World 8-Tower (New Super Mario Bros. Wii): Difference between revisions

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==Layout==
==Layout==
This tower is the first and only level to feature [[Fire Bar]]s. The level begins at the bottom of the tower, above a pool of [[lava]]. The first Fire Bar is found next to two [[? Block]]s, one of which contains a power-up. Moving rock platforms that allow the player to progress are found, along with two more Fire Bars. Another Fire Bar is found along with a ? Block, where the player can climb up platforms on either the left or the right of a wall in the center. A double Fire Bar appears at the top of the section. On the right side, a [[Warp Door]] can be found in the wall, leading to a room with a [[Roulette Block]]. Another section containing moving platforms and ? Blocks follows. The player then encounters a section of climbing semi-solid platforms while avoiding Fire Bars, along with a moving platform. A section with a large amount of moving platforms is found, with [[coin]]s indicating where the player can stand without getting crushed. The [[Checkpoint Flag|midway point]] is then found, followed by another moving platform, along with a Fire Bar. A [[Brick Block]] containing a [[1-Up Mushroom]] is next to the Fire Bar. A final Fire Bar is found, along with two moving platforms. The boss door is found at the top of the area, with two ? Blocks above moving platforms, one of which contains a power-up. There are no Ice Flowers on the way.
This tower is the first and only level to feature [[Fire Bar]]s. The level begins at the bottom of the tower, above a pool of [[lava]]. The first Fire Bar is found next to two [[? Block]]s, one of which contains a power-up. Moving rock platforms that allow the player to progress are found, along with two more Fire Bars. Another Fire Bar is found along with a ? Block, where the player can climb up platforms on either the left or the right of a wall in the center. A double Fire Bar appears at the top of the section. On the right side, a [[Warp Door]] can be found in the wall, leading to a room with a [[Roulette Block]]. Another section containing moving platforms and ? Blocks follows. The player then encounters a section of climbing semi-solid platforms while avoiding Fire Bars, along with a moving platform. A section with a large amount of moving platforms is found, with [[coin]]s indicating where the player can stand without getting crushed. The [[Checkpoint Flag|midway point]] is then found, followed by another moving platform, along with a Fire Bar. A [[Brick Block]] containing a [[1-Up Mushroom]] is next to the Fire Bar. A final Fire Bar is found, along with two moving platforms. The boss door is found at the top of the area, with two ? Blocks above moving platforms, one of which contains a power-up. There is [[Ice Flower]] on the way in this level.


[[Kamek|Magikoopa]] is fought at the end, where he uses his magic to make the battle room's platforms move to the left. Magikoopa teleports often while the platforms move. His magic transforms one platform into one or more enemies. Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny|Spinies]]. An occasional [[Super Mushroom]] may also pop up, as well as [[Coin]]s.
[[Kamek|Magikoopa]] is fought at the end, where he uses his magic to make the battle room's platforms move to the left. Magikoopa teleports often while the platforms move. His magic transforms one platform into one or more enemies. Enemies can vary between [[Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Thwomp]]s, [[Buzzy Beetle]]s, and [[Spiny|Spinies]]. An occasional [[Super Mushroom]] may also pop up, as well as [[Coin]]s.
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