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m (→Graphical Glitches: not "incorrect" per se, just poorly done.) |
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===={{conjecturaltext|Incorrect Texture Mapping}}==== | ===={{conjecturaltext|Incorrect Texture Mapping}}==== | ||
[[File:Baby Man Textures.png|thumb|250px|One can see that Baby Mario has poorly-mapped UVs on his legs.]] | [[File:Baby Man Textures.png|thumb|250px|One can see that Baby Mario has poorly-mapped UVs on his legs.]] | ||
If the player happens to look through [[Baby Mario]], the top of his legs will reveal his texture sheet, which is a result of incorrect texture mapping. Note that [[Baby Luigi]] lacks this. Despite that Baby Mario and Baby Luigi's models are reused for ''[[Mario Kart Wii]]'', the UV errors are not fixed. | If the player happens to look through [[Baby Mario]], the top of his legs will reveal his texture sheet, which is a result of incorrect [[wikipedia:Texture mapping|texture mapping]]. Note that [[Baby Luigi]] lacks this. Despite that Baby Mario and Baby Luigi's models are reused for ''[[Mario Kart Wii]]'', the UV errors are not fixed. | ||
The following images display Baby Mario and Baby Luigi's UV maps. | The following images display Baby Mario and Baby Luigi's UV maps. |