Spiny Shell (blue): Difference between revisions

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====''Mario Kart: Super Circuit''====
====''Mario Kart: Super Circuit''====
The item serves the same function in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]], although the shell has a darker blue color. When shot, it makes a distinct siren sound to alert those ahead that the shell is coming. Like the Red Shells in the game, it can be dropped behind the player and will activate only if the kart in the first position passes directly by it. The Spiny Shell is also more easy to avoid; if the player jumps over an abyss or over a previous section in the track (like the jump in [[Mario Circuit 2]]) the shell will fall in the abyss or crash into the wall.
The item serves the same function in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]], although the shell has a darker blue color. When shot, it makes a distinct siren sound to alert those ahead that the shell is coming. Like the Red Shells in the game, it can be dropped behind the player and will activate only if the kart in the first position passes directly by it. The Spiny Shell is also easier to avoid; if the player jumps over an abyss or over a previous section in the track (like the jump in [[Mario Circuit 2]]) the shell will fall in the abyss or crash into the wall.


====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
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