11,969
edits
No edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
|developer = [[Nintendo]] | |developer = [[Nintendo]] | ||
|publisher = [[Nintendo]] | |publisher = [[Nintendo]] | ||
|released = {{releasedate| | |released = {{releasedate|Japan|April 1, 2009|USA|June 15, 2009|Europe|TBA|Australia|TBA}} | ||
|genre = Educational | |genre = Educational | ||
|modes = Single player | |modes = Single player | ||
|ratings = [[Computer Entertainment Rating Organization|CERO]]: A (All ages) | |ratings = [[Computer Entertainment Rating Organization|CERO]]: A (All ages)<br />[[Entertainment Software Rating Board|ESRB]]: E (Everyone) | ||
|platforms = [[Nintendo DSi]] | |platforms = [[Nintendo DSi]] | ||
|media = [[DSiWare]] Download | |media = [[DSiWare]] Download | ||
Line 13: | Line 13: | ||
}} | }} | ||
'''Mario Clock''' is a [[DSiWare]] clock application released June 15, 2009 for 200 DSi Points. The alarms can be set to be [[Mario (series)|Mario]]-related sounds<ref>http://ds.ign.com/articles/994/994889p1.html</ref>. The clock can either be set to analog, or digital. | '''Mario Clock''' is a [[DSiWare]] clock application released in Japan on April 1 and in North America on June 15, 2009 for 200 DSi Points. The alarms can be set to be [[Mario (series)|Mario]]-related sounds<ref>http://ds.ign.com/articles/994/994889p1.html</ref>. The clock can either be set to analog, or digital. | ||
There is a small easter egg in the game, which allows the player to jump (whether they're using [[Mario]] or [[Luigi]]) and collect coins, after every 100 coins, one of the [[Mario Brothers]] swaps out with another one, allowing the other brother to collect another 100 coins, and so on. If the analog clock is set, every 100 coins collected, a sprite of Mario or Luigi will appear over one of the numbers starting from 1. When 1,200 coins are collected, the player will arrive at [[World 8-4]], with [[Princess Peach]] waiting on one of the brothers. Thanking him, and introducing them to another quest. | There is a small easter egg in the game, which allows the player to jump (whether they're using [[Mario]] or [[Luigi]]) and collect coins, after every 100 coins, one of the [[Mario Brothers]] swaps out with another one, allowing the other brother to collect another 100 coins, and so on. If the analog clock is set, every 100 coins collected, a sprite of Mario or Luigi will appear over one of the numbers starting from 1. When 1,200 coins are collected, the player will arrive at [[World 8-4]], with [[Princess Peach]] waiting on one of the brothers. Thanking him, and introducing them to another quest. |