List of Paper Mario: The Thousand-Year Door pre-release and unused content: Difference between revisions

(New page: {{construction|as soon as possible}} This article pertains to the beta elements of ''Paper Mario: The Thousand-Year Door''. ==Beta elements== This game was initially going to simp...)
 
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{{construction|as soon as possible}}
This article pertains to the [[beta elements]] of ''[[Paper Mario: The Thousand-Year Door]]''.
This article pertains to the [[beta elements]] of ''[[Paper Mario: The Thousand-Year Door]]''.


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*This song however can be heard in the demo version's starting screen.
*This song however can be heard in the demo version's starting screen.


Strangely, the official site depicts [[KP Pete]] as a red [[Koopa Troopa]] and a trash-talker. This ''may'' be a Beta Element. A status element called Sick was going to appear, but was deleted midway through development (but was put into Mario & Luigi: Bower's Inside Story with a different effect). All that is known about it is its effect, that no items can be used at ''all''.
The official site depicts [[KP Pete]] as a red [[Koopa Troopa]] and a trash-talker. This may represent KP Pete's personality and appearance in the Beta version, or is simply an error on the part of the website's creators. A status element called Sick was going to appear, but was deleted midway through development. All that is known about it is its effect, preventing those effected from using items. It should be noted that a status element called Sick would later be featured in ''[[Mario & Luigi: Bowser's Inside Story]]'', with a different effect.


<center><gallery>
<center><gallery>
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!Boss !! HP !! Attack !! Defense !! Chapter !! Additional Notes
!Boss !! HP !! Attack !! Defense !! Chapter !! Additional Notes
|-
|-
|[[Gus]] || 20 || 2 || 0 || Prologue || Gus was required to be fought.
|[[Gus]] || 20 || 2 || 0 || Prologue || Gus was required to be fought, as he guarded the entrance to the area of town that [[Professor Frankly]]'s office was located in. After [[Goombella]] called Gus a "low-life bottom-dweller" and implied that his kind was "of no use to society", Gus became enraged and battled Mario and Goombella. Afterward, Gus can be fought at the entrance to the side of town where the [[Trouble Center]] is located in the same manner he can be in the final version of the game.
|-
|-
|[[Gold Fuzzy]] || 10 || 1 || 0 || 1 || The Gold Fuzzy in the beta version sucks up the player's HP.
|[[Gold Fuzzy]] || 10 || 1 || 0 || 1 || The Gold Fuzzy in the beta version sucks up the player's HP. In addition, the [[Fuzzy Horde]] that is battled alongside the Gold Fuzzy has only 10 HP total.
|-
|-
|[[Red Bones]] || 8 || 3 || 2 || 1 ||  
|[[Red Bones]] || 8 || 3 || 2 || 1 || The Red Bones is similar to [[Dead Bones]] in the aspect that it disappears after being defeated, rather than collapsing.
|-
|-
|[[Hooktail]] || 20 || 4 || 1 || 1 ||  When Hooktail breathes fire, the player will get [[burn]]ed.
|[[Hooktail]] || 20 || 4 || 1 || 1 ||  When Hooktail breathes fire, the player will get [[burn]]ed. Hooktail also attacks with her tail after devouring the audience; said attack causes 5 points damage.
|-
|-
|[[Beldam]] || 10 || 2 || 0 || 2 ||
|[[Beldam]] || 10 || 2 || 0 || 2 || Beldam does not have her blizzard attack at this point.
|-
|-
|[[Vivian]] || 12 || 1 || 0 || 2 ||
|[[Vivian]] || 12 || 1 || 0 || 2 || Vivian's hat is colored green solely during this battle. It is possible that this was a coding error, as it has no effect on gameplay.
|-
|-
|[[Marylin]] || 15 || 2 || 0 || 2 ||
|[[Marylin]] || 15 || 2 || 0 || 2 || Marylin can charge her attacks by 4, rather than 2.
|-
|-
|[[Magnus von Grapple|Magnus]] || 40 || 3 || 1 || 2 || Was originally named "Mangus".
|[[Magnus von Grapple|Magnus]] || 40 || 3 || 1 || 2 || Was originally named "Mangus". During the drill attack, Magnus would sometimes come up from the ground, as opposed to only coming down from the ceiling. Additionally, each X-Fist had a defense of 1.
|-
|-
|[[Bowser]] || 40 || 4 || 1 || 3 ||
|[[Bowser]] || 40 || 4 || 1 || 3 ||
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!Enemy !! HP !! Attack !! Defense !! Location !! Additional Notes
!Enemy !! HP !! Attack !! Defense !! Location !! Additional Notes
|-
|-
|Burning Bill || 2 || 5 || 2 || [[Riverside Station]] || Cannot be jumped on without inflicting damage.
|Burning Bill || 2 || 5 || 2 || [[Riverside Station]] || Cannot be jumped on without inflicting damage. The outdoor portion of Riverside station seems to have been designed with these enemies in mind. If the player does not guard its attack, then they will be [[burn]]ed.
|-
|-
|Burning Bill Blaster || 8 || 0 || 3 || Riverside Station || Cannot be jumped on without inflicting damage.
|Burning Bill Blaster || 8 || 0 || 3 || Riverside Station || Cannot be jumped on without inflicting damage. The outdoor portion of Riverside station seems to have been designed with these enemies in mind.
|-
|-
|Dark Atomic Boo || 100 || 7 || 0 || Level 50 of the Pit of 100 Trials ||
|Dark Atomic Boo || 100 || 7 || 0 || Level 50 of the Pit of 100 Trials ||
|-
|-
|Frost Pokey || 10 || 5 || 0 || [[Fahr Outpost]] || Will freeze Mario or his partner on contact.
|Frost Pokey || 10 || 5 || 0 || [[Fahr Outpost]] || Unless the player guards its attacks, they will be [[frozen]].
|-
|-
|Hyper Chomp || 5 || 5 || 4 || [[Creepy Steeple]] || Can charge attacks by 6.
|Hyper Chomp || 5 || 5 || 4 || [[Creepy Steeple]] || Can charge attack by 6.
|-
|-
|Hyper Koopa || 8 || 3 || 2 || [[Twilight Trail]] || Can charge attacks by 6.
|Hyper Koopa || 8 || 3 || 2 || [[Twilight Trail]] || Can charge attack by 6.
|-
|-
|Hyper Paratroopa || 8 || 3 || 2 || [[Twilight Trail]] || Can charge attacks by 6.
|Hyper Paratroopa || 8 || 3 || 2 || [[Twilight Trail]] || Can charge attack by 6.
|-
|-
|Lord Crump || 80 || 6 || 0 || [[X-Naut Fortress]] || This is an optional battle.
|Lord Crump || 80 || 6 || 0 || [[X-Naut Fortress]] || This is an optional battle that is available just before the fight with Magnus 2.0. Lord Crump will ask Mario and his partner, "Buh-huh-what?! You think you guys can take me right here, right now?" If the player responds with "Of course, nerd!", then the battle will take place; afterward, Lord Crump will then take control of Magnus 2.0, initiating that battle. If the player responds with "No way, I'm weak!", then the battle against Lord Crump will be skipped, and the battle against Magnus 2.0 will take place.
|-
|-
|Prince Mush || 60 || 5 || 0 || [[Glitzville]] || This is an optional battle when Mario returns to Glitzville.
|Prince Mush || 60 || 5 || 0 || [[Glitzville]] || This is an optional battle when Mario returns to Glitzville. After Mario works his way back up the ranks, Prince Mush is the title match, instead of Rawk Hawk; Rawk Hawk is number 1 in the major league.
|-
|-
|Red Buzzy || 5 || 3 || 5 || Creepy Steeple ||
|Red Buzzy || 5 || 3 || 5 || Creepy Steeple ||
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|Red Spiky Parabuzzy || 5 || 3 || 5 || Riverside Station ||
|Red Spiky Parabuzzy || 5 || 3 || 5 || Riverside Station ||
|-
|-
|[[Rocko]] Pianta || 20 || 3 || 0 || [[Rogueport]] || An optional boss battle. Can be accepted at the [[Trouble Center]] after Chapter 1.
|[[Rocko]] Pianta || 20 || 3 || 0 || [[Rogueport]] || An optional boss battle. Can be accepted at the [[Trouble Center]] after Chapter 1. The trouble depicts that Rocko wants "one good tussle", since he never has anyone challenging to kick out of the Pianta Parlor. If the player wins the battle, they will receive thirty coins. If the player loses the battle, they will receive ten coins, instead.
|-
|-
|Rusty Bristle || 4 || 6 || 4 || Riverside Station || Has the ability to poison.
|Rusty Bristle || 4 || 6 || 4 || Riverside Station || Has the ability to poison.
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|Rusty Chomp || 10 || 9 || 5 || Levels 81-89 of the Pit of 100 Trials || Has the ability to poison.
|Rusty Chomp || 10 || 9 || 5 || Levels 81-89 of the Pit of 100 Trials || Has the ability to poison.
|-
|-
|Rusty Koopatrol || 40 || 5 || 3 || [[Petal Meadows]] || An optional boss battle. Can be accepted at the Trouble Center after Chapter 4.
|Rusty Koopatrol || 40 || 5 || 3 || [[Petal Meadows]] || An optional boss battle. Has the ability to poison. Can be accepted at the Trouble Center after Chapter 4. The trouble depicts that Rusty &mdash; the enemy's real name &mdash; is tired of all the peace in Petal Meadows. He wishes someone would challenge him to a fight, since he has no one to fight with in Petal Meadows. If the player wins the battle, they will receive a [[Koopa Bun]]; if the player loses the battle, they will receive nothing; the trouble will be declared "unsolved", and will then be available once again from the Trouble Center.
|-
|-
|}
|}
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Trust me with this!<br>
Trust me with this!<br>
<wait 250><br>
<wait 250><br>
Hurry and かまわず get over here!!<br>
Don't worry about me, hurry and go!!<br>
|
|
|-
|-
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|[[Image:Pmttyd_badge01.gif]]
|[[Image:Pmttyd_badge01.gif]]
|Maybe 2
|Maybe 2
|Looks like old version of Damage Dodge
|Looks like old version of Damage Dodge. Makes the "Running Away Meter" always completely filled.
|-
|-
|Unknown Badge 1 P
|Unknown Badge 1 P
|[[Image:Pmttyd_badge01_p.gif]]
|[[Image:Pmttyd_badge01_p.gif]]
|Maybe 2
|Maybe 2
|Looks like old version of Damage Dodge P
|Looks like old version of Damage Dodge P. Makes the "Running Away Meter" always completely filled for your partner.
|-
|-
|Unknown Badge 2
|Unknown Badge 2
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|[[Image:Pmttyd_badge03.gif]]
|[[Image:Pmttyd_badge03.gif]]
|Maybe 1
|Maybe 1
|Charges attacks by 2.
|Looks like old or powered up version of Charge. Boosts Charge power by 3.
|-
|-
|Unknown Badge 3 P
|Unknown Badge 3 P
|[[Image:Pmttyd_badge03_p.gif]]
|[[Image:Pmttyd_badge03_p.gif]]
|2
|Maybe 1
|Charges attacks by 2.
|Looks like old or powered up version of Charge P. Boosts Charge power by 3 for Mario's partner.
|}<section end=badge2 />
|}<section end=badge2 />


[[Category:Beta elements]]
[[Category:Beta elements]]