Dark Mechawful: Difference between revisions

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It turns out, from this new link I found, Dark Mechawfuls don't softlock the game. You just need to have good amount of patience to attack again.
(Undo revision 2157405 by 88.10.206.60 (talk) i find this information pretty valid)
(It turns out, from this new link I found, Dark Mechawfuls don't softlock the game. You just need to have good amount of patience to attack again.)
Tag: Mobile edit
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{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful.5|image=[[File:Dark Mechawful 5.gif]]}}
{{species infobox
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful Head|image=[[File:Dark Mechawful Head.gif]]}}
|image=[[File:MLBISBJJDarkMechawful.png]]
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful|image=[[File:Dark Mechawful.gif]]}}
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|variant_of=[[Mechawful]]
|variants=[[Dark Mechawful.5]]
|comparable=[[Snoozorb]]
}}
'''Dark Mechawful''' is an enemy in ''[[Mario & Luigi: Bowser's Inside Story]]'' that is a blue, robotic [[Fawful]] most likely invented by Fawful himself. They can be encountered in [[Peach's Castle]]. They are similar to normal [[Mechawful]]s in appearance, but are blue instead of green, have a wheel rather than legs, and are only encountered by [[Bowser]].
'''Dark Mechawful''' is an enemy in ''[[Mario & Luigi: Bowser's Inside Story]]'' that is a blue, robotic [[Fawful]] most likely invented by Fawful himself. They can be encountered in [[Peach's Castle]]. They are similar to normal [[Mechawful]]s in appearance, but are blue instead of green, have a wheel rather than legs, and are only encountered by [[Bowser]].


In battle, Dark Mechawfuls attack Bowser by coming up to him and starting a short countdown. When the number hits zero, the Dark Mechawful will attempt to punch Bowser. This can be avoided by hitting the {{button|ds|X}} button right before the countdown hits zero to punch the robot and counterattack it as it lunges forward to hit Bowser. Another attack is when the Dark Mechawful shoots a giant, purple laser at Bowser. The player must hit {{button|ds|Y}} to make Bowser duck and avoid it. The player will then have to make Bowser punch the robot with {{button|ds|X}} before it smashes Bowser.  
In battle, Dark Mechawfuls attack Bowser by reeling its arm back and starting a short countdown of 4 or 5 seconds. When the number hits zero, the Dark Mechawful will attempt to dash forward and punch Bowser. This can be avoided by hitting the {{button|ds|X}} button right before the countdown hits zero to punch the robot and counterattack it as it lunges forward to hit Bowser. It will also attack by shooting a giant, purple laser at Bowser while gradually approaching to hit him with its hands. The player must hit {{button|ds|Y}} to make Bowser duck, avoiding the laser, and will then have to make Bowser punch the robot with {{button|ds|X}} before it smashes him.
 
After depleting the body of its health, the '''Dark Mechawful Head'''<ref>Browne, Catherine. ''Mario & Luigi: Bowser's Inside Story'' PRIMA Official Game Guide. Page 169.</ref> will fly to the top screen. Unlike Mechawfuls, the head will never be destroyed with the body altogether, no matter how much damage is incurred in a single attack. If there are no other surviving enemies in the battle, all Dark Mechawful heads will fly away and the player will win the battle. If another enemy is in battle, it will remain at the top screen where Bowser can inhale it. It is thus impossible to fully defeat every single Dark Mechawful head in a battle consisting only of Dark Mechawfuls, for at least one will always escape as soon as Bowser has nothing left to fight on the bottom screen. If Bowser does not inhale the head, it might summon another body, turning it into the [[Dark Mechawful.5]]. This body will have an iron grey cloak that makes it even more similar to the real [[Dark Fawful]] and boost its power, defense, and attack speed. Its most notable difference is that its timer will now go haywire when it hits the 2 second mark, making its attacks much more frustrating to counter and giving full incentive for Bowser to inhale the head before it gets that chance.
 
In Bowser's body, the head has two attacks. One attack involves the head flying over a Mario Bro. and trying to fall on top of him, exactly like what the normal Mechawfuls do; the Bros. need to counter this with their hammers. A second attack begins with the Dark Mechawful tracing the ground with a harmless red laser in varying patterns: this will soon be followed by a damaging array of stars that the Bros. must jump over. The stars follow the same pattern as the red laser, necessitating memorization of the laser's positions or good reflexes to avoid the attack.


After taking a certain amount of damage, the head of the Dark Mechawful will fly to the top screen. If there are no other surviving Dark Mechawfuls in the battle, the head will fly away and the player will win the battle. But if another Dark Mechawful is in battle it will stay at the top screen where Bowser can inhale it.  If Bowser does not inhale the head, it might summon another body, turning it into the [[Dark Mechawful.5]]. This body will have an iron grey cloak that makes it even more similar to the real [[Dark Fawful]] and boosts its defense, but a more important difference is that this Dark Mechawful's timer will go haywire when it hits the 2 second mark, making its attacks much more frustrating to counter and giving full incentive for Bowser to inhale the head before it gets that chance.
Bowser can use the [[Vacuum Block]] to inhale a [[Blitty]] from a Dark Mechawful.


In Bowser's body, the head has two attacks. One attack involves the head flying over a Mario Bro. and trying to dive-bomb it, exactly like what the normal MechaFawfuls do, the Bros. need to counter this with their hammers. A second attack begins with the Dark Mechawful using a harmless red laser in varying patterns: this will soon be followed by a damaging array of stars that the Bros. must jump over. The stars follow the same pattern as the red laser, a fact which is useful in avoiding the attack.
[[Mario]] and [[Luigi]] cannot fight Dark Mechawfuls but only their normal counterpart; however, with cheats enabled and fighting them in the original game, their punch dash attack works normally and can be counterattacked, but if they perform their purple laser attack, it puts the Dark Mechawfuls in an unstable state where the game thinks their heads are out of their body and they perform the attack that only Mario and Luigi can encounter. The red laser zigzags into different positions three or four times and shoots out stars very slowly one by one, then the player is forced to wait approximately five minutes until their attack is finished.<ref>https://youtu.be/1I4u1tNPG_8?si=p7_E6pPAK92uVPdE</ref>
==Statistics==
===''Mario & Luigi: Bowser's Inside Story''===
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful|align=horizontal|image=[[File:Dark Mechawful.gif]]}}
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Dark Mechawful Head|align=horizontal|image=[[File:Dark Mechawful Head.gif]]}}
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful|align=horizontal|}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Dark Mechawful (Head)|align=horizontal|}}


Bowser can use the [[Vacuum Block]] to inhale a [[Blitty]] from the Dark Mechawfuls in Peach's Castle.
==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ダークメカコビッツ
|Jap=ダークメカコビッツ
|JapR=Dāku Mekakobittsu
|JapR=Dāku Mekakobittsu
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|SpaE=Mecánovitz Oscuro
|SpaE=Mecánovitz Oscuro
|SpaEM=Dark Mechawful
|SpaEM=Dark Mechawful
|Fra=Mécacowitz Noir
|FreA=Faffroïde obscur
|FraM=Black Mechawful
|FreAM=Dark Mechawful. Faffroïde is from "Faffreux" (Fawful) and "androïde" (android)
|FreE=Mécacowitz Noir
|FreEM=Black Mechawful
|Ita=Marchinghigno Oscuro
|Ita=Marchinghigno Oscuro
|ItaM=From "Marchingegno" (Gimmick), "Sogghigno" ([[Fawful]]'s Italian name) and "Oscuro" (Dark)
|ItaM=Dark Mechawful
|Ger=Finster-Krankomat
|Ger=Finster-Krankomat
|GerM=From "Finster" (Dark), "Kranko-" (from Krankfried, [[Fawful]]'s German name) and "-mat" (from Automat, meaning Automaton)
|GerM=Dark Mechawful
}}
}}


==Trivia==
==Trivia==
*Dark Mechawfuls have many references to the final battles of the game:
*Dark Mechawfuls share multiple similarities to the last few bosses of the game:
**The punching attack is similar to that used by [[Dark Bowser]]
**The punching attack is similar to one used by [[Dark Bowser]].
**The laser attack the Dark Mechawful uses on Bowser is quite similar to the lasers used by both the [[Dark Star]] and the [[Dark Star Core]].
**The laser attack the Dark Mechawful uses on Bowser is similar to the lasers used by both the [[Dark Star]] and the [[Dark Star Core]].
**The head looks very similar to one of Fawful's forms after he is defeated by Bowser.
**The head looks similar to the bug form Fawful takes after he is defeated by Bowser.
**The Dark Mechawful.5 looks similar to Dark Fawful.


{{BoxTop}}
==References==
{{ML:BIS}}
<references/>
{{M&LBIS}}
[[Category:Robots]]
[[Category:Robots]]
[[Category:Species]]
[[Category:Fawful enemies]]
[[Category:Mario & Luigi: Bowser's Inside Story Enemies]]
[[de:Finster-Krankomat]]
[[de:Finster-Krankomat]]
[[it:Marchinghigno Oscuro]]
[[it:Marchinghigno Oscuro]]
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