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(→Course Layout: Redundancy) |
(→Mario Kart DS: Please correct me on the "staff ghost" time, if need be) |
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|appearances=''[[Mario Kart DS]]'' | |appearances=''[[Mario Kart DS]]'' | ||
|cups=[[Star Cup]] | |cups=[[Star Cup]] | ||
|ghost= | |ghost=1:56:533 | ||
|expert_ghost= | |expert_ghost= | ||
|wifi= Available ([[Nintendo DS|DS]]) | |wifi= Available ([[Nintendo DS|DS]]) | ||
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In ''[[Mario Kart DS]]'', the Mario Circuit is the third race course in the [[Star Cup]]. The course is a reminiscent to the ''Mario Kart: Double Dash!!'' version, albeit being longer than its predecessor. As in ''Double Dash'', the course surrounds Princess Peach's Castle, while in the background a wide country with warp pipes around can be seen. In the course enemies appear acting as obstacles: Goombas appear crossing the road to and from the sides. By shooting a [[Koopa Shell]] at them, or using a [[Star]], Mushrooms spawn from the Goombas. A pair of [[Venus Fire Trap]]s spit [[fireball]]s at the course. The victim will spin out of control when touching one. Typical Piranha Plants, as seen in ''[[Mario Kart 64]]'', are also present. | In ''[[Mario Kart DS]]'', the Mario Circuit is the third race course in the [[Star Cup]]. The course is a reminiscent to the ''Mario Kart: Double Dash!!'' version, albeit being longer than its predecessor. As in ''Double Dash'', the course surrounds Princess Peach's Castle, while in the background a wide country with warp pipes around can be seen. In the course enemies appear acting as obstacles: Goombas appear crossing the road to and from the sides. By shooting a [[Koopa Shell]] at them, or using a [[Star]], Mushrooms spawn from the Goombas. A pair of [[Venus Fire Trap]]s spit [[fireball]]s at the course. The victim will spin out of control when touching one. Typical Piranha Plants, as seen in ''[[Mario Kart 64]]'', are also present. | ||
Characters start out the race near a lake surrounding the [[Princess Peach's Castle|Castle]]. After going through the first corner, Goombas wandering on the middle of the track will try to block the racers' path. After passing by these enemies, characters run along a piece of the lake. Due to that part having no security fence, players can fall off into water. Continuing the path, two Venus Fire Traps located in a S bend will spit fireballs to the course to burn the drivers. Going through a Warp Pipe-modeled bridge, the players reach a soil road after taking a tight turn. The track's soil can cause some karts to go off of course, | Characters start out the race near a lake surrounding the [[Princess Peach's Castle|Castle]]. After going through the first corner, Goombas wandering on the middle of the track will try to block the racers' path. After passing by these enemies, characters run along a piece of the lake. Due to that part having no security fence, players can fall off into water. Continuing the path, two Venus Fire Traps located in a S bend will spit fireballs to the course to burn the drivers. Going through a Warp Pipe-modeled bridge, the players reach a soil road after taking a tight turn. The track's soil can cause some karts to go off of course, especially on corners. Crossing over the Pipe bridge, the racers go down on a curly track with Piranha Plants. Past this, characters then continue running over concrete road. After taking a tight S turn, players cross the checked line. | ||
The levels 5-8 and 7-4 take place on this circuit in [[Mario Kart DS#Mission Mode|Mission Mode]]. During the mission 5-8, [[Luigi]] has to compete against [[Mario]] to reach the finish line in a lap. In mission 7-4, [[Toad]] must get rid of every Goomba found in a part of the course, provided with [[Green Shell]]s from the [[Item Box]]es. | The levels 5-8 and 7-4 take place on this circuit in [[Mario Kart DS#Mission Mode|Mission Mode]]. During the mission 5-8, [[Luigi]] has to compete against [[Mario]] to reach the finish line in a lap. In mission 7-4, [[Toad]] must get rid of every Goomba found in a part of the course, provided with [[Green Shell]]s from the [[Item Box]]es. |
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