Mario Party (series): Difference between revisions

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=== Party Mode ===
=== Party Mode ===
[[File:Mp3 Spiny Desert.png|thumb|left|Board gameplay from ''[[Mario Party 3]]''.]]
[[File:Mp3 Spiny Desert.png|thumb|left|Board gameplay from ''[[Mario Party 3]]''.]]
Every game in the "main" branch of the ''Mario Party'' series has a standard "Party Mode" in which up to four players play through a board, trying to collect as many [[Star (Mario Party series)|star]]s as possible. In every turn, each player rolls (hits) a [[Dice Block]] and moves ahead the number of [[Space (Mario Party series)|space]]s shown (ranging from 1 to 10) to make progress on the board, which usually has branching paths. There are many different types of spaces players can land on, each producing a different effect. On most boards, players earn stars by reaching a [[Star Space]] in a random location on the board, and purchasing the star for the specific amount of coins stated (usually 20). Every time the star is purchased, the Star Space moves to one of several predetermined alternate locations, almost always occupying a [[Blue Space]]. In early games, players could also pay a visit to or use items with [[Boo]] and have him steal coins or stars from their opponents for 5 or 50 coins respectively. In addition to buying the stars, coins are also necessary to purchase power-up items and to determine the game winner in the event of a tie. Players gain coins by landing on blue spaces or performing well in the minigame played at the end of each turn; and lose them by landing on [[Red Space]]s or by losing certain minigames.
Every game in the "main" branch of the ''Mario Party'' series has a standard "Party Mode" in which up to four players play through a board, trying to collect as many [[Star (Mario Party series)|star]]s as possible. In every turn, each player rolls (hits) a [[Dice Block]] and moves ahead the number of [[Space (Mario Party series)|space]]s shown (ranging from 1 to 10) to make progress on the board, which usually has branching paths. There are many different types of spaces players can land on, each producing a different effect. On most boards, players earn stars by reaching a [[Star Space]] in a random location on the board, and purchasing the star for the specific amount of coins stated (usually 20). Every time the star is purchased, the Star Space moves to one of several predetermined alternate locations, almost always occupying a [[Blue Space|blue space]]. In early games, players could also pay a visit to or use items with [[Boo]] and have him steal coins or stars from their opponents for 5 or 50 coins respectively. In addition to buying the stars, coins are also necessary to purchase power-up items and to determine the game winner in the event of a tie. Players gain coins by landing on blue spaces or performing well in the minigame played at the end of each turn; and lose them by landing on [[Red Space|red spaces]] or by losing certain minigames.


At the end of each round of play (i.e. after each of the four players have taken their turn), a random minigame commences. The minigames are generally short (about a minute in length), and fairly simple. In most situations, the winner(s) of a minigame receive 10 coins for their victory; sometimes, the loser(s) have to pay the winner(s) a sum of coins. Each ''Mario Party'' features any number of minigames (ranging from 50 to 90), divided into several different categories. Four-player minigames include cooperative games, in which all four players collectively win or lose; competitive free-for-alls, in which players must compete against each other in order to win a limited number of coins; and non-competitive free-for-alls, in which players accrue coins independently of one another and one player's loss is not automatically another's gain. Other minigame categories include 2-on-2 games, which place players on teams so that they have to cooperate with others to win (though they still compete against each other in the main game); 1-on-3 games, where a lone player is placed against a team of three, and either the team or the lone player must survive for a certain amount of time while the opposition tries to take them out; and single-player games, which occur when a player lands on a special space and give them the opportunity to earn or lose coins depending on their performance. Playing in these minigame categories often depend on the color of the space players have landed on: for example, if two players land on a blue space and two players land on a red space, a 2-on-2 minigame is initiated. If a player lands on a green space, the game randomly decides where the character color is either blue or red.
At the end of each round of play (i.e. after each of the four players have taken their turn), a random minigame commences. The minigames are generally short (about a minute in length), and fairly simple. In most situations, the winner(s) of a minigame receive 10 coins for their victory; sometimes, the loser(s) have to pay the winner(s) a sum of coins. Each ''Mario Party'' features any number of minigames (ranging from 50 to 90), divided into several different categories. Four-player minigames include cooperative games, in which all four players collectively win or lose; competitive free-for-alls, in which players must compete against each other in order to win a limited number of coins; and non-competitive free-for-alls, in which players accrue coins independently of one another and one player's loss is not automatically another's gain. Other minigame categories include 2-on-2 games, which place players on teams so that they have to cooperate with others to win (though they still compete against each other in the main game); 1-on-3 games, where a lone player is placed against a team of three, and either the team or the lone player must survive for a certain amount of time while the opposition tries to take them out; and single-player games, which occur when a player lands on a special space and give them the opportunity to earn or lose coins depending on their performance. Playing in these minigame categories often depend on the color of the space players have landed on: for example, if two players land on a blue space and two players land on a red space, a 2-on-2 minigame is initiated. If a player lands on a green space, the game randomly decides where the character color is either blue or red.


Three new types of minigames were introduced in ''[[Mario Party 2]]''. Battle games are like the 4-player games, but instead of winners earning ten coins each, each player contributes a randomly selected number of coins. The winner of the game receives approximately 70% of the pot, the second-place finisher receives the other 30%, and a random player occasionally gets coins left over from rounding. Item games allow a single player to take a chance to collect an item, which can be used to further their board strategy. Duel minigames pit two players against each other, with the player that initiates the duel wagering coins or even a star against their opponent; the winner receives all coins or stars wagered. Starting with ''[[Mario Party 7]]'', the player no longer chooses the wager in a duel, rather, the duel takes place and the prize to the winner, if any, is randomly determined.
Three new types of minigames were introduced in ''[[Mario Party 2]]''. Battle games are like the 4-player games, but instead of winners earning ten coins each, each player contributes a randomly selected number of coins. The winner of the game receives approximately 70% of the pot, the second-place finisher receives the other 30%, and a random player occasionally gets coins left over from rounding. Item games allow a single player to take a chance to collect an item, which can be used to further their board strategy. Duel minigames pit two players against each other, with the player that initiates the duel wagering coins or even a star against their opponent; the winner receives all coins or stars wagered. Starting with ''[[Mario Party 7]]'', the player no longer chooses the wager in a duel, rather, the duel takes place and the prize to the winner, if any, is randomly determined.
[[File:MP1 Bowser Cake.png|thumb|[[Luigi]] encountering [[Bowser]] in ''[[Mario Party]]'']]
[[File:MP1 Bowser Cake.png|thumb|[[Luigi]] encountering [[Bowser]] in ''[[Mario Party]]'']]
Mario's archnemesis, [[Bowser]], has taken on various roles in the gameplay of the ''Mario Party'' series. In almost all entries, he can be summoned via a special space of his own, where he tries to steal from the player. Starting in ''[[Mario Party 4]]'', he hosts his own minigames, where in addition to rewarding the winning player, he will try to burn the losing players with his fire breath, forcing them to give up coins, items, or even stars. Bowser's minigames originally only appeared in multiplayer format, but starting in ''Mario Party 7'', single-player games of that category began to be featured. His son, [[Bowser Jr.]], got his own minigames starting in ''[[Mario Party 9]]'', where he challenges two players to compete in a minigame with him. If Bowser Jr. is successfully defeated, the players will each receive five Mini Stars; if not, then he will take five from each player. In ''[[Mario Party 10]]'', Bowser became a playable character in a mode all his own, where he, controlled by a fifth player, would challenge the other four players as they progressed through the game by trying to catch them and take away their hit points.
Bowser has taken on varied roles in the gameplay of the ''Mario Party'' series. In almost all entries, he can be summoned via a special space of his own, where he tries to steal from the player. Starting in ''[[Mario Party 4]]'', he hosts his own minigames, where in addition to rewarding the winning player, he will try to burn the losing players with his fire breath, forcing them to give up coins, items, or even stars. Bowser's minigames originally only appeared in multiplayer format, but starting in ''Mario Party 7'', single-player games of that category began to be featured. His son, [[Bowser Jr.]], got his own minigames starting in ''[[Mario Party 9]]'', where he challenges two players to compete in a minigame with him. If Bowser Jr. is successfully defeated, the players will each receive five Mini Stars; if not, then he will take five from each player. In ''[[Mario Party 10]]'', Bowser became a playable character in a mode all his own, where he, controlled by a fifth player, would challenge the other four players as they progressed through the game by trying to catch them and take away their hit points.


At the end of the game, [[Bonus Star]]s are given to the players. In the first six games, there are three Bonus Stars given out. The Coin Star award is given to the player who collected the most coins overall during the game, the Mini-Game Star award is awarded to the player who collected the most coins in mini-games, and the Happening Star award is given to the player who landed on the most "?" spaces. In ''Mario Party 7'', ''Mario Party 8'', and ''[[Mario Party DS]]'', the roster of potential Bonus Stars was expanded to six; still, only three would be chosen, and it was random as to which ones got picked. It is common for more than one character to be awarded the same Bonus Star; this happens if there is a tie for the category in question. The person with the most stars after the bonus awarding has concluded is declared the winner. In the event of a tie, the player with the most coins wins, and if two or more players have the same number of both stars and coins, a dice block will be rolled to determine the winner.
At the end of the game, [[Bonus Star]]s are given to the players. In the first six games, there are three Bonus Stars given out. The Coin Star award is given to the player who collected the most coins overall during the game, the Mini-Game Star award is awarded to the player who collected the most coins in mini-games, and the Happening Star award is given to the player who landed on the most "?" spaces. In ''Mario Party 7'', ''Mario Party 8'', and ''[[Mario Party DS]]'', the roster of potential Bonus Stars was expanded to six; still, only three would be chosen, and it was random as to which ones got picked. It is common for more than one character to be awarded the same Bonus Star; this happens if there is a tie for the category in question. The person with the most stars after the bonus awarding has concluded is declared the winner. In the event of a tie, the player with the most coins wins, and if two or more players have the same number of both stars and coins, a dice block will be rolled to determine the winner.
[[File:Mp9febtrailer24.png|thumb|left|Players in the ''Mario Party 9'' format of board gameplay.]]
[[File:Mp9febtrailer24.png|thumb|left|Players in the ''Mario Party 9'' format of board gameplay.]]
Starting in ''Mario Party 9'', the format of the series was overhauled. Instead of trying to collect coins to buy stars, players receive "[[Mini Star]]s" if they pass by them. While doing that, players must also try to avoid "[[Mini Ztar]]s," which deduct their current amount of Mini Stars. Furthermore, ''Mario Party 9'' and ''Mario Party 10'' had all four players moving around together in one vehicle, instead of each player having to wait their turn in a single spot on the board. The number of potential Bonus Stars was reduced to five, and in ''Mario Party 10'' the number of stars that would be chosen was also reduced to two. At the end of each stage, the number of Mini Stars the player collects is converted into "Party Points," which can be used to buy new stages, difficulties, and bonus content.
Starting in ''Mario Party 9'', the format of the series was overhauled. Instead of trying to collect coins to buy stars, players receive "[[Mini Star]]s" if they pass by them. While doing that, players must also try to avoid "[[Mini Ztar]]s," which deduct their current amount of Mini Stars. Furthermore, ''Mario Party 9'' and ''Mario Party 10'' had all four players moving around together in one vehicle, instead of each player having to wait their turn in a single spot on the board. The number of potential Bonus Stars was reduced to five, and in ''Mario Party 10'' the number of stars that would be chosen was also reduced to two. At the end of each stage, the number of Mini Stars the player collects is converted into "Party Points," which can be used to buy new stages, difficulties, and bonus content.


Most of the handheld installments in the ''Mario Party'' series features drastically different rules than their console counterparts, with the exception of ''[[Mario Party DS]]''. ''[[Mario Party Advance]]'' is a more single-player oriented game that takes players through [[Shroom City]] and solve various quests with characters, each having their own story arc. ''[[Mario Party: Island Tour]]'' has characters racing their opponents to the finish line with each board having unique rules and requirements, and ''[[Mario Party: Star Rush]]'' has characters exploring a non-linear, grid-based layout as a generic Toad for a playable character, collecting ''Mario'' franchise characters as they appear on the board and the main goal being defeating bosses through their Boss minigames. ''[[Mario Party: The Top 100]]'' focuses entirely on minigames, where the board gameplay is secondary, vice versa to other ''Mario Party'' games' focuses on board gameplay.
Most of the handheld installments in the ''Mario Party'' series features drastically different rules than their console counterparts, with the exception of ''[[Mario Party DS]]''. ''[[Mario Party Advance]]'' is a more single-player oriented game that takes players through [[Shroom City]] and solve various quests with characters, each having their own story arc. ''[[Mario Party: Island Tour]]'' has characters racing their opponents to the finish line with each board having unique rules and requirements, and ''[[Mario Party: Star Rush]]'' has characters exploring a non-linear, grid-based layout playing as a generic Toad, collecting ''Mario'' franchise characters as they appear on the board and defeating bosses in their special minigames. ''[[Mario Party: The Top 100]]'' focuses entirely on minigames, where the board gameplay is secondary, vice versa to other ''Mario Party'' games' focuses on board gameplay.


=== Minigame mode ===
=== Minigame mode ===
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