Blackout Basement: Difference between revisions

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At the beginning of the level, the Kongs travel down a long set of stairs with the level's first [[DK Barrel]] at the bottom of it. A Kritter marches along a flat piece of ground after a smaller stairway. Another stairway with a Kritter at the top of it can be found after a nearby abyss. The Kongs can find a second pit after the foe with the [[K-O-N-G Letters|letter K]] above it. They come up to more Kritter enemies as they travel down a stairway located after this abyss. The enemies are followed by another abyss that can be crossed with the aid of a stationary platform floating in it. The duo can find a group of [[banana]]s on a flat area of ground near here, which is followed by a much wider pit containing three stationary platforms.  
At the beginning of the level, the Kongs travel down a long set of stairs with the level's first [[DK Barrel]] at the bottom of it. A Kritter marches along a flat piece of ground after a smaller stairway. Another stairway with a Kritter at the top of it can be found after a nearby abyss. The Kongs can find a second pit after the foe with the [[K-O-N-G Letters|letter K]] above it. They come up to more Kritter enemies as they travel down a stairway located after this abyss. The enemies are followed by another abyss that can be crossed with the aid of a stationary platform floating in it. The duo can find a group of [[banana]]s on a flat area of ground near here, which is followed by a much wider pit containing three stationary platforms.  


An [[Enguarde]] [[animal token|Token]] hangs under the platform in the middle of this abyss, which is followed by a stairway holding a few Kritters. After climbing the stairs, the Kongs come up to an abyss containing a solid platform with a bouncy [[tire]] sticking out of it. The tire can assist them in crossing the abyss and reach a series of platforms that are connected by stairways that Kritters march along. A DK Barrel wobbles on the highest platform, which is then followed by a larger platform with a wide abyss after it. Three platforms float above this abyss, each with a bouncy tire on it that the primates must bounce on to jump higher. On the other side of the pit, the two friends can find a solid area of ground with a small section of it that can be broken to reveal the letter O. The level's [[Star Barrel]] floats above and abyss with a platform supporting a tire under it.
An [[Enguarde]] [[animal token|Token]] hangs under the platform in the middle of this abyss, which is followed by a stairway holding a few Kritters. After climbing the stairs, the Kongs come up to an abyss containing a solid platform with a bouncy [[tire]] sticking out of it. The tire can assist them in crossing the abyss and reach a series of platforms that are connected by stairways that Kritters march along. A DK Barrel wobbles on the highest platform, which is then followed by a larger platform with a wide abyss after it. Three platforms float above this abyss, each with a bouncy tire on it that the primates must bounce on to jump higher. On the other side of the pit, the two friends can find a solid area of ground with a small section of it that can be broken to reveal the letter O. The level's [[Star Barrel|Continue Barrel]] floats above and abyss with a platform supporting a tire under it.


After the Kongs cross this abyss, they reach a set of two platforms that are connected by a stairway that holds a Klump. An abyss is ahead of here, but the primates can easily cross it with a rope. On the opposite side of the pit, they can discover another pair of platforms that are connected by a set of stairs supporting a Klump. An abyss stands between these platforms and another, and a smaller platform hovers across it. The duo can use the platform to cross and then reach another abyss consisting of another small platform that moves in a vertical path above it. It can be used to cross the pit and reach a higher area that connects to another piece of ground with a stairway. A Klump travels along the stairs. A rope swings in a wide abyss ahead of here. The Kongs can grab onto it as it swings to glide over the abyss and then reach a large platform with a DK Barrel above it. They can discover a wide pit nearby with two smaller platforms moving in vertical paths above it. With the use of these platforms, they can make their way over the pit and onto another large platform with a bigger abyss after it. This can be crossed with the use of two more small platforms that both pull them across different parts of it.  
After the Kongs cross this abyss, they reach a set of two platforms that are connected by a stairway that holds a Klump. An abyss is ahead of here, but the primates can easily cross it with a rope. On the opposite side of the pit, they can discover another pair of platforms that are connected by a set of stairs supporting a Klump. An abyss stands between these platforms and another, and a smaller platform hovers across it. The duo can use the platform to cross and then reach another abyss consisting of another small platform that moves in a vertical path above it. It can be used to cross the pit and reach a higher area that connects to another piece of ground with a stairway. A Klump travels along the stairs. A rope swings in a wide abyss ahead of here. The Kongs can grab onto it as it swings to glide over the abyss and then reach a large platform with a DK Barrel above it. They can discover a wide pit nearby with two smaller platforms moving in vertical paths above it. With the use of these platforms, they can make their way over the pit and onto another large platform with a bigger abyss after it. This can be crossed with the use of two more small platforms that both pull them across different parts of it.  
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|align="center"|[[File:DKC SNES Blackout Basement O.png|250px]]
|align="center"|[[File:DKC SNES Blackout Basement O.png|250px]]
|Just before the Star Barrel is a gap that the Kongs can cross by jumping from three bouncing tires. From the last tire, they must bounce down onto an item cache, which then releases the letter O.
|Just before the Continue Barrel is a gap that the Kongs can cross by jumping from three bouncing tires. From the last tire, they must bounce down onto an item cache, which then releases the letter O.
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|align="center"|[[File:DKC SNES Blackout Basement N.png|250px]]
|align="center"|[[File:DKC SNES Blackout Basement N.png|250px]]
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|align=center|[[File:DKC SNES Blackout Basement N.png|250px]]
|align=center|[[File:DKC SNES Blackout Basement N.png|250px]]
|'''''Collect the Prizes!'''''<br>Sometime after the Star Barrel, the Kongs encounter three Klaptraps in a row. They must then from four arrow platforms pointing down. A banana is below the fourth and last platform, and the first [[Bonus Barrel]] is hidden below it. In the [[Bonus Level]], the Kongs must blast from eight [[Barrel Cannon]]s. Each of them have a short trail of a few bananas that lead to the letter N, which is centered between the Barrel Cannons. A pitfall is located between the left and right ends of the area. The Kongs can exit by either going down a pitfall or by exiting from the right side.
|'''''Collect the Prizes!'''''<br>Sometime after the Continue Barrel, the Kongs encounter three Klaptraps in a row. They must then from four arrow platforms pointing down. A banana is below the fourth and last platform, and the first [[Bonus Barrel]] is hidden below it. In the [[Bonus Level]], the Kongs must blast from eight [[Barrel Cannon]]s. Each of them have a short trail of a few bananas that lead to the letter N, which is centered between the Barrel Cannons. A pitfall is located between the left and right ends of the area. The Kongs can exit by either going down a pitfall or by exiting from the right side.
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|align=center|[[File:DKC SNES Blackout Basement BonusRoomB.png|250px]]
|align=center|[[File:DKC SNES Blackout Basement BonusRoomB.png|250px]]
|'''''Stop the Barrel!'''''<br>After exiting the first Bonus Level, the Kongs land onto an item cache which releases a Steel Keg. The lead Kong must pick up the Steel Keg and go down, throw it at a wall to the left, and ride the Steel Keg for the remainder of the level. Eventually, the Steel Keg bumps against a wall to the level exit and rolls left into a wall, opening a path to the second Bonus Level. There, the Kongs must observe a Red Balloon as it moves between four barrels until it stops in one. If the Kongs jump at the barrel that the Red Balloon stopped in, they win the Red Balloon as a prize. The Kongs leave the Bonus Level after they either win or lose the challenge.
|'''''Stop the Barrel!'''''<br>After exiting the first Bonus Level, the Kongs land onto an item cache which releases a Steel Keg. The lead Kong must pick up the Steel Keg and go down, throw it at a wall to the left, and ride the Steel Keg for the remainder of the level. Eventually, the Steel Keg bumps against a wall to the level exit and rolls left into a wall, opening a path to the second Bonus Level. There, the Kongs must observe a [[Red Balloon|Life Balloon]] as it moves between four barrels until it stops in one. If the Kongs jump at the barrel that the Life Balloon stopped in, they win the Life Balloon as a prize. The Kongs leave the Bonus Level after they either win or lose the challenge.
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