Nintendo GameCube: Difference between revisions

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The '''{{wp|GameCube|GameCube}}''' (or simply the '''GameCube''') is a home console system developed by [[Nintendo]] and released in late 2001 as the successor of the [[Nintendo 64]]. The console's codename during preproduction was "Project Dolphin": This name is alluded to in many GameCube games, such as ''{{wp|Wave Race: Blue Storm}}'' and ''[[Super Mario Sunshine]]''. The GameCube has six ports on its front: four controller ports (like the Nintendo 64) and two memory card ports. It has three buttons on top: Open, Reset, and Power. On the bottom are two serial ports and one hi-speed port for add-on expansions. The system uses proprietary 8 cm Game Discs based on the {{wp|MiniDVD}} format that are able to hold up to 1.5 GB (1,459,978,240 bytes), making it the first Nintendo console to use optical discs as the primary storage medium. The use of a proprietary format rather than the industry standard 12 cm DVD format is commonly believed to be both an attempt to curtail piracy and a way to avoid paying a royalty fee to the DVD Forum, of whom Nintendo's competitor Sony is a member. The GameCube was the first Nintendo home console to have a startup screen in all international releases. It was also the first Nintendo home console since the [[Family Computer]] not to have a ''[[Super Mario (series)|Super Mario]]'' game as a launch title, as ''Super Mario Sunshine'' was not released until a year after the system launched.
The '''{{wp|GameCube|GameCube}}''' (or simply the '''GameCube''') is a home console system developed by [[Nintendo]] and released in late 2001 as the successor of the [[Nintendo 64]]. The console's codename during preproduction was "Project Dolphin": This name is alluded to in many GameCube games, such as ''{{wp|Wave Race: Blue Storm}}'' and ''[[Super Mario Sunshine]]''. The GameCube has six ports on its front: four controller ports (like the Nintendo 64) and two memory card ports. It has three buttons on top: Open, Reset, and Power. On the bottom are two serial ports and one hi-speed port for add-on expansions. The system uses proprietary 8 cm Game Discs based on the {{wp|MiniDVD}} format that are able to hold up to 1.5 GB (1,459,978,240 bytes), making it the first Nintendo console to use optical discs as the primary storage medium. The use of a proprietary format rather than the industry standard 12 cm DVD format is commonly believed to be both an attempt to curtail piracy and a way to avoid paying a royalty fee to the DVD Forum, of whom Nintendo's competitor Sony is a member. The GameCube was the first Nintendo home console to have a startup screen in all international releases. It was also the first Nintendo home console since the [[Family Computer]] not to have a ''[[Super Mario (series)|Super Mario]]'' game as a launch title, as ''Super Mario Sunshine'' was not released until a year after the system launched.


The Nintendo GameCube was released in five colors: Indigo, Black, Orange, Silver, and Gold. Indigo is the original color seen in advertisements, as well as the GameCube's trophy in ''[[Super Smash Bros. Melee]]'' and its appearances in various other Nintendo games. Silver was released after the first three colors. Orange was not available in North America, but controllers matching its color were. A Hot Pink variant was announced at {{wp|Nintendo Space World#Space World 2000|Space World 2000}}, but it was never released.
The GameCube was released in five colors: Indigo, Black, Orange, Silver, and Gold. Indigo is the original color seen in advertisements, as well as the GameCube's trophy in ''[[Super Smash Bros. Melee]]'' and its appearances in various other Nintendo games. Silver was released after the first three colors. Orange was not available in North America, but controllers matching its color were. A Hot Pink variant was announced at {{wp|Nintendo Space World#Space World 2000|Space World 2000}}, but it was never released.


In Japan, the GameCube is abbreviated as both "NGC" and "GC," as "NGC" is also an abbreviation used by the Japanese electronics company NGC Corporation.<ref>https://www.ngc.co.jp/company/company-profile</ref> In North America and Europe, the GameCube is abbreviated as "GCN," as the abbreviation "NGC" is trademarked by the {{wp|National Geographic Global Networks|National Geographic Channel}}.
In Japan, the GameCube is abbreviated as both "NGC" and "GC," as "NGC" is also an abbreviation used by the Japanese electronics company NGC Corporation.<ref>https://www.ngc.co.jp/company/company-profile</ref> In North America and Europe, the GameCube is abbreviated as "GCN," as the abbreviation "NGC" is trademarked by the {{wp|National Geographic Global Networks|National Geographic Channel}}.
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[[File:GCN Wavebird.jpg|thumb|left|A Wireless Version of the Controller.]]
[[File:GCN Wavebird.jpg|thumb|left|A Wireless Version of the Controller.]]
A wireless variant of the Nintendo GameCube controller known as the '''WaveBird Wireless Controller''' is also available. It connects to the system via a radio sensor that plugs into one of the system's controller ports. However, the WaveBird does not support the rumble feature that the standard controllers have.
A wireless variant of the GameCube controller known as the '''WaveBird Wireless Controller''' is also available. It connects to the system via a radio sensor that plugs into one of the system's controller ports. However, the WaveBird does not support the rumble feature that the standard controllers have.


[[File:LodgeNet-Nintendo-GameCube-Controller.jpg|thumb|A LodgeNet GameCube Controller]]
[[File:LodgeNet-Nintendo-GameCube-Controller.jpg|thumb|A LodgeNet GameCube Controller]]
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{{main|Memory Card}}
{{main|Memory Card}}
[[File:Gamecube mcard.jpg|thumb|A 1019-block memory card]]
[[File:Gamecube mcard.jpg|thumb|A 1019-block memory card]]
The Nintendo GameCube used proprietary '''memory cards''' to save data for games (making the GameCube the first Nintendo console that required memory cards to save game data). Nintendo released three color variants, each of which contain varying block capacities: gray, black, and white, which could each hold 59, 251, and 1019 blocks of game data, respectively. The boxes for GameCube games have memory card holders which can be used to store a memory card in the box along with the Game Disc.
The GameCube used proprietary '''memory cards''' to save data for games (making the GameCube the first Nintendo console that required memory cards to save game data). Nintendo released three color variants, each of which contain varying block capacities: gray, black, and white, which could each hold 59, 251, and 1019 blocks of game data, respectively. The boxes for GameCube games have memory card holders which can be used to store a memory card in the box along with the Game Disc.
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