Yoshi's Island DS: Difference between revisions

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New to the sequel is at certain spots, [[Stork Stop]]s let Yoshi change babies, providing different unique abilities:
New to the sequel is at certain spots, [[Stork Stop]]s let Yoshi change babies, providing different unique abilities:
*Baby Mario – [[M Block]]s become tangible, providing stepping stones. A Yoshi can dash, giving the speed required to escape from certain enemies. Yoshi can flutter far and normally.
*Baby Mario – [[M Block]]s become tangible, providing stepping stones. A Yoshi can dash, giving the speed required to escape from certain enemies. Yoshi can flutter far and normally.
*Baby Peach – With her parasol, lets Yoshi flutter longer and a bit higher, but also a bit shorter than Mario. Her parasol can fly wind currents up or down. Her eggs don't bounce off walls.
*Baby Peach – With her parasol, Yoshi is able to flutter further and a bit higher, but also a bit shorter than Mario. Her parasol can fly wind currents up or down. Her eggs don't bounce off walls.
*Baby DK – Can climb vines and chains, carrying Yoshi with him. Can do a [[DK Dash Attack]], defeating most enemies. His eggs don't bounce, but they go faster and create a mini-explosion that can grab more coins and even defeat enemies or activate winged clouds just blocked off by solid wall.
*Baby DK – Can climb vines and chains, carrying Yoshi with him. Can do a [[DK Dash Attack]], defeating most enemies. His eggs don't bounce, but they go faster and create a mini-explosion that can grab more coins and even defeat enemies or activate winged clouds just blocked off by solid wall.
*Baby Wario – He is accompanied by a magnet that attracts coins facing it (even through solid wall) and can move [[Magnet Block]]s and [[Magnet Platform]]s.
*Baby Wario – He is accompanied by a magnet that attracts coins facing it (even through solid wall) and can move [[Magnet Block]]s and [[Magnet Platform]]s.
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