Heart Point: Difference between revisions

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[[File:PMTTYD Level up Heart.png|thumb|A Heart Point icon in ''Paper Mario: The Thousand-Year Door'']]
[[File:PMTTYD Level up Heart.png|thumb|A Heart Point icon in ''Paper Mario: The Thousand-Year Door'']]
{{quote2|{{color|HP|blue}} shows a character's health. Taking damage causes it to decrease. Characters will [[Down|faint]] if their HP reaches zero.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
{{quote2|{{color|HP|blue}} shows a character's health. Taking damage causes it to decrease. Characters will [[Down|faint]] if their HP reaches zero.|Guide|[[Mario & Luigi: Superstar Saga + Bowser's Minions]]}}
'''HP''' (which stands for "'''Heart Points'''," "'''Health Points'''," or "'''Hit Points'''," depending on the game using it) is a game mechanic that denotes the health of a character or object in numerous [[Genre#Role-playing|role-playing game]]s, including those related to the ''[[Mario (franchise)|Mario]]'' franchise, as well as the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. HP can be restored using healing [[List of items|items]] such as [[Mushroom]]s, as well as [[Recovery Block]]s (from the [[Paper Mario (series)|''Paper Mario'' series]], the Japanese version of ''[[Mario & Luigi: Superstar Saga]]'' and all versions of [[Mario & Luigi: Superstar Saga + Bowser's Minions|its 3DS remake]], ''[[Mario & Luigi: Partners in Time]]'', and ''[[Mario & Luigi: Paper Jam]]''). [[Mario]] can also restore his HP from small hearts that can be found on the field or by defeating enemies.
'''HP''' (which stands for "'''Heart Points'''," "'''Health Points'''," or "'''Hit Points'''," depending on the game using it) is a game mechanic that denotes the health of a character or object in numerous [[Genre#Role-playing games|role-playing game]]s, including those related to the ''[[Mario (franchise)|Mario]]'' franchise, as well as the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. HP can be restored using healing [[List of items|items]] such as [[Mushroom]]s, as well as [[Recovery Block]]s (from the [[Paper Mario (series)|''Paper Mario'' series]], the Japanese version of ''[[Mario & Luigi: Superstar Saga]]'' and all versions of [[Mario & Luigi: Superstar Saga + Bowser's Minions|its 3DS remake]], ''[[Mario & Luigi: Partners in Time]]'', and ''[[Mario & Luigi: Paper Jam]]''). [[Mario]] can also restore his HP from small hearts that can be found on the field or by defeating enemies.


When a given character's HP reaches zero, they are [[down]]ed. If the last [[party member]] (or just Mario, in the first two ''Paper Mario'' games) is downed, the player will receive a [[Game Over]] unless they have a [[Life Shroom]] (or any other type of life-restorative) in stock. To decrease the chance of this happening, Mario and the other playable characters can increase their maximum HP when [[Level up|leveling up]] in most games.
When a given character's HP reaches zero, they are [[down]]ed. If the last [[party member]] (or just Mario, in the first two ''Paper Mario'' games) is downed, the player will receive a [[Game Over]] unless they have a [[Life Shroom]] (or any other type of life-restorative) in stock. To decrease the chance of this happening, Mario and the other playable characters can increase their maximum HP when [[Level up|leveling up]] in most games.
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*'''Bronze:''' If Luigi fails to keep his health above 60 {{hover|HP|Heart Points}}, he will get this painting.
*'''Bronze:''' If Luigi fails to keep his health above 60 {{hover|HP|Heart Points}}, he will get this painting.
*'''Silver:''' To get this portrait, Luigi's health must be kept above 60 {{hover|HP|Heart Points}} at the end of the battle.
*'''Silver:''' To get this portrait, Luigi's health must be kept above 60 {{hover|HP|Heart Points}} at the end of the battle.
*'''Gold:''' To obtain this high-quality painting, his health must not have declined below 90 {{hover|HP|Heart Points}} at the end of the battle.
*'''Gold:''' To obtain this high-quality painting, Luigi's health must not have declined below 90 {{hover|HP|Heart Points}} at the end of the battle.
*'''Platinum:''' For non-boss ghosts, Luigi must drain 140 {{hover|HP|Heart Points}} in one go. For boss ghosts, he must finish the battle with at least 95 {{hover|HP|Heart Points}}. This frame is exclusive to the Nintendo 3DS remake.
*'''Platinum:''' For non-boss ghosts, Luigi must drain 140 {{hover|HP|Heart Points}} in one go. For boss ghosts, he must finish the battle with at least 95 {{hover|HP|Heart Points}}. This frame is exclusive to the Nintendo 3DS remake.


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