VS. Super Mario Bros.: Difference between revisions

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|publisher=[[Nintendo]]<br>{{wp|Hamster Corporation|Hamster}} (''Arcade Archives'')
|publisher=[[Nintendo]]<br>{{wp|Hamster Corporation|Hamster}} (''Arcade Archives'')
|platforms=[[VS. System]]<br>[[Nintendo Switch]] (''[[Arcade Archives]]'')
|platforms=[[VS. System]]<br>[[Nintendo Switch]] (''[[Arcade Archives]]'')
|release='''VS. System:'''<br>{{release|USA|May 1986<ref>[https://archive.org/details/ArcadeGameList1971-2005/page/n129/mode/2up アーケードTVゲームリスト国内•海外編(1971-2005)], page 128.</ref>}} '''Nintendo Switch (''Arcade Archives''):'''<br>{{release|Japan|December 22, 2017|USA|December 22, 2017|Europe|December 22, 2017|Australia|December 23, 2017}}
|release='''VS. System:'''<br>{{release|USA|March 7, 1986<ref name=Cash>[https://archive.org/details/cashbox49unse_42/page/37/mode/1up Cash Box April 19, 1986 issue]</ref>}} '''Nintendo Switch (''Arcade Archives''):'''<br>{{release|Japan|December 22, 2017|USA|December 22, 2017|Europe|December 22, 2017|Australia|December 23, 2017}}
|genre=2D Platformer
|genre=2D Platformer
|modes=Up to two players, alternating
|modes=Up to two players, alternating
|cabinet=VS. UniSystem, VS. DualSystem, and VS. Table
|cabinet=VS. UniSystem, VS. DualSystem, and VS. Table
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3}}
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3|rars=16+}}
|media={{media|arcade=1|switchdl=1}}
|media={{media|arcade=1|switchdl=1}}
|input={{input|arcade=1|joy-con=1|switchpro=1}}
|input={{input|arcade=1|joy-con=1|switchpro=1}}
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==Differences==
==Differences==
This game has higher gameplay difficulty than the original ''Super Mario Bros.'', with fewer [[Warp Zone|warp zone]]s and power-ups, and more enemies. Six new levels were created for the game,<ref>Nintendo (December 7, 2010), [http://youtu.be/DNa0M1gymgA?t=3m47s Super Mario Bros. 25th Anniversary - Interview with Shigeru Miyamoto #2]. ''YouTube''. Retrieved December 21, 2015.</ref> all of which were reused in ''[[Super Mario Bros.: The Lost Levels]]''.
This game has higher gameplay difficulty than the original ''Super Mario Bros.'', with fewer [[Warp Zone|warp zone]]s and power-ups, and more enemies. Six new levels were created for the game,<ref>Nintendo (December 7, 2010), [https://youtu.be/DNa0M1gymgA?t=3m47s Super Mario Bros. 25th Anniversary - Interview with Shigeru Miyamoto #2]. ''YouTube''. Retrieved December 21, 2015.</ref> all of which were reused in ''[[Super Mario Bros.: The Lost Levels]]''.


Fire Mario is now more yellowish, much like his sprite in ''[[Super Mario Bros. 3]]'', instead of being colored red and white.
Fire Mario is now more yellowish, much like his sprite in ''[[Super Mario Bros. 3]]'', instead of being colored red and white.
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The following table summarizes the changes. Unlisted levels are mostly the same as the corresponding level in ''Super Mario Bros.'', but with minor difficulty increases. Various [[? Block|?]]s, especially those that contain power-ups, are often either moved to much harder-to-reach places, or even removed altogether, or the power-ups are replaced with [[coin]]s. Many bottomless pits and more enemies have been added as well.
The following table summarizes the changes. Unlisted levels are mostly the same as the corresponding level in ''Super Mario Bros.'', but with minor difficulty increases. Various [[? Block|?]]s, especially those that contain power-ups, are often either moved to much harder-to-reach places, or even removed altogether, or the power-ups are replaced with [[coin]]s. Many bottomless pits and more enemies have been added as well.
{|class="wikitable"
{|class="wikitable"
|-
|-
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|3-1||[[World 3-1 (Super Mario Bros.)|''Super Mario Bros.'' 3-1]]||The [[Koopa Troopa]]s on the final staircase have been replaced with [[Goomba|Little Goomba]]s to prevent use of the infinite 1-Up exploit.<ref name="BBH's Waste of Bandwidth">https://web.archive.org/web/20170707123117/http://bbh.marpirc.net/skatekid/</ref>
|3-1||[[World 3-1 (Super Mario Bros.)|''Super Mario Bros.'' 3-1]]||The [[Koopa Troopa]]s on the final staircase have been replaced with [[Goomba|Little Goomba]]s to prevent use of the infinite 1-Up exploit.<ref name="BBH's Waste of Bandwidth">https://web.archive.org/web/20170707123117/http://bbh.marpirc.net/skatekid/</ref>
|-
|-
|3-2||[[World 2-2 (Super Mario Bros.: The Lost Levels)|''The Lost Levels'' 2-2]]||Similar to [[World 3-2 (Super Mario Bros.)|3-2 from ''Super Mario Bros.'']], but with more obstacles and a large gap requiring use of [[Hidden Block]]s and a high floating pipe to cross. Additionally, there is snow in this version of the level, which is absent in ''The Lost Levels''.
|3-2||[[World 2-2 (Super Mario Bros.: The Lost Levels)|''The Lost Levels'' 2-2]]||Similar to [[World 3-2 (Super Mario Bros.)|3-2 from ''Super Mario Bros.'']], but with more obstacles and a large gap requiring use of [[Hidden Block]]s and a high floating pipe to cross.
|-
|-
|4-1||[[World 4-1 (Super Mario Bros.)|''Super Mario Bros.'' 4-1]]||The timer counts down from 350 seconds.
|4-1||[[World 4-1 (Super Mario Bros.)|''Super Mario Bros.'' 4-1]]||The timer counts down from 350 seconds.
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Depending on operator settings, the player may now start with two lives instead of three and the [[Time Limit|timer]] may be set to run faster than the NES version's timer did. Worlds 2-2, 4-1, 6-1, 7-1, 8-1, and 8-2 have a 350-second timer. The coin counter now has three digits instead of two, meaning that Mario/Luigi may have to collect more than 100 coins (can be set to 100, 150, 200, or 250 by the operator) to earn an extra life. After a game over, depending on operator settings, the player may continue with four lives instead of three. Additionally, as mentioned above, the infinite lives trick has been removed from certain levels that have either Koopas or Buzzy Beetles descending staircases, by having them all be replaced with Little Goombas, although some levels still feature Koopa Paratroopas descending staircases and were not replaced with Little Goombas, allowing the player to circumvent this issue.
Depending on operator settings, the player may now start with two lives instead of three and the [[Time Limit|timer]] may be set to run faster than the NES version's timer did. Worlds 2-2, 4-1, 6-1, 7-1, 8-1, and 8-2 have a 350-second timer. The coin counter now has three digits instead of two, meaning that Mario/Luigi may have to collect more than 100 coins (can be set to 100, 150, 200, or 250 by the operator) to earn an extra life. After a game over, depending on operator settings, the player may continue with four lives instead of three. Additionally, as mentioned above, the infinite lives trick has been removed from certain levels that have either Koopas or Buzzy Beetles descending staircases, by having them all be replaced with Little Goombas, although some levels still feature Koopa Paratroopas descending staircases and were not replaced with Little Goombas, allowing the player to circumvent this issue.


The ending is identical to that which would later appear in ''The Lost Levels'', including awarding 100,000 points for each life the player has left, but the [[Ending BGM]] uses the original ''Super Mario Bros.''{{'}}s instrumentation. In the original game, the second part was removed to make for a looping song due to storage limitations.<ref>shmuplations, "[http://shmuplations.com/kojikondo/ Koji Kondo – 2001 Composer Interview]".</ref> After the song ends, the game is over and the player can enter their initials. Additionally, there is no [[Warp Door|door]] after the final Bowser like in ''The Lost Levels'', and the princess is still in the area behind him, making the ending cutscene more jarring. Finally, there is no [[Hard Mode]] after completing the game.
The ending is identical to that which would later appear in ''The Lost Levels'', including awarding 100,000 points for each life the player has left, but the "[[Ending (Super Mario Bros.)|Ending]]" theme uses the original ''Super Mario Bros.''{{'}}s instrumentation. In the original game, the second part was removed to make for a looping song due to storage limitations.<ref>shmuplations, "[https://shmuplations.com/kojikondo/ Koji Kondo – 2001 Composer Interview]".</ref> After the song ends, the game is over and the player can enter their initials. Additionally, there is no [[Warp Door|door]] after the final Bowser like in ''The Lost Levels'', and the princess is still in the area behind him, making the ending cutscene more jarring. Finally, there is no [[Hard Mode]] after completing the game.


==Production and release==
==Production and release==
''VS. Super Mario Bros.'' was to be called ''VS. Mario's Adventure''. The only remnant of this earlier title is an arcade flyer with a trademarked name.<ref>[http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=6009 VS. Mario's Adventure arcade flyers]</ref>
''VS. Super Mario Bros.'' was to be called ''VS. Mario's Adventure''. The only remnant of this earlier title is an arcade flyer with a trademarked name.<ref>[https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=6009 VS. Mario's Adventure arcade flyers]</ref>


The game made its debut at the American Coin Machine Exposition held in Chicago from March 7-9, 1986.<ref>[https://archive.org/details/cashbox49unse_42/page/37/mode/1up Cash Box April 19, 1986 issue]</ref> Despite the arcade version of the game never being officially released in Japan, Japanese arcade operators allegedly found ways of getting access to the game to use in their arcades by mid-April.<ref>[https://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11 "Jaleco Ships New Game For "VS. System"" (Paragraph 5)]. Game Machine. Amusement Press. Published May 1, 1986.</ref><ref>[https://onitama.tv/gamemachine/pdf/19870615p.pdf#page=12 "Namco's "Family Stadium" Has Enjoyed Popularity" (Paragraphs 9-11)]. Game Machine. Amusement Press. Published June 15, 1987.</ref>
The game made its debut at the American Coin Machine Exposition held in Chicago from March 7-9, 1986.<ref name=Cash/> The physical arcade version was not officially released in Japan despite its high demand,<ref>[https://onitama.tv/gamemachine/pdf/19860301p.pdf#page=13 "Coin-Op "Super Mario" Will Shop To Overseas"]. Game Machine. Amusement Press. Published March 1, 1986.</ref><ref>[https://archive.org/details/play-meter-volume-12-number-5-april-1986-600DPI/Play%20Meter%20-%20Volume%2012%2C%20Number%205%20-%20April%201986%20%28Compressed%29/page/9/mode/1up Play Meter - Volume 12, Number 5 - April 1986]</ref> and Japanese arcade operators found ways to get the game in their arcades regardless.<ref>[https://onitama.tv/gamemachine/pdf/19860501p.pdf#page=11 "Jaleco Ships New Game For "VS. System"" (Paragraph 5)]. Game Machine. Amusement Press. Published May 1, 1986.</ref><ref>[https://onitama.tv/gamemachine/pdf/19870615p.pdf#page=12 "Namco's "Family Stadium" Has Enjoyed Popularity" (Paragraphs 9-11)]. Game Machine. Amusement Press. Published June 15, 1987.</ref>


==''Arcade Archives'' port==
==''Arcade Archives'' port==
In the September 2017 Nintendo Direct, Nintendo announced '''''Arcade Archives: VS. Super Mario Bros.''''', a port of ''VS. Super Mario Bros.'' for the [[Nintendo Switch]] as part of {{wp|Hamster Corporation}}'s ''[[Arcade Archives]]'' series. This time, two detached [[Nintendo Switch#Joy-Con|Joy-Con]] are used to play with two players.<ref>GameXplain. (September 13, 2017). [https://youtu.be/fqq6rAFwlns Arcade Archives for Nintendo Switch Announced (Mario Bros. more)]. ''YouTube''. Retrieved September 13, 2017.</ref> It was released in Japan,<ref>(December 13, 2017). [http://www.japanesenintendo.com/post/168503126344 VS. Super Mario Bros. releasing next week]. ''Japanese Nintendo''. Retrieved December 14, 2017.</ref> the Americas and Europe on December 22, 2017, and in Australia on December 23, 2017.
In the September 2017 Nintendo Direct, Nintendo announced '''''Arcade Archives: VS. Super Mario Bros.''''', a re-release of ''VS. Super Mario Bros.'' for the [[Nintendo Switch]] as part of {{wp|Hamster Corporation}}'s ''[[Arcade Archives]]'' series. This time, two detached [[Nintendo Switch#Joy-Con|Joy-Con]] are used to play with two players.<ref>GameXplain. (September 13, 2017). [https://youtu.be/fqq6rAFwlns Arcade Archives for Nintendo Switch Announced (Mario Bros. more)]. ''YouTube''. Retrieved September 13, 2017.</ref> It was released in Japan,<ref>(December 13, 2017). [https://web.archive.org/web/20171216092849/http://www.japanesenintendo.com/post/168503126344 VS. Super Mario Bros. releasing next week]. ''Japanese Nintendo''. Retrieved December 14, 2017.</ref> the Americas and Europe on December 22, 2017, and in Australia on December 23, 2017.


==Media==
==Media==
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VSSMB Flyer back.jpg|Back of the flyer
VSSMB Flyer back.jpg|Back of the flyer
VsSuperMarioArt.png|Instructional image for the game
VsSuperMarioArt.png|Instructional image for the game
VS SMB Marquee.jpg|Arcade marquee for the game
VS Super Mario Bros Arcade Machine.jpg|VS. Table cabinet
VS Super Mario Bros Arcade Machine.jpg|VS. Table cabinet
VSSuperMarioBrosUpright.jpg|VS. UniSystem cabinet
VSSuperMarioBrosUpright.jpg|VS. UniSystem cabinet
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