Super Mario World: Difference between revisions

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Alex Navarro of GameSpot scored the game an 8.5 out of 10 in his review for the [[Virtual Console]] version of the game on the [[Wii]], recommended players to play the game if they have not already.<ref>Navarro, Alex. (February 6, 2007). [https://www.gamespot.com/reviews/super-mario-world-review/1900-6165471/ Super Mario World Review]. ''GameSpot''. Retrieved September 19, 2020.</ref> He has praised the game as a "well-crafted adventure", stating that nothing in the game feels "superfluous", and that while he pointed out that it was rather short for modern game standards, the secrets are easy to overlook on a first playthrough of the game. He has praised the graphics, describing them as "colorful" and "cute" and stands out as one of the best-looking games of the system, saying that the visuals still hold to the modern era; he has praised that the game's music is some of the best the ''Mario'' series has ever seen, calling the tunes "supercatchy". The only bad listed in the review of the game is the distinct lack of [[Kuribo's Shoe]]. Lucas M. Thomas of IGN also scored the game an 8.5 out of 10 for the Virtual Console version of the game,<ref>Thomas, Lucas M. (February 5, 2007). [https://www.ign.com/articles/2007/02/06/super-mario-world-vc-review Super Mario World VC Review.] ''IGN''. Retrieved September 19, 2020.</ref> noting the game's successful history and how the game still feels good to play today despite the age. However, Thomas felt that ''Super Mario World'' does feel lacking, and he pointed out how Miyamoto felt he could have done more to the game to distinguish it from being a graphically-upgraded continuation of ''Super Mario Bros. 3'' and that during the time, Nintendo's competitor, [[Sega]], took advantage of it and introduced ''Sonic the Hedgehog''.
Alex Navarro of GameSpot scored the game an 8.5 out of 10 in his review for the [[Virtual Console]] version of the game on the [[Wii]], recommended players to play the game if they have not already.<ref>Navarro, Alex. (February 6, 2007). [https://www.gamespot.com/reviews/super-mario-world-review/1900-6165471/ Super Mario World Review]. ''GameSpot''. Retrieved September 19, 2020.</ref> He has praised the game as a "well-crafted adventure", stating that nothing in the game feels "superfluous", and that while he pointed out that it was rather short for modern game standards, the secrets are easy to overlook on a first playthrough of the game. He has praised the graphics, describing them as "colorful" and "cute" and stands out as one of the best-looking games of the system, saying that the visuals still hold to the modern era; he has praised that the game's music is some of the best the ''Mario'' series has ever seen, calling the tunes "supercatchy". The only bad listed in the review of the game is the distinct lack of [[Kuribo's Shoe]]. Lucas M. Thomas of IGN also scored the game an 8.5 out of 10 for the Virtual Console version of the game,<ref>Thomas, Lucas M. (February 5, 2007). [https://www.ign.com/articles/2007/02/06/super-mario-world-vc-review Super Mario World VC Review.] ''IGN''. Retrieved September 19, 2020.</ref> noting the game's successful history and how the game still feels good to play today despite the age. However, Thomas felt that ''Super Mario World'' does feel lacking, and he pointed out how Miyamoto felt he could have done more to the game to distinguish it from being a graphically-upgraded continuation of ''Super Mario Bros. 3'' and that during the time, Nintendo's competitor, [[Sega]], took advantage of it and introduced ''Sonic the Hedgehog''.


Jamie O' Neill of NintendoLife gave the game a 10/10, writing about the game's legacy and history when it was first released and that the game is still playable today; he has written that while many games can be considered "classics", only a few can be considered "masterpieces" which O' Neill has referred to as.<ref>O' Neill. (September 21, 2019). [https://www.nintendolife.com/reviews/snes/super_mario_world Super Mario World Review.] ''Nintendo Life''. Retrieved September 19, 2020.</ref> He has stated that while the game isn't the flashiest showcase of the SNES's graphical effects, but has praised the game's bright and colorful aesthetics. He has praised Koji Kondo's efforts on the soundtrack, where the themes are diverse and they carry on various moods, such as the atmospheric Ghost Houses and the energized credits tune that settles into a "beautiful melancholy" when the characters reach Yoshi's House to conclude their adventure.
Jamie O' Neill of Nintendo Life gave the game a 10/10, writing about the game's legacy and history when it was first released and that the game is still playable today; he has written that while many games can be considered "classics", only a few can be considered "masterpieces" which O' Neill has referred to as.<ref>O' Neill. (September 21, 2019). [https://www.nintendolife.com/reviews/snes/super_mario_world Super Mario World Review.] ''Nintendo Life''. Retrieved September 19, 2020.</ref> He has stated that while the game isn't the flashiest showcase of the SNES's graphical effects, but has praised the game's bright and colorful aesthetics. He has praised Koji Kondo's efforts on the soundtrack, where the themes are diverse and they carry on various moods, such as the atmospheric Ghost Houses and the energized credits tune that settles into a "beautiful melancholy" when the characters reach Yoshi's House to conclude their adventure. He has called the game's controls "perfect" and that the game's meticulous secrets lend it a long-lasting appeal. O' Neill has then mentioned that the game scored number 2 on Nintendo Life's 20 debut SNES games from the [[Nintendo Switch Online]].


Dan Whitehead of ''Eurogamer'' gave the game a 10/10 on his brief overview of various Virtual Console games, stating that the column nearly missed its deadline because he "ended up losing the best part of an afternoon to rediscovering its impeccable design."<ref>Whitehead, Dan. (June 9, 2007). [https://www.eurogamer.net/articles/r_virtualconsole_080607?page=2 Virtual Console Roundup]. ''Eurogamer''. Retrieved September 19, 2020.</ref>
Dan Whitehead of ''Eurogamer'' gave the game a 10/10 on his brief overview of various Virtual Console games, stating that the column nearly missed its deadline because he "ended up losing the best part of an afternoon to rediscovering its impeccable design."<ref>Whitehead, Dan. (June 9, 2007). [https://www.eurogamer.net/articles/r_virtualconsole_080607?page=2 Virtual Console Roundup]. ''Eurogamer''. Retrieved September 19, 2020.</ref>