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|comparable=[[Bullet Bill]]<br>[[Water bomb (object)|Water bomb]] | |comparable=[[Bullet Bill]]<br>[[Water bomb (object)|Water bomb]] | ||
}} | }} | ||
'''Cannonballs''' | '''Cannonballs''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as heavy metal spheres that are launched from [[cannon]]s, and can be [[stomp]]ed on in midair to stop them from moving. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3cannon-NESandSMAS.png|thumb|Two cannons on the ground from ''Super Mario Bros. 3'' and its ''Super Mario All-Stars'' remake]] | [[File:SMB3cannon-NESandSMAS.png|thumb|Two cannons on the ground from ''Super Mario Bros. 3'' and its ''Super Mario All-Stars'' remake]] | ||
Cannonballs | Cannonballs in ''[[Super Mario Bros. 3]]'' are fired from various cannons mounted on [[Bowser]]'s [[tank]]s, [[Battleship|boat]]s, and [[airship]]s. Cannonballs in the game also have [[Giant cannonball|giant variations]] that are fittingly fired from [[giant cannon]]s. | ||
====''Super Mario Land 2: 6 Golden Coins''==== | ====''Super Mario Land 2: 6 Golden Coins''==== | ||
Cannonballs in ''[[Super Mario Land 2: 6 Golden Coins]]'' are fired by [[Bomubomu]] and appear in gray or black, depending on the location. | |||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
[[File:SMG Cannon Firing Cannonball.png|thumb|left|150px|Cannonball being fired in [[Dreadnought Galaxy]]]] | [[File:SMG Cannon Firing Cannonball.png|thumb|left|150px|Cannonball being fired in [[Dreadnought Galaxy]]]] | ||
Cannonballs | Cannonballs in ''[[Super Mario Galaxy]]'' are designed sport a white line around their center and two yellow circles on opposite sides, and are fired by cannons located in [[Battlerock Galaxy]] and [[Dreadnought Galaxy]], as well as from airships in [[Bowser Jr.'s Airship Armada]]. One notable difference with these cannonballs is that rather than simply colliding with the hero, they explode upon impact. This will knock Mario down and may also result in him being thrown off a platform or into a [[black hole]]. A player character can attack a cannonball by either [[jump]]ing on it or shooting it with a [[Star Bit]]. The first three cannonballs originating from the same cannon to be destroyed this way produce a [[coin]] each. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Cannonballs | Cannonballs in ''[[New Super Mario Bros. Wii]]'' appear only in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}. The [[giant cannonball]]s also return from ''[[Super Mario Bros. 3]]''. Since the cannons are always found in a group, there is a high chance for the player to earn endless [[Extra life|1-Up]]s by jumping on each cannonball consecutively without touching the ground. | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
Cannonballs | Cannonballs in ''[[Super Mario Galaxy 2]]'' appear only in [[Fleet Glide Galaxy]], and are the same as in ''Super Mario Galaxy''. | ||
====''New Super Mario Bros. U''==== | ====''New Super Mario Bros. U''==== | ||
Cannonballs and giant cannonballs | Cannonballs and giant cannonballs in ''[[New Super Mario Bros. U]]'' act just like in previous sidescrolling installments in the ''Super Mario'' series. They can only be found in [[The Mighty Cannonship]], from [[Soda Jungle]]. There is also a Challenge called [[Airship 1-Up Rally]], which consists of jumping on many cannonballs without falling to receive many 1-Ups. Cannonballs do not reappear in ''[[New Super Luigi U]]''. | ||
====''Super Mario 3D World''==== | ====''Super Mario 3D World''==== | ||
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}} | }} | ||
Cannonballs | Cannonballs in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS version]], and ''[[Super Mario Maker 2]]'' are fired from cannons, as usual, and shaking a cannon will make it produce red cannonballs, which are much faster than normal ones. When a [[Mushroom]] is dragged onto a cannon, it will become a [[giant cannon]] capable of shooting [[giant cannonball]]s. | ||
In the version 3.0.0 update for ''Super Mario Maker 2'' the Cannon Box was added as a power-up. | In the version 3.0.0 update for ''Super Mario Maker 2'' the Cannon Box was added as a power-up. | ||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Cannonballs | Cannonballs in ''[[Super Mario Run]]'' behave similarly as in ''Super Mario Bros. 3'', and appear in the levels [[Airship Cannons...Fire!]], [[Airship Armada]], and [[Secret Course 10]]. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
Cannonballs | Cannonballs in ''[[Super Mario Odyssey]]'' are launched from [[Bowser]]'s [[airship]] at the [[Odyssey]] in the cutscene that plays after [[Mario]]'s first boss battle at [[Nimbus Arena]]. The resulting impact of the cannonballs causes the ship to crash, leaving Mario stranded with [[Cappy]] in the [[Lost Kingdom]]. | ||
===''The Adventures of Super Mario Bros. 3''=== | ===''The Adventures of Super Mario Bros. 3''=== | ||
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===''Mario is Missing!''=== | ===''Mario is Missing!''=== | ||
In | In ''[[Mario is Missing!]]'', [[Luigi]] has to return [[Cannonball from the Emperor's Cannon|the cannonball]] of the {{wp|Tsar Cannon|Emperor's Cannon}} to the [[Kremlin]]. It had been stolen by [[Koopa Troopa]]s. | ||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country''==== | ====''Donkey Kong Country''==== | ||
Cannonballs in ''[[Donkey Kong Country]]'' are summoned by [[King K. Rool]] during his battle, falling across the length of [[Gang-Plank Galleon]] from one end to the other, returning the other way for each further time he is hit. | |||
====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ||
[[File:Diddy_KannonBall.png|thumb|[[Diddy Kong]] throwing a kannonball]] | [[File:Diddy_KannonBall.png|thumb|[[Diddy Kong]] throwing a kannonball]] | ||
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', '''kannonballs'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page={{media link|DKC2 Manual 16-17.jpg|17}}}}</ref> or '''Kannon Balls'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=3}}</ref> appear as means of activating a [[cannon|kannon]] to blast the [[Kong]]s up to a [[Bonus Area]]. It also has a side use for defeating enemies, including stronger ones such as [[Zinger]]s, [[Kruncha]]s, and [[Klinger]]s. The kannonballs have a varying distance from their corresponding kannon, and some appear in a [[treasure chest]]. Upon finding a kannonball, the [[Kong]]s must pick it up and travel a distance until reaching the kannon itself. To activate the kannon, the Kongs must either throw or carry the kannonball into it. When a kannonball is used to defeat an enemy, the Kongs usually lose grip, and the kannonball falls onto the ground. If a kannonball falls into a pit, the Kongs cannot get it back unless they restart the level. | In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', '''kannonballs'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page={{media link|DKC2 Manual 16-17.jpg|17}}|language=en-us|date=1995|author=Nintendo|publisher=Nintendo of America}}</ref> or '''Kannon Balls'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=3|language=en-us|date=1995|author=Nintendo|publisher=Nintendo of America}}</ref> appear as means of activating a [[cannon|kannon]] to blast the [[Kong]]s up to a [[Bonus Area]]. It also has a side use for defeating enemies, including stronger ones such as [[Zinger]]s, [[Kruncha]]s, and [[Klinger]]s. The kannonballs have a varying distance from their corresponding kannon, and some appear in a [[treasure chest]]. Upon finding a kannonball, the [[Kong]]s must pick it up and travel a distance until reaching the kannon itself. To activate the kannon, the Kongs must either throw or carry the kannonball into it. When a kannonball is used to defeat an enemy, the Kongs usually lose grip, and the kannonball falls onto the ground. If a kannonball falls into a pit, the Kongs cannot get it back unless they restart the level. | ||
Kannonballs also act as a stage hazard, because the [[Kannon]] enemies fire an indefinite number of them. Unlike [[barrel]]s, the fired kannonballs cannot be jumped on, as these objects injure the Kongs upon direct contact. Kannonballs, including spiked ones, are also shot out from [[Kaptain K. Rool]]'s [[blunderbuss]] during both fights in [[K. Rool Duel]] and [[Krocodile Kore]]. As K. Rool is vacuuming them, the Kongs attack him by throwing the kannonball back into his vacuum. By doing so, Kaptain K. Rool's blunderbuss backfires and he blasts out the kannonball. | Kannonballs also act as a stage hazard, because the [[Kannon]] enemies fire an indefinite number of them. Unlike [[barrel]]s, the fired kannonballs cannot be jumped on, as these objects injure the Kongs upon direct contact. Kannonballs, including spiked ones, are also shot out from [[Kaptain K. Rool]]'s [[blunderbuss]] during both fights in [[K. Rool Duel]] and [[Krocodile Kore]]. As K. Rool is vacuuming them, the Kongs attack him by throwing the kannonball back into his vacuum. By doing so, Kaptain K. Rool's blunderbuss backfires and he blasts out the kannonball. | ||
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===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
Cannonballs<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual. Tab 9: "Progressing Through Stages".</ref><ref>{{cite|title=''Nintendo Magazine System'' issue 47|page=46}}</ref> in ''[[Donkey Kong Land 2]]'' are no different from their appearance in ''Donkey Kong Country 2: Diddy's Kong Quest''. | |||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
A large cannonball appears in ''[[Donkey Kong 64]]'' near the starting area of [[Gloomy Galleon]]. The cannonball can be lifted by only [[Chunky Kong]], who has to place it into a nearby cannon to activate it. These cannonballs explode if they hit into something. Using the cannon, the player must use it to shoot several moving targets in the room they are in, with a limited amount of time and cannonballs for ammunition. If player hits all the targets with cannonballs, they will gain a [[Golden Banana]]. | |||
===''Wario World''=== | ===''Wario World''=== | ||
[[File:Wario World Cannonball.png|left|thumb|200px|One of Captain Skull's cannonballs]] | [[File:Wario World Cannonball.png|left|thumb|200px|One of Captain Skull's cannonballs]] | ||
Cannonballs in ''[[Wario World]]'' are gigantic, white projectiles with human-like faces on them, and are shot by [[Captain Skull]], exploding upon impact with the ground. | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
Cannonballs | Cannonballs in ''[[Mario & Luigi: Superstar Saga]]'' are fired at the Mario Bros. by [[Gunner Guy]]s in battle, and cannonballs in ''[[Mario & Luigi: Dream Team]]'' are one of the methods of attack for [[Shy Guy Airtub]]s and their stronger relatives, [[Shy Guy Airtub DX]]s. | ||
===''Donkey Kong Jungle Beat''=== | ===''Donkey Kong Jungle Beat''=== | ||
Cannonballs in ''[[Donkey Kong Jungle Beat]]'' are shot from [[Mini Elephant Cannon]]s and other [[Tusk]]s, exploding when they hit any surface. Cannonballs in the first segment of [[Battle for Storm Hill]] rain down from the sky, and the ones shot by [[Torch Tusk]] in its second phase can create shockwaves of fire that cover the platforms where they land. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
Cannonballs are shot by [[Bowser Jr.]] in his | Cannonballs in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] are shot by [[Bowser Jr.]] in his [[smashwiki:Neutral special move|neutral special move]] in ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', [[Clown Cannon]]. [[King K. Rool]] also uses ''Donkey Kong Country 2: Diddy's Kong Quest''-style kannonballs (here simply called "iron balls") as part of his [[Blunderbuss]] move. | ||
===''Paper Mario: Color Splash''=== | ===''Paper Mario: Color Splash''=== | ||
Cannonballs | Cannonballs in ''[[Paper Mario: Color Splash]]'' are fired from the [[Violet Passage captain]]'s ship. When [[Shy Guy]]s take over the ship, they fire the cannonballs randomly, narrowly missing [[Huey]]. Mario can use the cannonballs to hit targets and collect coins in the [[Violet Passage]]. | ||
===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
Cannonballs | Cannonballs in ''[[Dr. Mario World]]'' are fired from [[pop cannon]]s and [[rotating cannon]]s after they are eliminated. The former fires two cannonballs above and below it, while the latter fires one cannonball in the direction the cannon is facing. | ||
==Profiles== | ==Profiles== | ||
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|JapR=Hōdan | |JapR=Hōdan | ||
|JapM=Cannonball | |JapM=Cannonball | ||
|Jap2=タマ<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=20}}</ref> | |Jap2=タマ<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|language=ja|publisher=Nintendo|author=Nintendo|date=1995|page=20}}</ref> | ||
|Jap2R=Tama | |Jap2R=Tama | ||
|Jap2M=Ball | |Jap2M=Ball |
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