N64 DK's Jungle Parkway: Difference between revisions

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==Appearance in ''Mario Kart Wii''==
==Appearance in ''Mario Kart Wii''==
[[File:D.K.'s Jungle_Parkway.PNG|thumb|left|215px|DK's Jungle Parkway in ''Mario Kart Wii''.]]
[[File:D.K.'s Jungle_Parkway.PNG|thumb|left|215px|DK's Jungle Parkway in ''Mario Kart Wii''.]]
The course returns in ''[[Mario Kart Wii]]'' as the third race of the [[Leaf Cup]]. Hammer Bros., Toads, Goombas, and Shy Guys are now riding the cruise boat (only in single player mode), the water is yellowish-orange instead of blue (to reflect the color of the sunset sky), and the jungle has been pushed back, eliminating the "natives". Another change is that there's mud inside the cave, which will slow down racers that try to cross it, unless using a [[Mushroom]], [[Golden Mushroom]], [[Star]], or [[Mega Mushroom]] to cut ahead without slowing down. The [[Dash Panel]] at the jump has been modified. In the N64 version, if the player is shrunk by a lightning bolt when approaching the jump, it is possible for the player not to make it over the river. In the Wii version, the Dash Panel acts similar to the [[Barrel Cannon]] where the player will always make it across, even when shrunk, also the Dash Panel now forces the drivers to go straight and prevents them from cutting ahead and/or any going anywhere else. Also, the Arrow Signs are now brown with blue arrows instead of cream with red arrows. The course map has been rotated 90° counterclockwise.
The course returns in ''[[Mario Kart Wii]]'' as the third race of the [[Leaf Cup]]. Hammer Bros., Toads, Goombas, and Shy Guys are now riding the cruise boat (only in single player mode), the water is yellowish-orange instead of blue (to reflect the color of the sunset sky), and the jungle has been pushed back, eliminating the "natives". Another change is that there's mud inside the cave, which will slow down racers that try to cross it, unless using a [[Mushroom]], [[Golden Mushroom]], [[Star]], or [[Mega Mushroom]] to cut ahead without slowing down. The [[Dash Panel]] at the jump has been modified. In the N64 version, if the player is shrunk by a lightning bolt when approaching the jump, it is possible for the player not to make it over the river. In the Wii version, the Dash Panel acts similar to the [[Barrel Cannon]] where the player will always make it across, even when shrunk, also the Dash Panel now forces the drivers to go straight and prevents them from cutting ahead and/or any going anywhere else. Also, the Arrow Signs are now brown with blue arrows instead of cream with red arrows. The course map has been rotated 90° counterclockwise. Also, if you go off the track, the coconuts that usually hit you have been removed.


[[File:TournamentAugust1.jpg|thumb|200px|An image of the '''<small>N64</small> DK's Jungle Parkway''' tournament.]]
[[File:TournamentAugust1.jpg|thumb|200px|An image of the '''<small>N64</small> DK's Jungle Parkway''' tournament.]]
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