Donkey Kong: Difference between revisions

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In ''[[Donkey Kong 3]]'', Donkey Kong is the main villain again. In this game, Donkey Kong goes on a rampage inside a greenhouse, where a local exterminator named [[Stanley]] is called in to defeat him. Donkey Kong uses a system of ropes to lower himself to the greenhouse floor. When he reaches the floor, Donkey Kong is able to destroy the rest of the greenhouse and the [[Game Over|game ends]]. If Stanley sprays Donkey Kong with insecticide three times, he runs away. In the final stage, Donkey Kong is gets his head stuck in a beehive while running away. In the arcade version, upon getting his head stuck in a beehive, he tries to get the beehive off, but the beehive breaks into half, revealing his sting-swollen face.
In ''[[Donkey Kong 3]]'', Donkey Kong returns as the main villain. In this game, Donkey Kong goes on a rampage inside a greenhouse, where a local exterminator named [[Stanley]] is called in to defeat him. Donkey Kong uses a system of ropes to lower himself to the greenhouse floor. When he reaches the floor, Donkey Kong is able to destroy the rest of the greenhouse and the [[Game Over|game ends]]. If Stanley sprays Donkey Kong with insecticide three times, he runs away. In the final stage, Donkey Kong is gets his head stuck in a beehive while running away. In the arcade version, upon getting his head stuck in a beehive, he tries to get the beehive off, but the beehive breaks into half, revealing his sting-swollen face.
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====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
In the 1994 [[Game Boy]] rendition of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', he once again abducts Pauline. However, instead of it ending at [[100m]], he instead manages to quickly retake Pauline and force Mario to pursue him for the rest of the game. His son Donkey Kong Jr. also aids his father in preventing Mario from rescuing her. Donkey Kong's mainly attacks by throwing a variety of objects at Mario, although there are sometimes stage hazards Donkey Kong can utilize, such as pressing a [[Direction Switch|switch]] to make bridges appear and disappear.
In the 1994 [[Game Boy]] rendition of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', Donkey Kong kidnaps Pauline again. However, instead of it ending at [[100m]], he instead manages to quickly retake Pauline and force Mario to pursue him for the rest of the game. His son Donkey Kong Jr. also aids his father in preventing Mario from rescuing her. Donkey Kong's mainly attacks by throwing a variety of objects at Mario, although there are sometimes stage hazards Donkey Kong can utilize, such as pressing a [[Direction Switch|switch]] to make bridges appear and disappear.


Eventually, he is cornered at the [[Tower (world)|Tower]] and falls off upon defeat; however, he is then enlarged by several [[Super Mushroom]]s, forcing Mario to defeat him by throwing barrels at his face. Donkey Kong then begs for help, with Donkey Kong Jr. rushing to his father's aid. The final credits photograph shows Pauline, Mario, Donkey Kong, and Donkey Kong Jr. at [[Rocky-Valley]], indicating that they had become friends.
Eventually, he is cornered at the [[Tower (world)|Tower]] and falls off upon defeat; however, he is then enlarged by several [[Super Mushroom]]s, forcing Mario to defeat him by throwing barrels at his face. Donkey Kong then begs for help, with Donkey Kong Jr. rushing to his father's aid. The final credits photograph shows Pauline, Mario, Donkey Kong, and Donkey Kong Jr. at [[Rocky-Valley]], indicating that they had become friends.
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====''Donkey Kong''====
====''Donkey Kong''====
In the ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' game, Donkey Kong attempts to stop Mario from releasing Pauline by throwing barrels at him. Mario has to use a hook mechanism to loosen four wires supporting Donkey Kong's platform. When the four wires are removed Donkey Kong will fall.
In the ''[[Donkey Kong (Game & Watch)|Donkey Kong]]'' game, Donkey Kong attempts to stop Mario from releasing Pauline by throwing barrels at him. He falls down when the four wires that are supporting Donkey Kong's platform are loosened.  


====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
An offshoot of the arcade game of the same name with a similar premise, in ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', the eponymous ape must obtain four [[key]]s from a tree to unlock his father's cage.
In the Game & Watch version of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'', Donkey Kong is trapped in cage and he must be freed by his son by obtaining four [[key]]s.


====''Donkey Kong II''====
====''Donkey Kong II''====
A direct follow-up to the previous adventure, ''[[Donkey Kong II]]'' sees Donkey Kong Jr. in a pseudo-amalgamation of the third and fourth screens of his arcade game. Donkey Kong Jr. must once again climb upwards, pushing the locks open to free his father.
''[[Donkey Kong II]]'' is a direct follow-up to ''Donkey Kong Jr.''. Like the aforementioned game, Donkey Kong is trapped in a cage and must be saved by his son.  


====''Donkey Kong 3''====
====''Donkey Kong 3''====
Similar to ''[[Greenhouse|Green House]]'' and the arcade game ''[[Donkey Kong 3]]'', the Game & Watch game ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'' has [[Stanley]] protecting his plants. Donkey Kong releases bees aiming at Stanley. To win, Stanley's job is to spray them back at Donkey Kong.
In the Game & Watch version of ''[[Donkey Kong 3 (Game & Watch)|Donkey Kong 3]]'', Donkey Kong releases bees that try to attack Stanley, who is protecting his plants. He is defeated when the bees are sprayed back at him by Stanley.


====''Donkey Kong Circus''====
====''Donkey Kong Circus''====
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====''Donkey Kong Hockey''====
====''Donkey Kong Hockey''====
In ''[[Donkey Kong Hockey]]'', Mario and Donkey Kong compete in a game of ice hockey. Player 1 is Mario, while Player 2, or the CPU, is Donkey Kong.
In ''[[Donkey Kong Hockey]]'', Mario and Donkey Kong compete in a game of ice hockey. In the game, Player 2 or the CPU is Donkey Kong.


===''Donkey Kong'' (coloring/activity books)===
===''Donkey Kong'' (coloring/activity books)===
In the ''Donkey Kong'' coloring/activity books released in 1982 and 1983, Donkey Kong is a new attraction at Video Land Amusement Park. Because of his love for Pauline, he breaks free from his cage to kidnap her. This led to his confrontation with little Mario the carpenter, who also loves Pauline.
In the ''Donkey Kong'' coloring/activity books released in 1982 and 1983, Donkey Kong is an attraction at the Video Land Amusement Park. Because of his love for Pauline, he breaks free from his cage to kidnap her. This led to his confrontation with Mario, who also loves Pauline.


===''Saturday Supercade''===
===''Saturday Supercade''===
Donkey Kong, along with Mario and Pauline, appears in several episodes of ''[[Saturday Supercade]]''. Here, Donkey Kong is a circus escapee and is now traveling across the country with Mario and Pauline on his tail. [[Donkey Kong Jr.]] is also featured in a separate segment. In that segment, Donkey Kong Jr., along with his pal [[Bones (character)|Bones]], travels across the globe searching for Donkey Kong.
Donkey Kong along with Mario and Pauline appears in several episodes of ''[[Saturday Supercade]]''. In the show, Donkey Kong is a circus escapee and travels across the country with Mario and Pauline on his tail.  


===''Captain N: The Game Master''===
===''Captain N: The Game Master''===
[[File:CaptainN QotA DK 2.png|thumb|left|Donkey Kong as seen in ''Captain N: The Game Master'']]
[[File:CaptainN QotA DK 2.png|thumb|left|Donkey Kong as seen in ''Captain N: The Game Master'']]
Donkey Kong makes occasional appearances on ''[[Captain N: The Game Master]]''. Here, he is a giant, bestial monster, with some more "civilized" behaviors mixed in, such as showering and wearing clothes. He likes to be left alone, and seeing people in his part of the jungle of Kongoland makes him violently angry. Oftentimes on the show, Donkey Kong is manipulated by Mother Brain and her minions to do their bidding, though he will occasionally help the heroes fight a shared enemy before demanding they leave. It is of note that in the episode "The Lost City of Kongoland," he is shown living in a tree house and sometimes wears a tie, something his video game counterpart would not be shown doing until four years after the episode aired. Donkey Kong also appears in the ''Captain N'' comics.
Donkey Kong makes occasional appearances on ''[[Captain N: The Game Master]]''. He is a giant, bestial monster that wears clothes. He likes to be left alone, and seeing people in his part of the jungle of Kongoland makes him violently angry. He is commonly manipulated by Mother Brain and her minions to do their bidding, though he will occasionally help the heroes fight a shared enemy. In the episode "The Lost City of Kongoland," he is shown living in a tree house and sometimes wears a tie, something his video game counterpart would not be shown doing until four years after the episode aired. Donkey Kong also appears in the comics.


===''[[Nintendo Adventure Book]]s''===
===''Nintendo Adventure Books''===
Donkey Kong appears in the sixth ''Nintendo Adventure Book'', ''[[Doors to Doom]]'', in a recreation of the original game where Mario and Luigi are trying to rescue [[Princess Peach]] instead of [[Pauline]]. Assuming the Mario Bros. successfully reach the top of the tower, Donkey Kong is ultimately sent plummeting out of sight when Peach jabs him in the backside with her crown.
Donkey Kong appears in the sixth ''[[Nintendo Adventure Book]]'', ''[[Doors to Doom]]'', in a recreation of the original game where Mario and Luigi are trying to rescue [[Princess Peach]] instead of [[Pauline]]. If the Mario Bros. successfully reach the top of the tower, Donkey Kong is sent plummeting out of sight while Peach jabs him with her crown.


===''Mario Golf'' series===
===''Mario Golf'' series===
====''NES Open Tournament Golf''====
In ''[[NES Open Tournament Golf]]'', a gorilla looking similar to Donkey Kong appears wearing a white outfit. His role is to tell the player how much money they have and when they reach certain milestones, as well as keep it.
In ''[[NES Open Tournament Golf]]'', a gorilla looking similar to Donkey Kong appears wearing a white outfit. His role is to tell the player how much money they have and when they reach certain milestones, as well as keep it.


Donkey Kong formally first appears as an unlockable playable character in [[Mario Golf (Nintendo 64)|''Mario Golf'']] for the [[Nintendo 64]]. He has a drive of 275 yards. Unique to Donkey Kong, he swings his golf club with one hand in the series.
====''Mario Golf (Nintendo 64)''====
Donkey Kong first appears as an unlockable playable character in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]]. He has a drive of 275 yards. Unique to Donkey Kong, he swings his golf club with one hand in the series.  


Donkey Kong reappears in ''[[Mario Golf: Super Rush]]''.
====''Mario Golf: Toadstool Tour''====
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Donkey Kong returns in ''[[Mario Golf: Toadstool Tour]]'' as a default playable character. He has a low height and a high Star Drive.
 
====''Mario Golf: Advance Tour''====
In ''[[Mario Golf: Advance Tour]]'', Donkey Kong appears as a playable character in the Quick Play mode. He has a high Drive and Star Drive.
 
====''Mario Golf: World Tour''====
The next entry in the ''Mario Golf'' series, ''[[Mario Golf: World Tour]]'', features Donkey Kong as a playable character. He has a high Drive, and his Challenge Mode Character Match course is [[DK Jungle (golf course)|DK Jungle]].
 
====''Mario Golf: Super Rush''====
Donkey Kong reappears as a Power character in ''[[Mario Golf: Super Rush]]''. His [[Special Shot]] is Burly Strike, while his Special Dash is the DK Dash.


===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
[[File:Donkey Kong - Ducking Art - Donkey Kong Country.png|thumb|upright=0.85|Artwork from ''Donkey Kong Country'']]
[[File:Donkey Kong - Ducking Art - Donkey Kong Country.png|thumb|upright=0.85|Artwork from ''Donkey Kong Country'']]
Years after the events of ''Donkey Kong 3'', Donkey Kong relocated to [[Donkey Kong Island]], where he grew old and bitter and was renamed to [[Cranky Kong]]. His grandson, also named Donkey Kong, forges lasting friendships with many of the other Kongs, including [[Diddy Kong]], [[Dixie Kong]], [[Funky Kong]], and his girlfriend, [[Candy Kong]]. This Donkey Kong would first appear in ''[[Donkey Kong Country]]''.  
Years after the events of ''Donkey Kong 3'', Donkey Kong relocated to [[Donkey Kong Island]], where he grew old and was renamed to [[Cranky Kong]]. His grandson, also named Donkey Kong, forges lasting friendships with many of the other Kongs, including [[Diddy Kong]], [[Dixie Kong]], [[Funky Kong]], and his girlfriend, [[Candy Kong]].  


====''Donkey Kong Country''====
====''Donkey Kong Country''====
In the backstory for ''Donkey Kong Country'', Donkey Kong assigned his nephew, Diddy Kong, to guard his [[banana hoard]] at night. Later, the [[Kremling Krew]] overpowered Diddy and stole Donkey Kong's entire hoard. The next morning, [[Cranky Kong]] wakes up Donkey Kong and shows him that his entire banana hoard is missing. Donkey Kong is upset, also noticing that Diddy is missing, and goes on an adventure to find retrieve the banana hoard and rescue Diddy, who he rescues from a [[DK Barrel]] in the first level, [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
In the backstory for ''[[Donkey Kong Country]]'', Donkey Kong assigned his nephew, Diddy Kong, to guard his [[banana hoard]] at night. Later, the [[Kremling Krew]] overpowered Diddy and stole Donkey Kong's entire hoard. The next morning, [[Cranky Kong]] wakes up Donkey Kong and shows him that his entire banana hoard is missing. Donkey Kong is upset, also noticing that Diddy is missing, and goes on an adventure to find retrieve the banana hoard and rescue Diddy, who he rescues from a [[DK Barrel]] in the first level, [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].


Donkey Kong and Diddy adventure through six worlds, and are assisted by three other Kongs along their way: Cranky, Candy, and Funky. In some of the [[level]]s, Donkey Kong and Diddy are assisted by an [[Animal Friends|Animal Friend]], such as [[Rambi]].
Donkey Kong and Diddy adventure through six worlds, and are assisted by three other Kongs along their way: Cranky, Candy, and Funky. In some of the [[level]]s, Donkey Kong and Diddy are assisted by an [[Animal Friends|Animal Friend]], such as [[Rambi]].
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