Sawmill Thrill: Difference between revisions

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==Overview==
==Overview==
[[File:SawmillThrill2.png|200px|thumb|left|One of the level's "sawmill" areas.]]
The level starts out in a rainforest (similar to the one in [[Horn Top Hop]] during a rainstorm. Soon after, there is a Barrel Cannon that will shoot the Kongs into a minecart, which will start rolling through a long track. After going down a short ramp and through another Barrel Cannon, the Kongs will land inside a large enclosed sawmill, with several hazards around the track, such as running blades, gears, and sliding wood blocks. A large saw that moved along with the cart will start cutting through pieces of wood, revealing items such as hearts, hidden inside. After this, the Kongs will pass a Checkpoint, where the minecart becomes damaged by bumps in the track and breaks, leaving them to use a boat as they drop out of the mill into a water body containing [[Puffton]]s and the letter "N". Following that, they will slide through another track, this one going through an area on the water with several spike rows in an enclosed surface. If the player jumps into the building's roof at this time, they will lose a life. After the water track, the Kongs exchange the boat for a new minecart, and after passing a Checkpoint, go through another sawmill similar to the first one except that there is a large spinning blade that chases them and chops up objects that fly into the path as obstacles. Upon getting out of the second sawmill, the Kongs go through another short, bumpy track, causing them to damage the second minecart as well and be thrown out to a platform containing the [[Barrel Cannon]], which ends the level.
The level starts out in a rainforest (similar to the one in [[Horn Top Hop]] during a rainstorm. Soon after, there is a Barrel Cannon that will shoot the Kongs into a minecart, which will start rolling through a long track. After going down a short ramp and through another Barrel Cannon, the Kongs will land inside a large enclosed sawmill, with several hazards around the track, such as running blades, gears, and sliding wood blocks. A large saw that moved along with the cart will start cutting through pieces of wood, revealing items such as hearts, hidden inside. After this, the Kongs will pass a Checkpoint, where the minecart becomes damaged by bumps in the track and breaks, leaving them to use a boat as they drop out of the mill into a water body containing [[Puffton]]s and the letter "N". Following that, they will slide through another track, this one going through an area on the water with several spike rows in an enclosed surface. If the player jumps into the building's roof at this time, they will lose a life. After the water track, the Kongs exchange the boat for a new minecart, and after passing a Checkpoint, go through another sawmill similar to the first one except that there is a large spinning blade that chases them and chops up objects that fly into the path as obstacles. Upon getting out of the second sawmill, the Kongs go through another short, bumpy track, causing them to damage the second minecart as well and be thrown out to a platform containing the [[Barrel Cannon]], which ends the level.
[[File:SawmillThrill2.png|200px|thumb|right|One of the level's "sawmill" areas.]]


==Collectibles==
==Collectibles==