Mushroom Zone: Difference between revisions

m
Bot: Automated text replacement (-(\|[\n ]*)song([\n ]*=) +\1track\2)
m (Text replacement - "beforealt" to "before_alt")
m (Bot: Automated text replacement (-(\|[\n ]*)song([\n ]*=) +\1track\2))
Line 7: Line 7:
|after=
|after=
|secret=
|secret=
|song=
|track=
}}
}}
'''Mushroom Zone''',<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 94.</ref> also called '''Start''',<ref>''Nintendo Power'' Volume 43, page 45.</ref> is the first [[level]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It acts as a way to help the player learn the controls and mechanics of the game before sending them to the actual main game. This stage has the distinction of being the only standard level in the game [[Unrevisitable area|that cannot be re-entered upon completing it]] through normal means.
'''Mushroom Zone''',<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 94.</ref> also called '''Start''',<ref>''Nintendo Power'' Volume 43, page 45.</ref> is the first [[level]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It acts as a way to help the player learn the controls and mechanics of the game before sending them to the actual main game. This stage has the distinction of being the only standard level in the game [[Unrevisitable area|that cannot be re-entered upon completing it]] through normal means.