Mad Jack: Difference between revisions

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**In fact, aside from Key 8 (The Boss Key in Hideout Helm), Key 3 is the only other mandatory Key needed to complete the game. The other 6 keys only purpose is to open other levels. Since there are glitches which can access these levels earlier than intended, only 2 Keys are required to finish the game.
**In fact, aside from Key 8 (The Boss Key in Hideout Helm), Key 3 is the only other mandatory Key needed to complete the game. The other 6 keys only purpose is to open other levels. Since there are glitches which can access these levels earlier than intended, only 2 Keys are required to finish the game.
*Mad Jack may behave strangely if using a glitch that allows the player to fight him using any of the male Kongs, such as jumping diagonally across platforms, jump straight up on a platform he's already on or at the end of his chase sequence when the switches appear, they may disappear immediatelly, resetting the current phase.
*Mad Jack may behave strangely if using a glitch that allows the player to fight him using any of the male Kongs, such as jumping diagonally across platforms, jump straight up on a platform he's already on or at the end of his chase sequence when the switches appear, they may disappear immediatelly, resetting the current phase.
*The laugh heard during the battle is actually part of his theme's track. Said laugh along with his quacks were stock tracks originally vocalized for [[wikipedia:Donald Duck|Donald Duck]] by his original portrayer, [[wikipedia:Clarence Nash|Clarence Nash]], who had been dead for 15 years as of the time ''Donkey Kong 64'' was released. It makes sense, as throughout the battle, Mad Jack makes quacks similar to Donald's voice. {{ref needed}}
*The laugh heard during the battle is actually part of his theme's track. Said laugh along with his quacks were stock tracks originally vocalized for [[wikipedia:Donald Duck|Donald Duck]].


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