User:Zaku/Sandbox: Difference between revisions

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==Sandbox details==
==Sandbox details==
My page for large edits or article creations, to ensure all parts are displayed as intended.
{|
<br>Text in {{color|blue|blue}} is simply colored, I will correctly change them to links in the final version.
|rowspan=2|[[File:Peter Blue Pumpkin (Dancing).svg|64px|Hi there!]]
|My page for large edits or article creations, to ensure all parts are displayed as intended.
|-
|Text in {{color|blue|blue}} is simply colored, I will correctly change them to links in the final version.
|}
__TOC__
__TOC__


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* Collect information for Glowing Spot article
* Collect information for Glowing Spot article
* Renovate sections of the Ladder page
* Renovate sections of the Ladder page
* Add to tables for [[Super Paper Mario]] objects and obstacles


===Glitch Category Names===
===Glitch Category Names===
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{{br}}
{{br}}
===Objects===
<center style="transform: rotate(180deg);">[[File:SPM Door.png|128px]]</center>
<center style="transform: rotate(180deg);">[[File:SPM Door.png|128px]]</center>
'''Get images for''':
==Obstacles==
* Elevator
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* Save Block
 
A list of interactive objects that Mario and company can encounter during their quest. For objects that primarily function as obstructions or hazards, see [[Super_Paper_Mario#Obstacles|here]].
 
'''Beneficial objects'''
{|width=90% cellspacing=0 border=1 cellpadding=4 style="text-align:center; border-collapse:collapse; background:linear-gradient(#fff4f3, ivory, #e6ffc7, aliceblue); margin:0 auto; border:silver; align:center"
|-style="background:black; color:white"
|-style="background:black; color:white"
!width=10%|Name
!width=10%|Name
!width=15%|Image
!width=15%|Image
!Effect
!Description
|-style="background:linear-gradient(90deg, maroon, olive, green, teal); color:white"
!width=10%|Locations
!colspan=3|Navigation objects
|-
|-
|Colored floor
|Energy blocks/Purple volt
|style="background:#f8f9fa"|[[File:SPM Colored Floor (blue).png|128px|Blue colored floor]][[File:SPM Colored Floor (red).png|128px|Red colored floor]]
|style="background:white"|[[File:SPM Ackpow 1.png|192px]]
|style="background:#f8f9fa" align=left|Blue and red floating platforms which appear and disappear based on the color of nearby floor switches in [[The Dotwood Tree]].
|align=left|
|-
|
|[[Door]]
|}
|style="background:#f8f9fa"|[[File:SPM Door.png|128px|Star Door]]
|style="background:#f8f9fa" align=left|Usually featuring a large star in the center, doors lead between different areas or rooms. The Dimensional Doors allow access to various locations from the [[Flipside Tower|Flipside]] and [[Flopside Tower]]s. Larger doorways called [[Space Gate]]s require [[Squirps]]' help to unlock.
|-
|Elevator
|style="background:#f8f9fa"|[[File:SPM Flipside.png|128px]]
|style="background:#f8f9fa" align=left|Elevators can be used to traverse between floors in [[Flipside]], [[Flopside]], and [[Fort Francis]]. Red arrow buttons mark the locations of elevators in the former two towns.
|-
|Flipping rectangles
|style="background:#f8f9fa"|[[File:Mount Lineland flipping.PNG|128px]]
|style="background:#f8f9fa" align=left|When standing in the red squares, Mario and co. will be passed off between multiple flipping rectangles before being dropped off at another point.
|-
|[[Trampoline|Jump platform]]
|style="background:#f8f9fa"|[[File:SPM Jump Pad render (blue).png|64px|Blue jump platform]][[File:SPM Jump Pad render (red).png|64px|Red jump platform]]
|style="background:#f8f9fa" align=left|Landing on a jump platform will bounce the playable character up. Blue ones allow the player to retain control during the jump, whilst red ones launch the character towards a fixed location.
|-
|[[Jump-over cloud]]
|style="background:#f8f9fa"|[[File:SPM Jump-over cloud sprite.png|128px|Jump-over cloud]]
|style="background:#f8f9fa" align=left|Large flat clouds with eyes, which function identically to blue jump platforms. One cloud named [[Cyrrus]] can launch Mario and co. much higher once given a [[Red Apple]].
|-
|[[Ladder]]
|style="background:#CCC"|[[File:SPM Ladders group.png|128px|Lift]]
|style="background:#f8f9fa" align=left|Flat objects which can be climbed to reach higher areas. Some appear from blocks. Bowser is unable to climb these whenever he attempts to.
|-
|[[Lift]]
|style="background:#f8f9fa"|[[File:SPM Lift.png|128px|Lift]]
|style="background:#f8f9fa" align=left|Floating platforms in a variety of sizes that help with navigating certain areas.
|-
|[[Minecart]]
|style="background:#f8f9fa"|[[File:SPM Minecart 2D.png|128px|Minecart]]
|style="background:#f8f9fa" align=left|A wheeled vehicle which can be ridden along the tracks in the [[Floro Caverns]].
|-
|[[Sign]]
|style="background:#f8f9fa"|[[File:SPM Sign.png|64px|Sign]]
|style="background:#f8f9fa" align=left|Provides helpful information pertaining to the area. Signs near both [[Merlon]] and [[Nolrem]]'s houses list in-game statistics.
|-
|[[Squarp hole]]
|style="background:#f8f9fa"|[[File:SPM Outer Space Squarp Hole.png|128px|Squarp hole]]
|style="background:#f8f9fa" align=left|Kaleidoscopic wormholes used to navigate between areas of [[Outer Space]].
|-
|[[Warp Pipe]]
|style="background:#f8f9fa"|[[File:WarpPipe.svg|64px|Warp Pipe]]
|style="background:#f8f9fa" align=left|Pipes used for traveling between certain areas. [[Welderberg]] can build blue pipes, which serve as shortcuts to the [[Flipside Pit of 100 Trials|Pit of 100 Trials]] entrances in both Flipside and Flopside, and between the Second Floor of both cities.


|-style="background:linear-gradient(90deg, olive, green, teal, navy); color:white"
==Pure Hearts==
!colspan=3|Blocks and containers
The [[Pure Hearts]] are the principal collectibles in the game. Retrieving one marks the end of a chapter.
|-
|[[? Block]]
|style="background:#f8f9fa"|[[File:Question Block SPM.png|? Block]]
|style="background:#f8f9fa" align=left|Its contents are released when struck by jumping beneath them, using various [[Pixl]] abilities, or via Bowser's [[Fire Breath]]. Some ? Blocks are [[Hidden Block|hidden]], or disguised as brick blocks.
|-
|[[Brick block]]
|style="background:#f8f9fa"|[[File:SPM Brick Block.png|Brick block]]
|style="background:#f8f9fa" align=left|Can be broken by jumping beneath them, using various Pixl abilities, or via Bowser's Fire Breath. Some are disguised as [[Hard Block]]s, with their true form visible in 3-D. Bricks found in the [[Flipside Pit of 100 Trials|Flipside]] and [[Flopside Pit of 100 Trials|Flopside Pits of 100 Trials]] are indestructible.
|-
|[[Cloud Block]]
|style="background:#f8f9fa"|[[File:SPM Cloud Block.png|64px|Cloud Block]]
|style="background:#f8f9fa" align=left|Cloud-shaped blocks that serve as platforms. They are only found in the skies of [[Mount Lineland]].
|-
|[[Coin Block]]
|style="background:#f8f9fa"|[[File:SPM Coin Block.png|Coin Block]]
|style="background:#f8f9fa" align=left|Rewards one coin per strike until a certain amount of time passes. They are disguised as brick blocks from the front, with their true form visible in 3-D.
|-
|[[Flip block]]
|style="background:#f8f9fa"|[[File:SPM Flip Block.png|Flip block]]
|style="background:#f8f9fa" align=left|Flat blocks that can flip from 2-D to 3-D or vice versa when hit from below, often used as platforms to reach higher areas.
|-
|[[Gravity Switch]]
|style="background:#f8f9fa"|[[File:SPM Gravity Switch (Flip).png|64px|Gravity Switch (Flip)]][[File:SPM Gravity Switch (Rotate).png|64px|Gravity Switch (Rotate)]]
|style="background:#f8f9fa" align=left|Flat black blocks with white outlines and symbols. When struck these alter the direction of [[gravity]] for the user; gravity either inverts vertically or shifts 90 degrees clockwise based on the arrow symbol.
|-
|[[Heart Pillar]]
|style="background:#f8f9fa"|[[File:SPM Heart Pillar Render.png|64px|Heart Pillar]]
|style="background:#f8f9fa" align=left|Pillars scattered around [[Flipside]] and [[Flopside]], which house the eight [[Pure Hearts]] and must be visited to unlock each [[Dimensional Door]].
|-
|[[Save Block]]
|style="background:#f8f9fa"|[[File:PMTTYDSaveBlock.png|Save Block]]
|style="background:#f8f9fa" align=left|Colorful blocks which open a prompt to save game progress when struck.
|-
|[[Star Block (Super Paper Mario)|Star Block]]
|style="background:#f8f9fa"|[[File:SPM Star Block render.png|64px|Star Block]]
|style="background:#f8f9fa" align=left|Larger blocks found at the end of most levels. Striking one from below begins the '''END OF CHAPTER''' cinematic, before advancing to the next level or returning to [[Flipside]] or [[Flopside]].
|-
|[[Grab Block|{{conjectural|Throw block}}]]
|style="background:#f8f9fa"|[[File:SPM Nage Block.png|64px|Throw block]]
|style="background:#f8f9fa" align=left|A throwable block requiring [[Thoreau]]'s ability to lift. These blocks are used in various puzzles.
|-
|[[Treasure chest]]
|style="background:#f8f9fa"|[[File:PMTTYD Treasure Chest Art.png|64px|Treasure chest]]
|style="background:#f8f9fa" align=left|Treasure chests contain Important Things, items, or keys. The bigger variants typically contain [[Pixls]] or items to strengthen the stats of Mario, Peach, Bowser, and Luigi.


|-style="background:linear-gradient(90deg, green, teal, navy, purple); color:white"
<center>
!colspan=3|Miscellaneous
{|border=1 width=90% cellpadding=4 style="text-align:center; border-collapse:collapse;background:white; margin:0 auto; border:silver"
|-style="background:black;color:white"
!width=11%|Pure Hearts
!width=15%|Location
!width=20%|Guarded by
!width=11%|Opens
!width=43%|Description
|-
|-
|[[Bomb]]
!style="background-color:mistyrose"|[[Pure Heart|{{color|Red|red}}]]
|style="background:#f8f9fa"|[[File:SPM Bomb sprite.png|64px|Bomb]]
----
|style="background:#f8f9fa" align=left|A bomb that [[Boomer]] can transform into, useful for destroying cracked walls, enemies and other objects. [[Ninjoe]]s and related enemies can transform into decoy bombs when attacked.
[[File:Red Pure Heart.PNG|40px]]
||[[Flipside]]
|[[Merlon]]
|
|align=left|
|-
|-
|[[Hammer]]
!style="background-color:#faebd7"|[[Pure Heart|{{color|Orange|orange}}]]
|style="background:#f8f9fa"|[[File:SPM Hammer.png|64px|Hammer]]
----
|style="background:#f8f9fa" align=left|A hammer summoned when using [[Cudge]]'s ability. This doubles attack power against enemies and can break [[Yellow block]]s.
[[File:Orange Pure Heart.PNG]]
|-
|[[Yold Ruins]]
|[[Dark Prognosticus]]
|[[Merlumina]]<br>[[Fracktail]] (boss)
|style="background:#f8f9fa"|[[File:Spm dark prognosticus.PNG|64px|Dark Prognosticus]]
|
|style="background:#f8f9fa" align=left|The book of prophecies which [[Count Bleck]] follows to summon the [[Chaos Heart]] and destroy all worlds.
|align=left|
|-
|[[Light Prognosticus]]
|style="background:#f8f9fa"|[[File:SPM Light Prognosticus.png|64px|Light Prognosticus]]
|style="background:#f8f9fa" align=left|A book of prophecies created by the [[Tribe of Ancients]] to combat the negative fortellings of the Dark Prognosticus.
|}
 
'''Obstacles'''
{|width=90% cellspacing=0 border=1 cellpadding=4 style="text-align:center; border-collapse:collapse; background:#f8f9fa; margin:0 auto; border:silver; align:center"
|-style="background:black; color:white"
!width=10%|Name
!width=15%|Image
!Description
!width=10%|Locations
|-
|-
|[[! Switch]]
!style="background-color:ivory"|[[Pure Heart|{{color|Yellow|gold}}]]
|style="background:white"|[[File:PM Exclaimation Switch Render.png|! Switch]]
----
|align=left|Switches trigger various events when hit or jumped on and are often involved in puzzles.
[[File:Yellow Pure Heart.PNG]]
|<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Mount Lineland]]<br>[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Gloam Valley]]<br>[[Merlee's Mansion]]<br>[[Dotwood Tree]]<br>[[Fort Francis]]<br>[[Gap of Crag]]<br>[[Floro Caverns]]<br>[[Overthere Stair]]<br>[[The Overthere]]<br>[[Castle Bleck Foyer]]<br>[[Castle Bleck Interior]]</div>
|-
|[[Candle]]
|style="background:white"|[[File:candlespm.png|link=Special:Upload|64px|Candle]]
|align=left|Candles which sometimes shoot out flames at the player.
|[[Merlee's Basement]]
|[[Merlee's Basement]]
|[[Merlee]]<br>[[Mimi]] (boss)
|
|align=left|
|-
|-
|Cracks
!style="background-color:#e6ffc7"|[[Pure Heart|{{color|Green|limegreen}}]]
|style="background:white; opacity:50%"|[[File:SPM Cracks sprite.png|64px|Cracks]]
----
|align=left|Walls or other objects with visible cracks in them can be blown up using [[Boomer]]'s ability. When on the ground they can also be broken using [[Thudley]].
[[File:Green Pure Heart.PNG]]
|[[Flipside]]<br>[[Gloam Valley]]<br>[[The Bitlands]]<br>[[Floro Caverns]]<br>[[Castle Bleck]]
|[[Fort Francis]]
|[[Tippi]]<br>[[Francis]] (boss)
|
|align=left|
|-
|-
|[[Lever Switch|Lever]]
!style="background-color:azure"|[[Pure Heart|{{color|Blue|deepskyblue}}]]
|style="background:white"|[[File:SMG Lever Switch on.png|64px|Lever]]
----
|align=left|Levers which control the water level in the tunnels beneath the [[River Twygz]].
[[File:Blue Pure Heart.PNG]]
|[[The Underwhere]]
|[[Whoa Zone]]
|[[Squirps]]<br>[[Mr. L]] (boss)
|
|align=left|
|-
|-
|[[Key Door|Lock]]
!style="background-color:aliceblue"|[[Pure Heart|{{color|Indigo|blue}}]]
|style="background:white"|[[File:SPM Lock render.png|64px|Lock]]
----
|align=left|These can be found on certain doors, requiring the appropriate key to be unlocked.
[[File:Indigo Pure Heart.PNG]]
|[[Flipside]]<br>[[Flopside]]<br>[[Yold Ruins]]<br>[[Fort Francis]]<br>[[Woah Zone]]<br>[[Floro Caverns]]<br>[[The Underwhere]]<br>[[The Overthere]]<br>[[Castle Bleck]]
|[[Floro Caverns]]
|[[King Croacus]]
|
|align=left|
|-
|-
|[[Stump|Post]]
!style="background-color:lavenderblush"|[[Pure Heart|{{color|Violet|purple}}]]
|style="background:white"|[[File:SM64 Asset Model Stump.png|64px|Post]]
----
|align=left|Using [[Thudley]] on these posts can pound them into the ground or in some cases pull them out.
[[File:Violet Pure Heart.PNG]]
|[[Flipside]]<br>[[Flopside]]<br>[[The Tile Pool]]<br>[[Dotwood Tree]]
|[[Sammer's Kingdom]]
|[[King Sammer]]<br>[[Mr. L]] (boss)
|
|align=left|
|-
|-
|[[Fleep|Rift]]
!style="background-color:white"|[[Pure Heart|{{color|White|grey}}]]
|style="background:#CCC"|[[File:SPM Rift sprite.png|32px|Rift]]
----
|align=left|Indicators of objects which are hidden from the player. Using [[Fleep]] on a rift will reveal the item or object. Some appear after purchasing [[List_of_maps_in_Super_Paper_Mario|Treasure Maps]] from [[Flamm]].
[[File:White Pure Heart.PNG]]
|[[The Overthere]]
|[[Luvbi]]<br>[[Bonechill]] (boss)
|
|
|-
|align=left|
|Stone block
|style="background:white"|[[File:SPM Push Block.png|64px|Stone block]]
|align=left|Large pushable blocks found in the tunnels beneath the [[River Twygz]]. They can be used to reach higher areas while the water is drained.
|[[The Underwhere]]
|-
|[[Yellow block]]
|style="background:white"|[[File:PMTTYD yellow block.png|64px|Yellow block]]
|align=left|Blocks which require [[Cudge]] to break, often barring access to doors or other objects. Some are disguised from the front, with their true form visible in 3-D.
|[[Gap of Crag]]<br>[[Floro Caverns]]<br>[[Flopside]]
|}
|}
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