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==History== | ==History== | ||
===''Donkey Kong''=== | ===''Donkey Kong'' (Game Boy)=== | ||
Rolling as an action in the [[Super Mario (franchise)|''Super Mario'' franchise]] first appears in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. When [[Mario]] lands from a great height, he briefly rolls as he lands on the ground. Longer falls can stun Mario or make him lose a life. | Rolling as an action in the [[Super Mario (franchise)|''Super Mario'' franchise]] first appears in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. When [[Mario]] lands from a great height, he briefly rolls as he lands on the ground. Longer falls can stun Mario or make him lose a life. | ||
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If Mario is in his [[Tanooki Mario|Tanooki form]] or Luigi is in his Kitsune form, this move becomes the '''Tail Spin'''.<ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf ''Super Mario 3D World'' manual], pg 20.</ref> When this move is used, the character crouches and continuously spins his tail until {{button|3ds|X}} or {{button|3ds|Y}} is not pressed anymore. By combining this move with the Rolling Leap, the character can move while spinning his tail, defeating every enemy in his way. | If Mario is in his [[Tanooki Mario|Tanooki form]] or Luigi is in his Kitsune form, this move becomes the '''Tail Spin'''.<ref>[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf ''Super Mario 3D World'' manual], pg 20.</ref> When this move is used, the character crouches and continuously spins his tail until {{button|3ds|X}} or {{button|3ds|Y}} is not pressed anymore. By combining this move with the Rolling Leap, the character can move while spinning his tail, defeating every enemy in his way. | ||
In the [[List of Super Mario 3D Land pre-release and unused content|pre-release version]] of ''Super Mario 3D Land'', the roll was performed by pressing the {{button|3ds|L}} or {{button|3ds|R}} button while moving. If the player attempts to do this in the final version, Mario slides while crouching instead, as in the 2D | In the [[List of Super Mario 3D Land pre-release and unused content|pre-release version]] of ''Super Mario 3D Land'', the roll was performed by pressing the {{button|3ds|L}} or {{button|3ds|R}} button while moving. If the player attempts to do this in the final version, Mario slides while crouching instead, as in the 2D games of the [[Super Mario (series)|''Super Mario'' series]]. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
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|Ger=Rolle vorwärts | |Ger=Rolle vorwärts | ||
|GerM=Roll forward | |GerM=Roll forward | ||
|Ita=Rotolamento< | |Ita=Capriola<ref>''[[Super Mario 3D Land]]'' Italian smart guide and Italian e-manual, pag. 8</ref><ref>''[[Super Mario 3D World]]'' Italian e-manual, pag. 17</ref><br>Rotolamento<ref>''[[Super Mario Odyssey]]'' Italian in-game guide, basic moves</ref> | ||
|ItaM= | |ItaM=Somersault<br>Rolling | ||
|Por=Cambalhota<br>Cambalhota para a Frente<br>Derrapada | |Por=Cambalhota<br>Cambalhota para a Frente<br>Derrapada | ||
|PorM=Somersault<br>Forward Somersault<br>Skid | |PorM=Somersault<br>Forward Somersault<br>Skid |
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