Hoot: Difference between revisions

13 bytes added ,  6 years ago
m
no edit summary
mNo edit summary
mNo edit summary
Line 7: Line 7:
}}
}}
{{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm up, why not take a short flight with me?|Hoot|Super Mario 64}}
{{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm up, why not take a short flight with me?|Hoot|Super Mario 64}}
'''Hoot'''<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', pg. 29</ref> is an owl who sleeps in a tree near [[Whomp's Fortress]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. When [[Mario]] climbs into his tree, Hoot complains that Mario woke him up when it is still during the day, but will then offer to give Mario a ride to the top of the fortress. When the player wants Mario to ride Hoot, he should press and hold the {{button|n64|a}} ({{button|ds|b}} in the DS remake) button on the controller. If the player wants Mario to let go, he should simply let go of the {{button|n64|a}}/{{button|ds|b}} button, and Hoot will then return to near his tree (and will remain awake for the rest of the mission). The player can have Mario ride Hoot for as long as he would like. However, if Mario hangs onto Hoot for too long, Hoot will complain that Mario's weight is making it difficult for him to carry him for so long. He will then drop Mario, telling him "to lay off the pasta," and then returns to near his tree.  Depending on where in the sky Mario is, Hoot's action of letting him go could result in Mario's death. In ''Super Mario 64 DS'', the music played while hanging on to Hoot is a variety of the [[Wing Cap]]/[[Vanish Cap]] theme.  
'''Hoot'''<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', pg. 29</ref> is an owl who sleeps in a tree near [[Whomp's Fortress]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. When [[Mario]] climbs into his tree, Hoot complains that Mario woke him up when it is still during the day, but will then offer to give Mario a ride to the top of the fortress. When the player wants Mario to ride Hoot, he should press and hold the {{button|n64|a}} ({{button|ds|b}} in the DS remake) button on the controller. If the player wants Mario to let go, he should simply let go of the {{button|n64|a}}/{{button|ds|b}} button, and Hoot will then return to near his tree (and will remain awake for the rest of the mission). The player can have Mario ride Hoot for as long as he would like. However, if Mario hangs onto Hoot for too long, Hoot will complain that Mario's weight is making it difficult for him to carry him for so long. He will then drop Mario, telling him "to lay off the pasta," and then returns to near his tree.  Depending on where in the sky Mario is, Hoot's action of letting him go could result in Mario's death.


It should be noted that Hoot will only appear in Whomp's Fortress during missions 3-6 (or missions 3-7 in the remake). If Mario is in this course during missions 1-2 and climbs Hoot's tree, Hoot himself will not appear.
It should be noted that Hoot will only appear in Whomp's Fortress during missions 3-6 (or missions 3-7 in the remake). If Mario is in this course during missions 1-2 and climbs Hoot's tree, Hoot himself will not appear.
Line 35: Line 35:
|ItaM=From "''gufo''" ("owl")
|ItaM=From "''gufo''" ("owl")
}}
}}
==Trivia==
*In ''Super Mario 64 DS'', the music played while hanging on to Hoot is a variety of the [[Wing Cap]]/[[Vanish Cap]] theme.


==References==
==References==
1,459

edits