting the realness of [[Santa Claus]].
Link also makes several appearances in the ''Mario''-based comics within the German [[Club Nintendo (magazine)|''Club Nintendo'' magazine]], his appearance based upon that in the original ''The Legend of Zelda''. He debuts in "[[Super Mario: Die Bescherung]]", celebrating a Christmas party in the [[Mario Bros.' House]]. His role in this story is minor, though he has a brief speaking part at the end, mistrusting the realness of [[Santa Claus]].


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In ''[[Super Smash Bros.]]'', Link's design is based on Adult Link from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. Link is the first character fought in single player mode, on [[Hyrule Castle]].
In ''[[Super Smash Bros.]]'', Link's design is based on Adult Link from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''. Link is the first character fought in single player mode, on [[Hyrule Castle]].


Link's neutral special move in this game is the [[#Boomerang|Boomerang]], in which Link tosses a boomerang to damage opponents. His up special move is the [[#Spin Attack|Spin Attack]], in which he spins around rapidly to deal damage; and his down special is [[#Bomb|Bomb]], in which Link pulls out a bomb to throw. In addition, Link's grab move uses the [[zeldawiki:Hookshot|Hookshot]], an item also taking its appearance from ''Ocarina of Time'' that can also be used as a [[smashwiki:Wall grapple|wall grapple]].
Link's standard special move in this game is the [[#Boomerang|Boomerang]], in which Link tosses a boomerang to damage opponents. His up special move is the [[#Spin Attack|Spin Attack]], in which he spins around rapidly to deal damage; and his down special is [[#Bomb|Bomb]], in which Link pulls out a bomb to throw. In addition, Link's grab move uses the [[zeldawiki:Hookshot|Hookshot]], an item also taking its appearance from ''Ocarina of Time'' that can also be used as a [[smashwiki:Wall grapple|wall grapple]].


Two of Link's alternate colorations in this game are based upon the [[zeldawiki:Goron Tunic|Goron]] and [[zeldawiki:Zora Tunic|Zora Tunics]] from ''The Legend of Zelda: Ocarina of Time'', while his final coloration is based upon his outfit after collecting the [[zeldawiki:Blue Ring|Blue Ring]] in the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''.
Two of Link's alternate colorations in this game are based upon the [[zeldawiki:Goron Tunic|Goron]] and [[zeldawiki:Zora Tunic|Zora Tunics]] from ''The Legend of Zelda: Ocarina of Time'', while his final coloration is based upon his outfit after collecting the [[zeldawiki:Blue Ring|Blue Ring]] in the original ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''.
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[[File:MeleeLink.jpg|thumb|left|Link as he appeared in ''Super Smash Bros. Melee''.]]
[[File:MeleeLink.jpg|thumb|left|Link as he appeared in ''Super Smash Bros. Melee''.]]
{{main-external|SmashWiki|Link (SSBM)}}
{{main-external|SmashWiki|Link (SSBM)}}
In ''[[Super Smash Bros. Melee]]'', Link retains his ''The Legend of Zelda: Ocarina of Time'' appearance, though some of his moves have been changed. His neutral special attack has been replaced with the [[#Hero's Bow|Bow]], which lets Link shoot an arrow that can be charged; the boomerang has instead been made his side special move. His other specials are kept the same, as has the Hookshot. Starting with this game, Link can also use the [[zeldawiki:Hylian Shield|Hylian Shield]] he carries to defend from projectile attacks while standing still.
In ''[[Super Smash Bros. Melee]]'', Link retains his ''The Legend of Zelda: Ocarina of Time'' appearance, though some of his moves have been changed. His standard special attack has been replaced with the [[#Hero's Bow|Bow]], which lets Link shoot an arrow that can be charged; the boomerang has instead been made his side special move. His other specials are kept the same, as has the Hookshot. Starting with this game, Link can also use the [[zeldawiki:Hylian Shield|Hylian Shield]] he carries to defend from projectile attacks while standing still.


In the game's Adventure Mode, Link is fought in the [[Underground Maze]] stage. He can be found at fake pedestals for the Master Sword (wearing a different tunic each time) as fighters search for the Triforce to end the level. [[Young Link]], Link's child self from ''The Legend of Zelda: Ocarina of Time'', is also a separate playable character, much in the same manner that [[Mario]] and [[Baby Mario]] often appear in the same game. Additionally, a doppelganger of Link, known as [[Dark Link]], is a boss-type enemy that can be fought in the game during an Event match.
In the game's Adventure Mode, Link is fought in the [[Underground Maze]] stage. He can be found at fake pedestals for the Master Sword (wearing a different tunic each time) as fighters search for the Triforce to end the level. [[Young Link]], Link's child self from ''The Legend of Zelda: Ocarina of Time'', is also a separate playable character, much in the same manner that [[Mario]] and [[Baby Mario]] often appear in the same game. Additionally, a doppelganger of Link, known as [[Dark Link]], is a boss-type enemy that can be fought in the game during an Event match.
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[[File:Link's Boomerang Move.jpg|thumb|Link using the Boomerang in ''Super Smash Bros. Melee'']]
[[File:Link's Boomerang Move.jpg|thumb|Link using the Boomerang in ''Super Smash Bros. Melee'']]
{{main-external|SmashWiki|Boomerang}}
{{main-external|SmashWiki|Boomerang}}
The '''[[zeldawiki:Boomerang|Boomerang]]''' is a recurring item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] that appears as Link's neutral special move in ''[[Super Smash Bros.]]'', and as his side special move in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''.<ref name=Treehouse/> Originally designed after the Boomerang in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', in ''Super Smash Bros. Melee'', the move is also used by [[Young Link]], who uses the same Boomerang. In ''Super Smash Bros. Ultimate'', Link's Boomerang is the same one from ''The Legend of Zelda: Breath of the Wild''.<ref name=Treehouse/> When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by [[Toon Link]], whose design of the Boomerang is based on that in ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''.
The '''[[zeldawiki:Boomerang|Boomerang]]''' is a recurring item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]] that appears as Link's standard special move in ''[[Super Smash Bros.]]'', and as his side special move in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''.<ref name=Treehouse/> Originally designed after the Boomerang in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', in ''Super Smash Bros. Melee'', the move is also used by [[Young Link]], who uses the same Boomerang. In ''Super Smash Bros. Ultimate'', Link's Boomerang is the same one from ''The Legend of Zelda: Breath of the Wild''.<ref name=Treehouse/> When the move is used, the player throws a Boomerang at opponents that can damage them, automatically returning to the player once it hits an opponent or wall. The player can hold the control stick to make it fly farther, and can also be thrown diagonally. The Boomerang can also fly up or down while it is active by tilting the control stick just before throwing it. In later games, the move is used by [[Toon Link]], whose design of the Boomerang is based on that in ''[[zeldawiki:The Legend of Zelda: The Wind Waker|The Legend of Zelda: The Wind Waker]]''.


=====Hero's Bow=====
=====Hero's Bow=====
[[File:Link Hero's Bow Wii U.jpg|thumb|left|upright=1.4|Link using the Hero's Bow in ''Super Smash Bros. for Wii U'']]
[[File:Link Hero's Bow Wii U.jpg|thumb|left|upright=1.4|Link using the Hero's Bow in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Hero's Bow}}
{{main-external|SmashWiki|Hero's Bow}}
The '''[[zeldawiki:Bow|Hero's Bow]]''' (simply referred to as '''Bow''' in ''Super Smash Bros. Melee''<ref>''Super Smash Bros. Melee'' North American instruction manual, page 42.</ref>) is Link's neutral special move since ''Super Smash Bros. Melee'', replacing the Boomerang from ''Super Smash Bros.'' The move is based upon the recurring Bow item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. In ''Super Smash Bros. Melee'', Link's Bow is based on the Fairy Bow in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''; in the later games, Link's Hero's Bow takes its design from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. When used, Link fires an arrow from the bow at opponents to damage them. The player can charge the attack to increase the distance the arrow travels and its damage output by holding down the special move button.
The '''[[zeldawiki:Bow|Hero's Bow]]''' (simply referred to as '''Bow''' in ''Super Smash Bros. Melee''<ref>''Super Smash Bros. Melee'' North American instruction manual, page 42.</ref>) is Link's standard special move since ''Super Smash Bros. Melee'', replacing the Boomerang from ''Super Smash Bros.'' The move is based upon the recurring Bow item throughout [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. In ''Super Smash Bros. Melee'', Link's Bow is based on the Fairy Bow in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]''; in the later games, Link's Hero's Bow takes its design from ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''. When used, Link fires an arrow from the bow at opponents to damage them. The player can charge the attack to increase the distance the arrow travels and its damage output by holding down the special move button.


In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Link's first custom variant for this move is the '''Power Bow''', which has less range than normal but increases the power of the arrow. His second is the '''Quickfire Bow''', which allows Link to fire arrows more quickly that can travel through opponents.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Link's first custom variant for this move is the '''Power Bow''', which has less range than normal but increases the power of the arrow. His second is the '''Quickfire Bow''', which allows Link to fire arrows more quickly that can travel through opponents.
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