Swiggler: Difference between revisions

124 bytes added ,  9 years ago
m
no edit summary
No edit summary
mNo edit summary
Line 16: Line 16:


[[Image:Ss mlpit  pre11.jpg|thumb|left|Mario, Luigi, their counterparts and Swiggler battling.]]
[[Image:Ss mlpit  pre11.jpg|thumb|left|Mario, Luigi, their counterparts and Swiggler battling.]]
During the events of ''[[Mario & Luigi: Partners in Time]]'', [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] confront Swiggler inside the Vim Factory after Baby Mario hits his Glass of Vim with his [[Hammer]]. In battle, Swiggler can shoot poisonous clouds at the brothers. These attacks can be countered with hammer hits, with some taking two hits to stop. Swiggler also has a glass of green Vim, which it will drink and power-up nearby Shroob UFOs. This allows the flying saucers to shoot energy blasts at Mario and Luigi. Fortunately, the brothers can [[jump]] over these blasts to avoid damage. The left blast will shoot at Mario and the right blast will shoot at Luigi; however, they can swap places.
During the events of ''[[Mario & Luigi: Partners in Time]]'', [[Mario]], [[Luigi]], [[Baby Mario]], and [[Baby Luigi]] confront Swiggler inside the Vim Factory after Baby Mario hits his Glass of Vim with his [[Hammer]]. In battle, Swiggler can shoot poisonous clouds at the brothers. These attacks can be countered with hammer hits, with some taking two hits to stop. Since these clouds are poisonous it will [[poison (status effect)|poison]] the bros if they do not counter with the hammer. Swiggler also has a glass of green Vim, which it will drink and power-up nearby Shroob UFOs. This allows the flying saucers to shoot energy blasts at Mario and Luigi. Fortunately, the brothers can [[jump]] over these blasts to avoid damage. The left blast will shoot at Mario and the right blast will shoot at Luigi; however, they can swap places.


Attacking Swiggler proves to be relatively useless, as the monster has extremely high defense and will always counterattack the Mario quartet with several shockwaves immediately afterwards, forcing the heroes to jump to avoid them. This attack comes in addition to Swiggler's regular attacks that comes in on its turn.
Attacking Swiggler proves to be relatively useless, as the monster has extremely high defense and will always counterattack the Mario quartet with several shockwaves immediately afterwards, forcing the heroes to jump to avoid them. This attack comes in addition to Swiggler's regular attacks that comes in on its turn.
1,093

edits