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'''Raging Ravine''' is a level in the [[Ice World]] of ''[[DK: King of Swing]]''. It and [[Cold Cold Forest]] are the two levels that are initially available | '''Raging Ravine''' is a level in the [[Ice World]] of ''[[DK: King of Swing]]''. It and [[Cold Cold Forest]] are the two levels that are initially available. Raging Ravine takes place on an icy mountain that must be climbed. Enemies in the level include three [[Mini-Necky]]s and one [[Kritter]]. Other obstacles in this level include [[tire]]s, [[barrel]]s, [[Spike Trap|spike]]s, [[Spinner Barrel|Rolling Barrel]]s, and moving [[Peg Board]]s. [[Bomb]]s make their first in-game appearance in the level and must be used to break ice blocks that cover Peg Boards. | ||
==Layout== | ==Layout== | ||
For the first section, the [[Kong]] must use Rolling Barrels to shoot to the top of the area while avoiding tires and floating spikes along the way. The barrels can be tilted freely, so he must aim as the obstacles get out of his way. [[Banana]]s are placed between each Rolling Barrel, which are placed in a zig-zag-like path all the way up the area. After shooting out of several barrels, the primate can reach a pair of small Peg Boards that can be climbed to reach a ledge that leads to the second area of the level. | For the first section, the [[Kong]] must use Rolling Barrels to shoot to the top of the area while avoiding tires and floating spikes along the way. The barrels can be tilted freely, so he must aim as the obstacles get out of his way. [[Banana]]s are placed between each Rolling Barrel, which are placed in a zig-zag-like path all the way up the area. After shooting out of several barrels, the primate can reach a pair of small Peg Boards that can be climbed to reach a ledge that leads to the second area of the level. | ||
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== | ==Key items== | ||
*'''[[Crystal Coconut]]:''' Hidden inside a barrel at the northwest end of the second area. | |||
*'''[[Medal (DK: King of Swing)|Silver medal]]:''' The silver medal is in a small room with the last Question Barrel before the level exit. | |||
==Gallery== | ==Gallery== |
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