Level Flag: Difference between revisions

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{{distinguish|Goal Pole|Goal Flag}}
{{distinguish|Goal Pole|Goal Flag}}
[[File:LevelFlag.png|thumb|85px|Artwork of [[Kiddy Kong]] reaching a Level Flag]]
[[File:LevelFlag.png|thumb|85px|Artwork of [[Kiddy Kong]] reaching a Level Flag]]
'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23.</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27.</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16.</ref> are objects that appear at the end of every [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Level Flags are connected to a flagpole, and can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the [[map screen]].
'''Level Flags''',<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' SNES instruction booklet, page 23</ref><ref>''Donkey Kong Country 3'' GBA instruction booklet, page 27</ref> also known as '''End of Level Flags''',<ref>''Donkey Kong Land III'' instruction booklet, page 16</ref> are objects that appear at the ends of all [[level]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to the [[End of Level Target]]s from ''[[Donkey Kong Country 2]]''. Every Level Flag is connected to a flagpole, and it can be pulled upward from a rope attached to it. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can pull a Level Flag to end the level and return to the map screen.
==Overview==
 
Every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it raises, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy, or purple for Dixie or green for Kiddy if the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Super Nintendo version|"COLOR" cheat code]]. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] of the level.
Every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it is raised, the flag changes color based on which Kong pulled it: either pink for Dixie or blue for Kiddy, or purple for Dixie or green for Kiddy if the player is using the [[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Super Nintendo version|"COLOR" cheat code]]. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] of the level.


The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat [[Koin]] and claim its [[DK Coin]]. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.
The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat [[Koin]] and claim its [[DK Coin]]. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.
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Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong. However, it is possible in the [[Game Boy Advance]] remake.
Once the level is completed, the color of the flag cannot be changed by replaying and completing it with the alternate Kong. However, it is possible in the [[Game Boy Advance]] remake.


In ''Donkey Kong Land III'', the End of Level Flag raises automatically if either Dixie or Kiddy walk into it. Because of the [[Game Boy]]'s limited color palette, the raised End of Level Flag is not color-coded based on which Kong finished the level. End of Level Flags also appear at the end of underwater levels, which does not occur in ''Donkey Kong Country 3''.
In ''Donkey Kong Land III'', the End of Level Flag gets raised automatically if either Dixie or Kiddy walks into it. Because of the [[Game Boy]]'s limited color palette, the raised End of Level Flag is not color-coded based on which Kong finished the level. End of Level Flags also appear at the ends of underwater levels, which does not occur in ''Donkey Kong Country 3''.


==Variants==
==Variants==
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|align="center"|[[File:DKC3 Pink Flag Partially.gif]][[File:DKC3 Blue Flag Partially.gif]][[File:DKC3 Purple Flag Partially.gif]][[File:DKC3 Green Flag Partially.gif]]
|align="center"|[[File:DKC3 Pink Flag Partially.gif]][[File:DKC3 Blue Flag Partially.gif]][[File:DKC3 Purple Flag Partially.gif]][[File:DKC3 Green Flag Partially.gif]]
|Partially raised
|Partially raised
|The level is completed but not every Bonus Coin was collected. Its color is based on the clothes of the Kong who completed the level. The "COLOR" cheat is used for the alternative colors.
|The level is completed, but not every Bonus Coin was collected. Its color is based on the clothes of the Kong who completed the level. The "COLOR" cheat is used for the alternative colors.
|-
|-
|align="center"|[[File:DKC3 Pink Flag Raised.gif]][[File:DKC3 Blue Flag Raised.gif]][[File:DKC3 Purple Flag Raised.gif]][[File:DKC3 Green Flag Raised.gif]]
|align="center"|[[File:DKC3 Pink Flag Raised.gif]][[File:DKC3 Blue Flag Raised.gif]][[File:DKC3 Purple Flag Raised.gif]][[File:DKC3 Green Flag Raised.gif]]
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|align="center"|[[File:DKC3 Yellow Pennant.gif]]
|align="center"|[[File:DKC3 Yellow Pennant.gif]]
|Golden pennant
|Golden pennant
|An additional golden pennant that appears on the world map if the player collects the DK Coin of that level. Only appears after the level is completed.
|An additional golden pennant appears on the world map if the player collects the DK Coin of that level. It appears after the level is completed.
|}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
Level Flag art.png|Alternate artwork.
Level Flag art.png|Alternate artwork
End of Level Flag.png|An unraised Level Flag from within a level.
End of Level Flag.png|An unraised Level Flag from within a level
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ゴールフラッグ<ref>''Super Donkey Kong 3: Nazo no Kremis-tō'' instruction booklet, page 29.</ref>
|Jap=ゴールフラッグ<ref>''Super Donkey Kong 3: Nazo no Kremis-tō'' instruction booklet, page 29</ref>
|JapR=Gōru Furaggu
|JapR=Gōru Furaggu
|JapM=Goal Flag
|JapM=Goal Flag
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==Trivia==
==Trivia==
*''[[Super Mario 3D World]]'' uses a similar method of displaying the levels in the map screen. Uncompleted levels display a black flag with a white symbol. After completing the level, the flag gains the character's color and emblem. The flag turns golden if the player hits its top. Finally, a green star appears at the top of the flag pole if all three [[Green Star]]s of the level are collected.
*''[[Super Mario 3D World]]'' uses a similar method of displaying the levels on the map screen. Uncompleted levels display a black flag with a white symbol. After the player completes the level, the flag gains the character's color and [[emblem]]. The flag turns golden if the player hits its top. Finally, a green star appears at the top of the flagpole if all three [[Green Star]]s of the level are collected.


==References==
==References==
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