WarioWare: Snapped!: Difference between revisions

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'''''WarioWare: Snapped!''''', known as '''''Utsusu Made in Wario''''' (うつすメイド イン ワリオ ''Utsusu Meido in Wario'') in Japan, is a [[DSiWare]] game for the [[Nintendo DSi]], and is part of the [[WarioWare (series)|''WarioWare ''series]] series of games. It was revealed at a financial briefing by [[Nintendo]] on October 31 2008. ''WarioWare: Snapped!'' was released in Japan on December 24, 2008, in Australia on April 2, in Europe on April 3 and in North America on April 5, 2009, as a launch title for the price of 500 Nintendo Points. "Utsusu" is Japanese for "being shown in a picture or video." This is because the game uses the Nintendo DSi's built-in digital camera to make a silhouette of the player to use as a character in the [[microgame]]s. The game takes 43 blocks on the DSi internal memory. ''WarioWare: Snapped!'' and the past release, ''[[WarioWare, Inc.: Mega Party Game$!]]'', are the only ''WarioWare'' games that don't have plots and story-themed stages.
'''''WarioWare: Snapped!''''', known as '''''Utsusu Made in Wario''''' (うつすメイド イン ワリオ ''Utsusu Meido in Wario'') in Japan, is a [[DSiWare]] game for the [[Nintendo DSi]], and is part of the [[WarioWare (series)|''WarioWare ''series]] series of games. It was revealed at a financial briefing by [[Nintendo]] on October 31 2008. ''WarioWare: Snapped!'' was released in Japan on December 24, 2008, in Australia on April 2, in Europe on April 3 and in North America on April 5, 2009, as a launch title for the price of 500 Nintendo Points. "Utsusu" is Japanese for "being shown in a picture or video", which refers to the game's main feature of using the Nintendo DSi's built-in digital camera to make a silhouette of the player to use as a character in the [[microgame]]s. ''WarioWare: Snapped!'' and the past release, ''[[WarioWare, Inc.: Mega Party Game$!]]'', are the only ''WarioWare'' games that don't have plots and story-themed stages.


==Plot==
==Plot==
[[Wario]] opens his own amusement park with the name [[Wario Park]]. The park's main attraction are its four roller coasters. [[Mona]], [[Jimmy T.]], [[Kat and Ana]] become the park's employees and run it along with Wario.  
[[Wario]] opens his own amusement park called [[Wario Park]], which has four roller coasters. [[Mona]], [[Jimmy T.]], [[Kat and Ana]] become the park's employees and run it along with Wario, with each character running one coaster.


Aside from the opening, ''WarioWare: Snapped!'' makes no use of a storyline.
Aside from the opening which shows the Wario Park scenes, ''WarioWare: Snapped!'' makes no use of a storyline.


==Gameplay==
==Gameplay==
[[File:WarioWareSnapped!2.png|thumb|left|The player, portrayed by his or her silhouette as seen by the camera, has to grab the [[coin]]s in one of Wario's microgames.]]  
[[File:WarioWareSnapped!2.png|thumb|left|The player, portrayed by his or her silhouette as seen by the camera, has to grab the [[coin]]s in one of Wario's microgames.]]  
Going in line with previous ''WarioWare'' installments, ''WarioWare: Snapped!'' uses a special control scheme. The Nintendo DSi's built-in camera is used to create a silhouette of the player in the microgames. During the game, the Nintendo DSi is placed on a flat surface. To ensure that the player is at an ideal distance from the DSi, the player has to put his or her head and hand to match the respective outlines on the screen. In the microgames, the player must perform certain movements to win the games, such as grabbing coins with the hands, opening the mouth to eat food or catching an object with the head. At the end of a stage, photos of the player that were made during the won microgames are put into a humorous slide show.
As with previous ''WarioWare'' installments, ''WarioWare: Snapped!'' uses a special control scheme. The Nintendo DSi's built-in camera is used to create a silhouette of the player in the microgames. During the game, the Nintendo DSi is placed on a flat surface. To ensure that the player is at an ideal distance from the DSi, the player has to put his or her head and hand to match the respective outlines on the screen. In the microgames, the player must perform certain movements to win the games, such as grabbing coins with the hands, opening the mouth to eat food or catching an object with the head. At the end of a stage, photos of the player that were made during the won microgames are put into a humorous slide show.


In comparison to its predecessors, ''WarioWare: Snapped!'' has a much smaller amount of content. Only 20 different microgames are available which all allow for a considerable amount of time. There are neither different difficulty levels nor increasing speed. The game features four different stages which are hosted by Wario, Mona, Jimmy T. and Kat and Ana, respectively. Each stage includes five microgames that appear in random order. While 15 of the microgames are designed for one player, two players have to act in Kat and Ana's stage.  
In comparison to its predecessors, ''WarioWare: Snapped!'' has a much smaller amount of content. Only 20 different microgames are available which all allow for a considerable amount of time. There are neither different difficulty levels nor increasing speed. The game features four different stages which are hosted by Wario, Mona, Jimmy T. and Kat and Ana, respectively. Each stage includes five microgames that appear in random order. While 15 of the microgames are designed for one player, two players have to act in Kat and Ana's stage.  
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