Mario & Luigi (series): Difference between revisions

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** Teaming up with his paper self, and even obtaining his own [[Trio Attack Hammer]] in ''Paper Jam''.
** Teaming up with his paper self, and even obtaining his own [[Trio Attack Hammer]] in ''Paper Jam''.
*In all five games, the game does not save after the final boss is beaten, only resuming at the last save before fighting them.
*In all five games, the game does not save after the final boss is beaten, only resuming at the last save before fighting them.
**Only the last two games show any indication of the game having been finished, with a [[Jukebox (Dream Team)|Jukebox]]/[[Music Player]] options being unlocked, and Hard Mode in ''Dream Team''.
**Only the last two games show any indication of the game having been finished, with a [[Jukebox]]/[[Music Player]] options being unlocked, and Hard Mode in ''Dream Team''.
*The third, fourth and fifth games all have two different normal battle themes: the Mario Bros. and Bowser's battle themes in ''Bowser's Inside Story'', the real world and dream world battle themes in ''Dream Team'' and a battle theme for the Mario Bros. with and without Paper Mario in ''Paper Jam''.
*The third, fourth and fifth games all have two different normal battle themes: the Mario Bros. and Bowser's battle themes in ''Bowser's Inside Story'', the real world and dream world battle themes in ''Dream Team'' and a battle theme for the Mario Bros. with and without Paper Mario in ''Paper Jam''.
*In all five games, the tutorial themes are all remixes of the ''[[Super Mario Bros.]]'' overworld theme.
*In all five games, the tutorial themes are all remixes of the ''[[Super Mario Bros.]]'' overworld theme.
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