Nintendo101

Joined November 4, 2012
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Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.
{{NIWA|Bulbapedia=User talk:Zoode101|Nookipedia=User:Elephants101|SmashWiki=1|ZeldaWiki=User:101Nintendo}}
[[File:SMO Frog Capture.png|x120px|phrog|right]]


I wrote the character sections for ''Super Mario 64'', ''Super Mario Galaxy 2'', and ''Super Mario Odyssey''. I contributed much of the article for ''Super Mario Sunshine'' and am currently working on ''Super Mario Galaxy''.
Nintendo fanatic and enthusiast. (You probably are too if you're looking at this page.) I'm otherwise an artist and an ecologist. Within my field, I specialize in wildlife and (currently, but not exclusively) insects. I've had an account here since 2012.
 
I wrote the character sections for ''Super Mario Odyssey''. I contributed a lot to the articles for ''Super Mario 64'', ''Super Mario Sunshine'', ''Super Mario Galaxy'' (which is now [[MarioWiki:Featured articles/N4/Super Mario Galaxy|featured]] - yay!), and ''Super Mario Galaxy 2'', alongside many other people on this wiki who have contributed their time, energy, and passion to writing about video games.


I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.
I have been a fan of Nintendo since a very young age. My first ''Mario'' games (and three of the first video games I ever owned) were ''[[Super Mario World: Super Mario Advance 2]]'', ''[[Super Mario 64 DS]]'', and ''[[Mario Kart DS]]''. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.


During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', and ''[[Captain Toad: Treasure Tracker]]''. I will complete this marathon with ''[[Super Mario Odyssey]]''. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.
During the {{wp|COVID-19 pandemic}}, I sequentially played some of my favorite games in the [[Super Mario (series)|''Super Mario'' series]] to 100% completion. This includes, in order, ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Captain Toad: Treasure Tracker]]'', and ''[[Super Mario Odyssey]]''. It's been really fun! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.


My favorite video game character is [[Yoshi]].
My favorite video game character is [[Yoshi]].


==Sandbox for current project==
==Garden projects==
===New enemies===
I draft large-scale projects at '''[[User:Nintendo101/garden]]'''. Anyone is free to view and comment on it.
{| width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#FFFFFF"
 
|-style="background:#000000; color:white;"
'''Current project focus''': ''[[Super Mario Odyssey]]''.
! width=13%| Name
{{br}}
! [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]   Description  [[File:MK8 Bowser Emblem.png|20px|link=List of enemies]]
Project notes:
! width=15%| Locations
*Bridging with sister games.
! width=6%| Possible spoils
 
For small-scale projects, see '''[[User:Nintendo101/flowerpot]]'''. These are usually for small articles for minor characters, enemies, and obstacles.
 
'''Current project focus''': the signboards from the 3D ''Super Mario'' games.
 
==Stuff I made that you can use==
*[[Template:Chart icon]]
*[https://docs.google.com/spreadsheets/u/1/d/1IZ9s4hYn96F1XBLhCrR_J9A-rgG-WhZsxAb9-ZVL2e0/edit?usp=sharing Shogakukan Mario Object Directory]
*[https://www.mariowiki.com/Special:NewFiles?user=Nintendo101 Uploaded files]
 
==To-do list==
===Articles to be made===
You're welcome to jump on these if you'd like.
 
'''Small articles relevant to one or two games'''
#[[flipping block]], platforms from Tick-Tock Clock in SM64 and NSMB.
#[[metal crate]], the pushable stone block from SM64.
#[[Clock hand]], the clock-hand platform from Tick-Tock Clock in SM64. Name comes from the MK8D Prima Guide. Originally called "[[minute hand]]s", which currently redirects to [[Big Ben]].
#[[spinning disc]], broad, spinning platforms from SM64.
#[[wobbly platform]] from SM64. Prism-shaped platforms in lava that tilt under Mario's weight.
#[[wooden beam]] from SM64. Plank of wood bridges gaps between platforms. In Whomp's Fortress, one can be kicked or punched to fall over.
#[[poster (object)]] from SMS and SMO. Sprayable wanted poster of Shadow Mario, and wedding-announcement poster that can be struck by Cappy for coins.
#[[tank (Super Mario Sunshine)]] from Ricco Harbor. Vats that hold fruit. Ground-pounding the top pushes a useable fruit out of its pipe.
#[[window]] from SMS. Spraying into the open window releases a coin. Currently redirects to [[Window from Coit Tower]].
#[[gate (Super Mario Sunshine)]] under Pianta Village. Smackable Flip Panel that pushes it along a track.
#[[green panel]] from SMS. Another Flip Panel. Smacking it rotates it ninety degrees, allowing it be used as a platform.
#[[basket (Super Mario Sunshine)]] containers in Delfino Plaza. Tossing fruit into one on behalf of fruit vendors awards Mario a Shine Sprite.
#[[boat (Super Mario Sunshine)]], the gondolas that move through Delfino Plaza. Some are necessary for completing tasks, like bringing Yoshi to a spot he'd otherwise be unable to touch.
#[[mirror (Super Mario Sunshine)]] from Gelato Beach. Direct light towards the Sand Bird's egg, and tilt under the weight of Plungelos.
#[[Roller Coaster (Super Mario Sunshine)]] from Pinna Park. Used in the boss battle with Mecha-Bowser and balloon-shooting.
#[[giant fruit]] from SMG2. Consumable by Yoshi. Pulling it often triggers something significant.
#[[bull's-eye (Super Mario Galaxy 2)]]. Striking the target's center awards Mario with an extra life.
#[[cymbals (Super Mario Galaxy 2)]] from Cloudy Court Galaxy. Ground-pounding the symbol releases 25 Star Bits.
#[[handle (Super Mario Galaxy 2)]]. Drawer-like platforms temporarily become accessible when Yoshi pulls the handle.
#[[giant grape]] from SMG2. Bounce Bee Mario in Honeybloom Galaxy.
#[[Star Barrier]] from SMG2. Roadblocks on the world map.
#[[Cannon (Spike Ball)]] from SM3DL. Turrets that release Spike Balls. Some pivot.
#[[Bowser Switch]] from SM3DL. Touching it causes the bridge to collapse and defeats the boss.
#[[view plate]] from SM3DL. Stepping on this panel shifts the 3D perspective.
#[[glowing spot]] from SM3DW and SMO. Ground-pounding a shining light on the ground releases a token (Green Star, or Power Moon).
#[[gold P Switch]] from SM3DW. Releases a flood of coins.
#[[sand statue]] from SM3DW. Breakable sculptures of Bowser and Goombas.
#[[? Block tower]] from SM3DW. Type of [[Switch Block (Super Mario 3D World)|Switch Block]] that creates stacks of Empty Blocks to be used as platforms. Info is currently on the
#[[invisible walkway]] from SM3DW. The blue, largely obscured platforms from Footlight Lane.
#[[firework bomb]] from SMO. Released by turrets in Bowser's Kingdom. Called [[cannonball]]s in the brochure.
#[[giant seed]] from SMO. The big seeds that Mario carries over his head.
#[[Block (Super Mario Odyssey)]]. Strong blocks that can only be broken by enemies, like Bullet Bill, Banzai Bill, Chargin' Chuck, Trapbeetle, Sherm, and fireworks bomb (knocked by Pokio). Little similar to the blastable rocks/Cheese Rocks, but not the same. Take on different designs to match the kingdom's topography, but they are usually made of rock. They are metal in Bowser's Kingdom, but a subarea in the Seaside Kingdom that includes Pokio and fireworks bomb replaces these with the stone ones, indicating they are equivalencies.
#[[dove]] from SMO's Cloud Kingdom. It is clear in the paratext that there are "small birds", and then there is avifauna that are... not those.
#[[dumpster]] from SMO.
#[[Flower (Spin Throw)]] from SMO. Successor to [[stone circle]]s. Separate from normal [[Flower (environmental object)|flowers]] that are also in the game.
#[[garbage]] from SMO. Currently a redirect to [[trash]] that is used nowhere on the wiki.
#[[knob-like structure]] from SMO. Includes lampposts, horns, [[Tail Tree]] (don't lump - just mention), [[Jaxi Statue]] (as before), white spire, iron fence, etc.
#[[plaster wall]] from SMO. Surfaces ascendable by Pokio.
#[[Rankings Board]] from SMO. It is called "Ranking Board" in some official paratext, but the sign refers to itself as the "Ranking''s'' Board" within in-game dialogue.
#[[red door]] from SMO. Opens when hit by Cappy. Maybe called "cap door" or "hat door" somewhere.
#[[sword (Super Mario Odyssey)]] from Ruined Kingdom.
#[[stone wall]] from SMO. Embedded with fossils, and breakable by Chain Chomps and T-Rexes.
 
 
'''Large articles relevant to multiple games'''
#[[bone]] from SMUSA, SML2, SMG, maybe SMBW, and potentially other games. Often either a boardable platform, or a large obstruction. Not related to the projectiles thrown by Dry Bones and some other enemies. "Bone" is currently a disambiguation page, but this one should probably take priority.
#[[fish (environmental object)]] from SM64, SMS, SMG, SMG2, SM3DL, SM3DW, and SMO. Usually a passive background element, but sometimes more substantially interactable, such as in SMS.
#[[Float]] from SMW (Floating Island), SM64 (floating wooden platform), SMS (from Noki Bay), SMG (from Deep Dark Galaxy and others), NSMBU (floating crate), and SMO (Cork Float). Platforms that float on the surface of water and gently shift under Mario's weight.
#[[ice]] from many games. Slippery surface of the snow levels. Currently redirects to [[Ice]], a stage object from ''Dr. Mario World''.
#[[Jet Pipe]] from SMB3, NSMB, NSMBW, NSMB2, and NSMBU. Underwater pipes that cause a current. Currently redirects to [[Warp Pipe]].
#[[snow]] from various games. Interactable fallen snow, such as the fluffy snow from Snow Cap Galaxy or the clearable snow from SMO. Snowy blocks from SMBW may be related or the same.
#[[waterfall]] from SMB3, SMG, and SMG2. Currently redirects to [[List of fighters debuting in Super Smash Bros. Brawl#Squirtle]].
 
===Nomination projects===
*Help bring the following to feature status (high priority):
#''[[Super Mario 64]]''
#''[[Super Mario Sunshine]]''
#''[[Super Mario Galaxy 2]]''
#''[[Super Mario Odyssey]]''
*Help bring ''[[Super Mario 3D Land]]'' to feature status (middling priority).
*Remove the feature status for ''[[Super Mario Land]]'' and ''[[Super Mario 3D World]]'' (middling priority).
*Help bring the following to feature status (low priority):
#''[[Super Mario Bros.]]''
#''[[Super Mario Bros. 3]]''
#''[[Super Mario Land 2: 6 Golden Coins]]''
#(also ''SML'' and ''SM3DW'', if delisting proposal is successful)
 
==Editorial philosophy==
This should help contextualize the edits I make or my proposal positions if anything seemed odd to you.
 
'''General'''
#Video games have intrinsic value both culturally and artistically. It is meaningful and important to write about them.
#Authorial intent is contextually valuable, but the published work should take priority if contradictions arise. See {{wp|The Death of the Author}} for more context.
#{{wp|Occam's razor|The simplest explanation for something is usually correct}}.
#In lieu of references, I tend to be a {{wp|Lumpers and splitters|lumper}}.
#Knowledge belongs to everyone. While books can be sold, information itself should always be accessible and free.
#It is easy for misinformation to enter an official record. It is much harder for it to get out. This is one of the reasons why citations are important.
#{{wp|Perfect is the enemy of good}}.
 
'''Article specific'''
#The articles I work on do not "belong" to me.
#Wiki-editing is collaborative and communal.
#Unless certain behavior leads me to think otherwise, I always assume good faith of fellow users. I hope they express the same towards me.
#Game articles should not just be galleries or lists of a game's contents. They should explain why the game is the way that it is, as that is what I would most want to read about.
#I do not assume readers are familiar with a lot of video-game specific language or mechanics, even if very old, established ones.
#I try to avoid using language that is somewhat common in gaming but hold specific connotations in other fields or parts of life, such as species, subspecies, spawn, race, mook, etc.
#I strive to create more uniformity between the mainline ''[[Super Mario (series)|Super Mario]]'' articles and my active focus has been the 3D games. One of the components I employ are shared color banners, as similarly done with the ''Donkey Kong'' and ''Yoshi's Island'' games, and shared chart structures.
#Descriptive language should avoid projecting specific behaviors, purposes, or attributes onto the subject that are not substantiated by the game or paratext.
#I consult the Japanese release of the ''[[Super Mario Encyclopedia]]'' (2015) and [https://www.nintendo.com/jp/character/mario/history/index.html Mario Portal] to delineate contents of the mainline game, but not exclusively. They are not all encompassing and sometimes split subjects that we/I would lump for substantive reasons. For additional details, see [[Category talk:Objects#Directory for objects, items, and obstacles in the Super Mario Encyclopedia|here]].


|-
==Notes and references==
|align=center| [[File:SMG2 Bee Eater.png|x70px]]<br>'''[[Bee Eater]]'''
===Notes===
|Plants with retractable spikes which try to strike [[Bee Mario|Bee]] [[Mario]]<ref name=weegee group=note>Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to [[Luigi]] during his playthrough.</ref> with their bulb.
|align=center| [[Honeybloom Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Giantparagoomba.png|x70px]]<br>'''[[Big Paragoomba]]'''
|Gigantic [[Paragoomba]]s which float back and forth. They can be defeated with a spin and a kick, just like ordinary [[Big Goomba|Giant Goomba]]s. Although Big Paragoombas technically debuted in ''[[The Adventures of Super Mario Bros. 3]]'', ''Super Mario Galaxy 2'' marks their first game appearance.
|align=center| [[Supermassive Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Choppah.png|x70px]]<br>'''[[Choppah]]'''
|Vaguely insect-like creatures with propellers round their necks. Choppahs fly in a straight line either horizontally or vertically, and can only be defeated if [[Yoshi]] eats them.
|align=center| [[Honeybloom Galaxy]]<br>[[Sweet Mystery Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Flip-Out Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| TBD
|-
|align=center| [[File:CosmicCloneSMG2.png|x70px]]<br>'''[[Cosmic Clone]]'''
|Shadowy clones of Mario which imitate his movement, causing damage and disappearing if they bump into him. When the path forward is revealed (such as by collecting all [[Star Chip]]s or [[Purple Coin]]s, or by activating all [[Flipswitch Panel]]s in the area) Cosmic Clones vanish and produce Star Bits.
|align=center| [[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Haunty Halls Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Mario Squared Galaxy]]<br>[[Flip-Out Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Digga.png|x70px]]<br>'''[[Digga]]'''
|Drill-nosed creatures which plow through the dirt in a circular pattern. They can easily be defeated with a jump or the [[Spin Drill]]. Diggas also appear in [[Digga-Leg]]'s boss fight, where it shoots them out of its underside.
|align=center| [[Spin-Dig Galaxy]]
|align=center| TBD
|-
|align=center| [[File:ElectricPressure.png|x70px]]<br>'''[[Electric Pressure]]'''
| nihil
|align=center| [[Space Storm Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Elite Octoomba.png|x70px]]<br>'''[[Elite Octoomba]]'''
|Green Octoombas which consecutively shoot two rocks. Elite Octoombas can be defeated by a stomp or a spin, just like their weaker relatives.
|align=center| [[Sky Station Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]<br>[[Clockwork Ruins Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Asset Model Fizzlit.png|x70px]]<br>'''[[Fizzlit]]'''
|Rubbery purple creatures which flatten to generate a puddle of electricity around them. Fizzlits can be defeated with a stomp or a spin.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Bowser Jr.'s Fearsome Fleet]]<br>[[Space Storm Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]
|align=center| TBD
|-
|align=center| [[File:Flaptack.png|x70px]]<br>'''[[Flaptack]]'''
|Rotund blue birds with a single horn on their head. Flaptacks ram their heads into the ground with their horn in an attempt to hit Mario, causing them to get stuck if they miss. They can either be kicked or stomped on in this state.
|align=center| [[Fluffy Bluff Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Flash Black Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Flomp.png|x70px]]<br>[[File:SMG2 Angry Flomp.png|x70px]]<br>'''[[Flomp]]'''
|Thwomp-like panels which can be used as platforms. Flomps periodically flip over in an attempt to throw Mario into a pit of lava.
|align=center| [[Bowser's Lava Lair]]<br>[[Grandmaster Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Open Flower Mimic.png|x70px]]<br>[[File:SMG2 Closed Flower Mimic.png|x70px]]<br>'''[[Flower Mimic]]'''
|Carnivorous plants which can be used as platforms. Flower Mimics prepare to swallow Mario with their rubbery mouths if he does not jump off in time. Mario is damaged and spat out if ingested.
|align=center| [[Honeybloom Galaxy]]<br>[[Honeyhop Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Gummit SMG2.png|x70px]]<br>'''[[Gummit]]'''
|Green, vaguely mole-like creatures which appear in [[The Chimp]]'s ice-themed challenges. Gummits are harmless, but need to be bumped into and defeated in order to earn points to complete The Chimp's challenges. The green Gummits offer 10 points when bumped into.
|align=center| [[Freezy Flake Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| TBD
|-
|align=center| [[File:GoldGummit SMG2.png|x70px]]<br>'''[[Golden Gummit]]'''
|Gold versions of Gummits, which offer 50 points when bumped into. They appear less frequently than their green relatives.
|align=center| [[Freezy Flake Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Kleptoad Art.png|x70px]]<br>'''[[Kleptoad]]'''
|Blue frog-like creatures which dig out of the ground, spawning infinitely. Kleptoads steal coins and [[Silver Star]]s, carrying them above their heads. They can be defeated by having Yoshi eat them or by jumping on their heads.
|align=center| [[Hightail Falls Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Magmaargh Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magmaargh]]'''
|Gigantic lava monsters which appear out of lava and bite down at whatever lies in front of them. Magmaarghs are made entirely out of liquid and thus can pass through solid objects.
|align=center| [[Fleet Glide Galaxy]]<br>[[Melty Monster Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Magmaw Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magmaw]]'''
|Smaller relatives of Magmaarghs which stride through the lava, engulfing stone planetoids in their mouths. Magmaws can pass through solid rocks due to their liquid nature.
|align=center| [[Melty Monster Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Mattermouth art SMG2.png|x70px]]<br>'''[[Mattermouth]]'''
|Reptilian skulls which eat through the ground. The eaten ground shortly regenerates after the Mattermouth passes. Jumping on a Mattermouth causes them to turn around and eat the floor in the opposite direction.
|align=center| [[Bowser's Lava Lair]]<br>[[Haunty Halls Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Octoboo Artwork.png|x70px]]<br>'''[[Octoboo]]'''
|Undead Octoombas which move around in a set pattern. Octoboos are invincible and always appear in groups. Unlike their living counterparts, they do not spit rocks.
|align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Flash Black Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Whimp.png|x70px]]<br>'''[[Pattan]]'''
|Diminutive [[Whomp]]s which only appear in the [[Whomp King]]'s boss fight. They are summoned in groups of three or five and chase Mario, falling flat on their faces in an attempt to crush him. Pattans only take a single point of Mario's health and disintegrate upon falling down to attack.
|align=center| [[Throwback Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Pinhead Artwork.png|x70px]]<br>'''[[Pinhead]]'''
| nihil
|align=center| [[Boulder Bowl Galaxy]]<br>[[Melty Monster Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Prickly Piranha Plant.png|x70px]]<br>'''[[Prickly Piranha Plant]]'''
|A black [[Spiny Piranha Plant]] with extra spikes on its head, granting it immunity to being stomped. Prickly Piranha Plant violently slams its head into the ground in an attempt to crush Mario, just like its purple counterpart. It can only be defeated by spinning a [[rubbery bulb]] at it, when its head is stuck in the ground. Only one Prickly Piranha Plant appears in the game.
|align=center| [[Sky Station Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Pupdozer Artwork.png|x70px]]<br>'''[[Pupdozer]]'''
|Spiky dinosaur-like enemies which crawl back and forth across a set area. Pupdozers cannot be damaged by jumping on them, but ground-pounding a [[grate]] from underneath them flips them over and defeats them.
|align=center| [[Flipsville Galaxy]]
|align=center| TBD
|-
|align=center| [[File:RhompRoller.png|x70px]]<br>'''[[Rhomp]]'''
|Cylindrical [[Thwomp]]-like enemies which roll down a sand slide in an attempt to flatten Mario, forcing him to slide out of the way to dodge them.
|align=center| [[Slipsand Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Silver Chomp Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Silver Chomp]]'''
|Silver unchained [[Chain Chomp]]s which roll towards Mario to hit him. Silver Chomps can be defeated by running into one as [[Rainbow Mario]], by pushing one off a cliff while on a [[Star Ball]], or by spinning a [[rubbery bulb]] into them.
|align=center| [[Rolling Masterpiece Galaxy]]<br>[[Slipsand Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Smeech.png|x70px]]<br>'''[[Smeech]]'''
|Spherical winged creatures which flee from Mario, but upon seeing Yoshi, they float towards him and latch on to his mouth to kiss him, remaining there as long as they can. This prevents Yoshi from using his tongue or eating [[Berry|fruit]]s. Smeeches also kiss Yoshi if he tries to eat one. They can be defeated by simply spinning them when mounting Yoshi, or by stomping or spinning them as Mario.
|align=center| [[Yoshi Star Galaxy]]<br>[[Hightail Falls Galaxy]]<br>[[Haunty Halls Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Sweet Mystery Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SMG2 Snoodle.png|x70px]]<br>'''[[Snoodle]]'''
|Underwater tube worm-like enemies which lean towards Mario if they get too close in order to block his path. Snoodle can be defeated by shining the light from a [[Green Shell]] into them, throwing the shell at them, by shooting two [[Star Bit]]s at them, or by spinning into one.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Spiky Gummit.png|x70px]]<br>'''[[Spiky Gummit]]'''
|Spiky purple Gummits which stun Mario if he touches one, costing him time in the Chimp's challenges.
|align=center| [[Freezy Flake Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Swaphopper.png|x70px]]<br>'''[[Swaphopper]]'''
|Insect-like shelled enemies which hop sideways into Mario. Swaphoppers only appear in two-dimensional areas with alternating gravity. They possess a spiked shell on one of their sides which is invulnerable to attacks, and a soft underbelly which can be stomped on to defeat them. The alternating gravity means that Swaphoppers alternate between being vulnerable and being immune to attacks when the gravity switches.
|align=center| [[Rightside Down Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| TBD
|-
|align=center| [[File:SpinyHermits.png|x70px]]<br>'''[[Tongari]]'''
|Rare conch-like enemies which slowly move back and forth. Tongari cannot be defeated by any means.
|align=center| [[Starshine Beach Galaxy]]<br>[[Boo Moon Galaxy]]
|align=center| TBD
|-
|align=center| [[File:Twirlip.png|x70px]]<br>[[File:SMG2 Open Twirlip.png|x70px]]<br>'''[[Twirlip]]'''
|Tulip enemies which open their flower to spin around the area. Twirlips can be spinned, stomped, or eaten by Yoshi in their bud form, but can only be defeated with a stomp when spinning.
|align=center| [[Spin-Dig Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| TBD
|}
<br>
<references group=note/>
<references group=note/>
<br>


==References==
===References===
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