Nintendo101

Joined November 4, 2012
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(279 intermediate revisions by the same user not shown)
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{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]
[[File:SMO Frog Capture.png|x120px|phrog|right]]


Casual Nintendo historian. Otherwise an artist and a field ecologist. Bio degree. I've had an account here since 2012.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Galaxy'' and ''Super Mario Sunshine''.
I wrote the character sections for ''Super Mario Odyssey''. I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), and ''Super Mario Galaxy 2'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
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My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
==Garden projects==
===New enemies===
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
!width=10%|Name
![[File:MK8 Bowser Emblem.png|20px|link=List of enemies]] Description [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
!width=10%|First appearance
!width=10%|Last appearance
|-
|align=center|[[File:Biddybud.png|70px]]<br>[[Biddybud]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Model Cosmic Clone.png|70px]]<br>[[Big Cosmic Clone]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:3dlandbiggoombasmash.png|70px]]<br>[[Big Tail Goomba]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Artwork Blokkablok.png|70px]]<br>[[Blokkablok]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:CoinCofferSM3DL.png|70px]]<br>[[Coin Coffer]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Draglet Artwork - Super Mario 3D Land.png|70px]]<br>[[Draglet]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Fakeblock.png|70px]]<br>[[Fake Block]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:FlophopperSM3DL.png|70px]]<br>[[Flophopper]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Goomba Stack SM3DL.png|70px]]<br>[[Goomba Tower]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:InkPiranha.png|70px]]<br>[[Inky Piranha Plant]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:MortyMole.png|70px]]<br>[[Morty Mole]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:ParaBiddybud3DLand.png|70px]]<br>[[Para-Biddybud]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:PeepaSM3DL.png|70px]]<br>[[Peepa]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Prongo.png|70px]]<br>[[Prongo]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Model Sandmaargh.png|70px]]<br>[[Sandmaargh]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:3DS SuperMario 6 scrn06 E3.png|70px]]<br>[[Spike Eel]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Stingby.png]]<br>[[Stingby]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Tail Bob-omb SM3DL.png|70px]]<br>[[Tail Bob-omb]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Tail Boo Artwork - Super Mario 3D Land.png|70px]]<br>[[Tail Boo]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Tail Bullet Bill Artwork - Super Mario 3D Land.png|70px]]<br>[[Tail Bullet Bill]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:TanookiGoomba-SM3DL.png|70px]]<br>[[Tail Goomba]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:TailThwomp.png|70px]]<br>[[Tail Thwomp]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Wallop Art - Super Mario 3D Land.png|70px]]<br>[[Wallop]]
|desc
|align=center|TBD1
|align=center|TBD2
|}


===Returning enemies===
'''Current project focus''': ''[[Super Mario Odyssey]]''.
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
{{br}}
|-style="background:#000000; color:white;"
Project notes:
!width=10%|Name
*Bridging with sister games.
![[File:MK8 Bowser Emblem.png|20px|link=List of enemies]] Description [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
!width=10%|First appearance
!width=10%|Last appearance
|-
|align=center|[[File:SM3DL Banzai Bills.png|70px]]<br>[[Banzai Bill]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:BigBooSM3DL.png|70px]]<br>[[Big Boo]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:MP8 Blooper.png|x70px]]<br>[[Blooper]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Bob-omb.png]]<br>[[Bob-omb]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:BooMP8Official.png|70px]]<br>[[Boo]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Boomerang Bro.png|x70px]]<br>[[Boomerang Bro]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Mario 3d Land Bullet Bill.png|70px]]<br>[[Bullet Bill]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:ChainChomp3DL.png|70px]]<br>[[Chain Chomp]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:CheepCheep3DLand.png|70px]]<br>[[Cheep Cheep]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Cosmic Clone.png|70px]]<br>[[Cosmic Clone]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Dry Bones.png|70px]]<br>[[Dry Bones]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Venus Fire Trap Artwork - Super Mario 3D Land.png|70px]]<br>[[Fire Piranha Plant]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Fuzzy3DL.png|70px]]<br>[[Fuzzy]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Goomba-for-3DL.png|70px]]<br>[[Goomba]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Screenshot Grinder.png|70px]]<br>[[Grinder]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:MP8 Hammer Bro Artwork.png|70px]]<br>[[Hammer Bro]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Koopa SM3DL.png|x70px]]<br>[[Koopa Troopa]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Lava Bubble.png|70px]]<br>[[Lava Bubble]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Magikoopa.png|70px]]<br>[[Magikoopa]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Magmaargh.png|70px]]<br>[[Magmaargh]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Nocoverart.png|70px]]<br>[[Monty Mole]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:ParagoombaSM3DL.png|70px]]<br>[[Paragoomba]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:PiranhaPlantSM3DL.png|x70px]]<br>[[Piranha Plant]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Pokey.png|70px]]<br>[[Pokey]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:PorcuPufferSM3DL.png|70px]]<br>[[Porcupuffer]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:Wrench3DLand.png|70px]]<br>[[Rocky Wrench]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SpinySM3DL.png|70px]]<br>[[Spiny]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SpikyPlant3DLand.png|70px]]<br>[[Thorny flower|Thistle]]
|desc
|align=center|TBD1
|align=center|TBD2
|-
|align=center|[[File:SM3DL Asset Sprite Thwomp.png|70px]]<br>[[Thwomp]]
|desc
|align=center|TBD1
|align=center|TBD2
|}


===Obstacles===
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
|-style="background:#000000; color:white;"
!width=10%|Name
![[File:MK8 Bowser Emblem.png|20px|link=List of enemies]] Description [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
!width=10%|First appearance
!width=10%|Last appearance
|}


===Bosses===
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.
<center>
{|width=50% class="wikitable"
!colspan="6"style="background:#000000; color:white;"|[[File:MK8 Bowser Emblem.png|20px|link=List of bosses]] Bosses [[File:MK8 Bowser Emblem.png|20px|link=List of bosses]]
|-
!colspan="2"width=33.3% style="background:#9f5e32"|{{color-link|Tail Bowser|white}}
!colspan="2"width=33.3% style="background:#ffa914"|{{color-link|Boom Boom|white}}
!colspan="2"width=33.3% style="background:#ff1900"|{{color-link|Pom Pom|white}}
|-
!colspan="2"align=center style="background:#FFFFFF"|[[File:Tanooki Bowser.png|150px]]
!colspan="2"align=center style="background:#FFFFFF"|[[File:BoomBoomSM3DL.png|150px]]
!colspan="2"align=center style="background:#FFFFFF"|[[File:Pom pom.png|150px]]
|-
|colspan="2"align=center style="background:#FFFFFF"|Disguised minions of Bowser who breathe fire, swing their tails, and jump around on collapsible bridges.
|colspan="2"align=center style="background:#FFFFFF"|A big brutish [[Koopa (species)|Koopa]] that spins his fists around his arenas.
|colspan="2"align=center style="background:#FFFFFF"|A female Boom Boom that throws boomerangs.
|-
!colspan="2"width=33.3% style="background:#d49c77"|Levels
!colspan="2"width=33.3% style="background:#ffc766"|Levels
!colspan="2"width=33.3% style="background:#ff5e4d"|Levels
|-
|colspan="2"width=33.3% align=center style="background:#edd5c5"|{{world-link|1|castle3d|World 1-Castle (Super Mario 3D Land)}}<br>{{world-link|5|castle3d|World 5-Castle (Super Mario 3D Land)}}
|align=center width=16.67% style="background:#ffe3b3"|{{world-link|2|airship|World 2-Airship (Super Mario 3D Land)}}<br>{{world-link|3|airship|World 3-Airship (Super Mario 3D Land)}}<br>{{world-link|7|airship|World 7-Airship (Super Mario 3D Land)}}
|align=center width=16.67% style="background:#ffe3b3"|{{world-link|s4|airship|Special 4-Airship}}<br>{{world-link|s6|airship|Special 6-Airship}}<br>{{world-link|s7|mysterybox|Mystery Box}}<br>{{world-link|s8|crown|Special 8-Crown}}
|align=center width=16.67% style="background:#ffbab3"|{{world-link|4|airship|World 4-Airship (Super Mario 3D Land)}}<br>{{world-link|6|airship|World 6-Airship (Super Mario 3D Land)}}<br>{{world-link|7|airship|World 7-Airship (Super Mario 3D Land)}}
|align=center width=16.67% style="background:#ffbab3"|{{world-link|s4|airship|Special 4-Airship}}<br>{{world-link|s8|crown|Special 8-Crown}}
|-
!colspan="3"width=50% style="background:#32765C"|{{color-link|Bowser|white}}
!colspan="3"width=50% style="background:#a89f94"|{{color-link|Dry Bowser|white}}
|-
!colspan="3"align=center style="background:#FFFFFF"|[[File:Bowser Peach Airship - Super Mario 3D Land.png|150px]]
!colspan="3"align=center style="background:#FFFFFF"|[[File:SM3DL Asset Sprite Dry Bowser.png|150px]]
|-
|colspan="3"align=center style="background:#FFFFFF"|At first fights like his copies, but for the final showdown becomes far more persistent and aggressive, gaining several new behaviors.
|colspan="3"align=center style="background:#FFFFFF"|Bowser's skeletal counterpart, who fights like the Tail Bowsers.
|-
!colspan="3"width=20% style="background:#66BE9C"|Levels
!colspan="3"width=20% style="background:#d1ccc7"|Levels
|-
|colspan="3"align=center style="background:#B6E0D0"|{{world-link|8|bowser3d|World 8-Bowser: Part 1}}[[World 8-Bowser: Part 1|: Part 1]]<br>{{world-link|8|bowser3d|World 8-Bowser: Part 2}}[[World 8-Bowser: Part 2|: Part 2]]
|colspan="3"align=center style="background:#f4f2f1"|{{world-link|s1|castle3d|Special 1-Castle}}<br>{{world-link|s5|castle3d|Special 5-Castle}}<br>{{world-link|s8|bowser3d|Special 8-Bowser}}
|}
</center>


==References==
==Stuff I made that you can use==
*[[Template:Chart icon]]
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
 
==To-do list==
===Articles to be made===
You're welcome to jump on these if you'd like.
 
'''Small articles relevant to one or two games'''
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
#[[metal crate]], the pushable stone block from SM64.
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
#[[spinning disc]], broad, spinning platforms from SM64.
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
#[[dumpster]] from SMO.
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.
 
 
'''Large articles relevant to multiple games'''
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].
 
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)
 
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
 
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.
 
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].
 
==Notes and references==
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===References===
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