List of Mario & Luigi: Superstar Saga glitches: Difference between revisions

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*If Mario and Luigi run into one of the rolling metal bars while any one of the six hand sound effects are being played ("charging", "fully charged", and "in effect", with two of each), it will be continuously played. Some of the sounds can even be stacked on top of each other (so that they're playing at the same time). As with the above example, the sounds can be stopped by opening the suitcase, leaving the screen, or entering battle.
*If Mario and Luigi run into one of the rolling metal bars while any one of the six hand sound effects are being played ("charging", "fully charged", and "in effect", with two of each), it will be continuously played. Some of the sounds can even be stacked on top of each other (so that they're playing at the same time). As with the above example, the sounds can be stopped by opening the suitcase, leaving the screen, or entering battle.
*If Luigi gets filled up with water by the garden hose that is northeast of the Teehee Valley entrance, instead of Luigi making his normal sound effect when he empties himself of water, the sound of an Oho Jee speaking will play instead.
*If Luigi gets filled up with water by the garden hose that is northeast of the Teehee Valley entrance, instead of Luigi making his normal sound effect when he empties himself of water, the sound of an Oho Jee speaking will play instead.
*If Mario and Luigi High Jump or Spin Jump into the flaming rock southwest of Hoohoo Village, they will yell, but if they simply walk or jump normally into it, they will perform the same motions but not make any sound.
*If Mario and Luigi High Jump or Spin Jump into the flaming rock southwest of Hoohoo Village, they will yell, but if they simply walk or jump normally into it, they will perform the same motions but not make any sound. Also, if Mario is filled with water and walks into it, he yells but Luigi doesn't.
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==={{conjecturaltext|Wrong Sprite Order}}===
==={{conjecturaltext|Wrong Sprite Order}}===
*When Mario and Luigi exit the Starbeans Cafe, the sprite of the person in the back is actually in front of the sprite in the person in front for a short while.
*When Mario and Luigi exit the Starbeans Cafe, the sprite of the person in the back is actually in front of the sprite in the person in front for a short while.
*If the player goes to [[Guffawha Ruins]] when they have both Mario and Luigi, the gates will be closed, but if the player performs one of the "dual jumps" (High Jump, Spin Jump),  
*If the player goes to [[Guffawha Ruins]] when they have both Mario and Luigi, the gates will be closed, but if the player performs one of the "dual jumps" (High Jump, Spin Jump) under the arches, the player will be on top of the arches.


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