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{{quote|So, you're the one who's been scuttling my super secret submarine!|Baron K. Roolenstein|Donkey Kong Country 3: Dixie Kong's Double Trouble!}} | {{quote|So, you're the one who's been scuttling my super secret submarine!|Baron K. Roolenstein|Donkey Kong Country 3: Dixie Kong's Double Trouble!}} | ||
The '''Knautilus''' is [[King K. Rool|Baron K. Roolenstein]]'s submarine docked in [[Krematoa]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. The Knautilus is a green fish-shaped vehicle and is where the second and final boss battle against Baron K. Roolenstein takes place. It is likely named after the {{wp|Nautilus (Verne)|Nautilus}}, a submarine from the novels ''{{wp|Twenty Thousand Leagues Under the | The '''Knautilus''' is [[King K. Rool|Baron K. Roolenstein]]'s submarine docked in [[Krematoa]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. The Knautilus is a green fish-shaped vehicle and is where the second and final boss battle against Baron K. Roolenstein takes place. It is likely named after the {{wp|Nautilus (Verne)|Nautilus}}, a submarine from the novels ''{{wp|Twenty Thousand Leagues Under the Seas}}'' and ''{{wp|The Mysterious Island}}''. | ||
The interior of the Knautilus has a large conveyor belt on the floor, as well as a [[cannon]] that can launch fireballs. On each side, there are two large, circular devices capable of discharging electricity. | The interior of the Knautilus has a large conveyor belt on the floor, as well as a [[cannon]] that can launch fireballs. On each side, there are two large, circular devices capable of discharging electricity. | ||
==History== | ==History== | ||
[[Dixie Kong]] and [[Kiddy Kong]] can enter the Knautilus once they complete every Lost World level. With the five [[Cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]]s, [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] activates his machine, causing Krematoa to steam and its waters turn red. The Knautilus's anchor was from the heat, causing it to emerge from the lake.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide, Nintendo, 1996, p. 118</ref> | [[Dixie Kong]] and [[Kiddy Kong]] can enter the Knautilus once they complete every Lost World level. With the five [[Cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]]s, [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] activates his machine, causing Krematoa to steam and its waters turn red. The Knautilus's anchor was from the heat, causing it to emerge from the lake.<ref>''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide, Nintendo, 1996, p. 118</ref> |
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