Super Mario Bros.: Difference between revisions

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*''[[Super Mario Land]]'' - Mario's sprite in this game is near identical to his sprite from ''Super Mario Bros.'' Gameplay is also near identical.
*''[[Super Mario Land]]'' - Mario's sprite in this game is near identical to his sprite from ''Super Mario Bros.'' Gameplay is also near identical.
*''[[Alleyway]]'' - Several sprites from ''Super Mario Bros.'' appear in bonus levels.
*''[[Alleyway]]'' - Several sprites from ''Super Mario Bros.'' appear in bonus levels.
*''[[Super Mario World]]'' - If the player waits on the [[Special World]] map for two minutes, a cover version of the ''Super Mario Bros.'' overworld theme will start playing.  
*''[[Super Mario World]]'' - If the player waits on the [[Special World]] map for two minutes, a rearrangement of the ''Super Mario Bros.'' overworld theme will start playing.  
*''[[Super Mario World 2: Yoshi's Island]]''/''[[Yoshi's New Island]]'' - The course clear fanfare can be heard in the scene that [[Baby Mario]] and [[Baby Luigi]] return to their home.
*''[[Super Mario World 2: Yoshi's Island]]''/''[[Yoshi's New Island]]'' - The course clear fanfare can be heard in the scene that [[Baby Mario]] and [[Baby Luigi]] return to their home.
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - If the player goes behind a curtain in [[Booster Tower]], Mario briefly turns into his 8-bit sprite from ''Super Mario Bros.'' Also, when Mario takes a shower at [[Marrymore]], he can be heard singing the overworld theme from this game.
*''[[Super Mario RPG: Legend of the Seven Stars]]'' - If the player goes behind a curtain in [[Booster Tower]], Mario briefly turns into his 8-bit sprite from ''Super Mario Bros.'' Also, when Mario takes a shower at [[Marrymore]], he can be heard singing the overworld theme from this game.
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*''[[Paper Mario: The Thousand-Year Door]]'' - If the player jumps up into a vent and then comes down into the changing room in the [[X-Naut Fortress]] then Mario and all his allies will become 8-bit and similar in style to the ''Super Mario Bros.'' sprites.
*''[[Paper Mario: The Thousand-Year Door]]'' - If the player jumps up into a vent and then comes down into the changing room in the [[X-Naut Fortress]] then Mario and all his allies will become 8-bit and similar in style to the ''Super Mario Bros.'' sprites.
*''[[Mario Superstar Baseball]]'' - The loading screen has Mario hitting a [[Question Block|? Block]] in graphics from ''Super Mario Bros.''.
*''[[Mario Superstar Baseball]]'' - The loading screen has Mario hitting a [[Question Block|? Block]] in graphics from ''Super Mario Bros.''.
*''[[Mario Tennis: Power Tour]]'' - In the ending, a cover version of the main theme song plays.
*''[[Mario Tennis: Power Tour]]'' - In the ending, a rearrangement of the main theme song plays.
*''[[Mario & Luigi Partners in Time]]'' - [[Toadsworth the Younger]] states when [[Baby Peach]] flies away "You will save her, won't you? I assure you she's NOT in another castle.", referencing the [[Toad (species)|mushroom retainer]]s' famous line "Thank you, Mario! But our princess is in another castle!".
*''[[Mario & Luigi Partners in Time]]'' - [[Toadsworth the Younger]] states when [[Baby Peach]] flies away "You will save her, won't you? I assure you she's NOT in another castle.", referencing the [[Toad (species)|mushroom retainer]]s' famous line "Thank you, Mario! But our princess is in another castle!".
*''[[Tetris DS]]'' - The first two levels were World 1-1, 3 and 7 were underground based, 8 and 9 are up in heights, and 10 was a castle.
*''[[Tetris DS]]'' - The first two levels were World 1-1, 3 and 7 were underground based, 8 and 9 are up in heights, and 10 was a castle.
*''[[New Super Mario Bros.]]'' - Many things from ''Super Mario Bros.'' return here, such as- [[Flagpole]]s, [[Warp Zone]]s (in the form of cannons). And, when connecting to a multiplayer game, Mario can be seen running what looks like world 1-2. Also, a close-up of Mario from ''Super Mario Bros.'' as well as a picture from said game are unlockable backgrounds.
*''[[New Super Mario Bros.]]'' - Many things from ''Super Mario Bros.'' return here, such as- [[Flagpole]]s, [[Warp Zone]]s (in the form of cannons). And, when connecting to a multiplayer game, Mario can be seen running what looks like world 1-2. Also, a close-up of Mario from ''Super Mario Bros.'' as well as a picture from said game are unlockable backgrounds.
*''[[Mario Hoops 3-on-3]]'' - In [[Bloocheep Sea]], a cover song of the underwater theme is played; in [[Mario Stadium (court)|Mario Stadium]], one can see an 8-bit Mario chasing two Goombas.
*''[[Mario Hoops 3-on-3]]'' - In [[Bloocheep Sea]], an arrangement of the underwater theme is played; in [[Mario Stadium (court)|Mario Stadium]], one can see an 8-bit Mario chasing two Goombas.
*''[[Super Paper Mario]]'' - The sprites of Mario, Luigi, Peach, and Bowser appear around said character when they collect the Pal Pills. Also, when any character (including a Koopa Troopa) grabs a [[Mega Star]], they turn into a huge version of their ''Super Mario Bros.'' sprites. (Mario and Luigi are their small forms in both). A portion of Chapter 1-1 and Chapter 3-1 is also exactly identical to World 1-1 and World 1-2, respectively.
*''[[Super Paper Mario]]'' - The sprites of Mario, Luigi, Peach, and Bowser appear around said character when they collect the Pal Pills. Also, when any character (including a Koopa Troopa) grabs a [[Mega Star]], they turn into a huge version of their ''Super Mario Bros.'' sprites. (Mario and Luigi are their small forms in both). A portion of Chapter 1-1 and Chapter 3-1 is also exactly identical to World 1-1 and World 1-2, respectively.
*''[[Super Mario Galaxy]]'' - In [[Toy Time Galaxy]], there's a huge 8 bit Mario/Luigi and plays the main theme of ''Super Mario Bros.'' Also, in [[Flipswitch Galaxy]], the background contains an overworld scene and an underground scene from this game.
*''[[Super Mario Galaxy]]'' - In [[Toy Time Galaxy]], there's a huge 8 bit Mario/Luigi and plays the main theme of ''Super Mario Bros.'' Also, in [[Flipswitch Galaxy]], the background contains an overworld scene and an underground scene from this game.
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*''[[New Super Mario Bros. 2]]'' - The first course in [[Coin Rush]]'s [[Gold Classics Pack]] is based off World 1-1 and World 1-2. Also the last course is based off of [[Bowser's Castle]].
*''[[New Super Mario Bros. 2]]'' - The first course in [[Coin Rush]]'s [[Gold Classics Pack]] is based off World 1-1 and World 1-2. Also the last course is based off of [[Bowser's Castle]].
*''[[New Super Luigi U]]'' - Various sprites of Luigi are reused as hidden Luigis.
*''[[New Super Luigi U]]'' - Various sprites of Luigi are reused as hidden Luigis.
*''[[Mario & Luigi: Dream Team]]'' - The theme heard when there is a tutorial is a cover of the overworld theme.
*''[[Mario & Luigi: Dream Team]]'' - The theme heard when there is a tutorial is a rearrangement of the overworld theme.
*''[[Super Mario 3D World]]'' - Mario's sprite from this game is seen on the saving screen. Luigi's sprite can be spotted in some levels and on the button to enter the ''Luigi Bros.'' game.
*''[[Super Mario 3D World]]'' - Mario's sprite from this game is seen on the saving screen. Luigi's sprite can be spotted in some levels and on the button to enter the ''Luigi Bros.'' game.
*''[[NES Remix]]'' - ''Super Mario Bros.'' is a game remixed in this game.
*''[[NES Remix]]'' - ''Super Mario Bros.'' is a game remixed in this game.