User:Zaku/Sandbox: Difference between revisions

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===Objects===
===Objects===
'''NOTE''': Using some placeholder images
A list of interactive objects that Mario and company can encounter during their quest. Some of them are beneficial and help the player by making traveling easier, containing items. Others serve as obstacles and require an item or pixl to overcome.
A list of interactive objects that Mario and company can encounter during their quest. Some of them are beneficial and help the player by making traveling easier, containing items. Others serve as obstacles and require an item or pixl to overcome.
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'''Beneficial objects'''
'''Beneficial objects'''
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!Effect
!Effect
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|style="text-align:center;"|[[File:PMTTYD Save Block.png]]<br>[[Save Block]]
|style="text-align:center;"|[[File:HeartPillarSPM.png|64px]]<br>[[Heart Pillar]]
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|style="text-align:center;"|[[File:PM Chest Render.png]]<br>[[Treasure Chest]]
|style="text-align:center;"|[[File:SPM Star Block render.png|64px]]<br>[[Star Block (Super Paper Mario)|Star Block]]
|Treasure chests contain Important Things, items, or keys. The bigger variants typically contain [[Pixls]] or items to strengthen the playable character.
|Larger blocks found at the end of most levels. Striking one from below begins the '''END OF CHAPTER''' cinematic, before advancing to the next level or returning to [[Flipside]] or [[Flopside]].
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|style="text-align:center;"|[[File:Question Block SPM.png]][[File:PM Badge Block Render.png]]<br>[[? Block]]
|style="text-align:center;"|[[File:PMTTYDSaveBlock.png]]<br>[[Save Block]]
|Mario can reveal the contents of these blocks by jumping beneath them or hitting them with a hammer.
|Colorful blocks which open a prompt to save game progress when struck.
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|style="text-align:center;"|[[File:PM Hidden Block Render.png]]<br>[[Hidden Block]]
|style="text-align:center;"|[[File:Question Block SPM.png]]<br>[[? Block]]
|The same as a regular ? Block, except it is invisible. Mario can use Watt's overworld ability to make them visible. A list of all 47 hidden blocks can be found [[List of hidden blocks in Paper Mario|here]].
|Common yellow blocks featuring an orange ? symbol. Its contents are released when struck by jumping beneath them, using various Pixl abilities, or via Bowser's [[Fire Breath]]. Some ? Blocks are [[Hidden Block|hidden]], or disguised as brick blocks.
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|style="text-align:center;"|[[File:PaperMarioBrickBlock.png]]<br>[[Brick Block]]
|style="text-align:center;"|[[File:SPM Brick Block.png]]<br>[[Brick block]]
|These can be broken by jumping beneath them or with the hammer. Some ? Blocks are disguised as Brick Blocks.
|Brick blocks can be broken by jumping beneath them, using various Pixl abilities, or via Bowser's Fire Breath. Some are disguised as [[Hard Block]]s, with their true form visible in 3-D. Bricks found in the [[Flipside Pit of 100 Trials|Flipside]] and [[Flopside Pit of 100 Trials|Flopside Pit of 100 Trials]] are indestructible.
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|style="text-align:center;"|[[File:PMTTYD Jump Pad render (blue).png|64px]][[File:PMTTYD Jump Pad render (red).png|64px]]<br>[[Trampoline|Jump pad]]
|style="text-align:center;"|[[File:SPM Coin Block.png]]<br>[[Coin Block]]
|By jumping on a jump pad, Mario's jump gains some extra height. The blue ones allow the player to retain control of Mario's jump while the red ones launch him towards a fixed location.
|This block rewards one coin per strike until a certain amount of time passes. They are disguised as brick blocks from the front, with their true form visible in 3-D.
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|style="text-align:center;"|[[File:PM Warp Pipe Render.png]]<br>[[Warp Pipe]]
|style="text-align:center;"|[[File:SPM Cloud Block.png|64px]]<br>[[Cloud Block]]
|Warp Pipes can be used for traveling between certain areas. Blue pipes serve as shortcuts to remote towns and have to be unlocked in Toad Town Tunnels before they can be used.
|Cloud-shaped blocks that serve as platforms. They are only found in the skies of [[Mount Lineland]].
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|style="text-align:center;"|[[File:SPM Flip Block.png]]<br>[[Flip block]]
|Flat blocks that can flip from 2-D to 3-D or vice versa when hit from below, often used as platforms to reach higher areas.
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|style="text-align:center;"|[[File:SPM Gravity Switch (Flip).png|64px]][[File:SPM Gravity Switch (Rotate).png|64px]]<br>[[Gravity Switch]]
|Flat black blocks with white outlines and symbols. When struck these alter the direction of [[gravity]] for the user; gravity either inverts vertically or shifts 90 degrees clockwise based on the arrow symbol.
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|style="text-align:center;"|[[File:PMTTYD Treasure Chest Art.png|64px]]<br>[[Treasure Chest]]
|Treasure chests contain Important Things, items, or keys. The bigger variants typically contain [[Pixls]] or items to strengthen the stats of Mario, Peach, Bowser, and Luigi.
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|style="text-align:center;"|[[File:SPM Sign.png|64px]]<br>Sign
|Provides helpful information pertaining to the area. Signs near both [[Merlon]] and [[Nolrem]]'s houses list in-game statistics.
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|style="text-align:center;"|[[File:SPM Lift.png|128px]]<br>[[Lift]]
|Floating platforms in a variety of sizes that help with navigating certain areas.
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|style="text-align:center;"|[[File:MinecartDKCR.png|64px]]<br>[[Minecart]]
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|style="text-align:center;"|[[File:PMTTYD Jump Pad render (blue).png|64px]][[File:PMTTYD Jump Pad render (red).png|64px]]<br>[[Trampoline|Jump platform]]
|Landing on a jump platform will bounce the playable character up. The blue ones allow the player to retain control of Mario's jump while the red ones launch him towards a fixed location.
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|style="text-align:center;"|[[File:NSMBW Bouncy Cloud Render.png|64px]]<br>[[Jump-over cloud]]
|Landing on a jump-over cloud will bounce the playable character up. The blue ones allow the player to retain control of Mario's jump while the red ones launch him towards a fixed location.
|-
|style="text-align:center;"|[[File:WarpPipe.svg|64px]]<br>[[Warp Pipe]]
|Warp Pipes can be used for traveling between certain areas. [[Welderberg]] can build blue pipes, which serve as shortcuts to the [[Flipside Pit of 100 Trials|Pit of 100 Trials]] entrances in both Flipside and Flopside, and between the Second Floor of both cities.
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'''Obstacles'''
'''Obstacles'''
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!Effect
!Effect
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|style="text-align:center;"|[[File:PM Yellow Block Render.png|60px]]<br>[[Yellow block]]
|style="text-align:center;"|[[File:PMTTYD yellow block.png|64px]]<br>[[Yellow block]]
|Requires Hammer to break.
|These blocks require [[Cudge]] to break, often barring access to a door or other objects. Some blocks are disguised from the front, with their true form visible in 3-D.
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|style="text-align:center;"|[[File:PM Stone Block Render.png]]<br>[[Stone block]]
|Requires Super Hammer to break.
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|style="text-align:center;"|[[File:PM Metal Block.png]]<br>[[Metal block]]
|Requires Ultra Hammer to break.
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|style="text-align:center;"|[[File:PM Floor Barricade Render.png]]<br>Floor barricade
|style="text-align:center;"|[[File:PM Floor Barricade Render.png]]<br>Floor barricade
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|Switches trigger various events when hit or jumped on and are often involved in puzzles. The blue ones vanish after being triggered, while the red ones can be activated multiple times.
|Switches trigger various events when hit or jumped on and are often involved in puzzles. The blue ones vanish after being triggered, while the red ones can be activated multiple times.
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|style="text-align:center;"|[[File:PM Lock Render.png]]<br>Door lock
|style="text-align:center;"|[[File:SPM Lock render.png|64px]]<br>Door lock
|These can be found on certain doors. They require a key to be unlocked.
|These can be found on certain doors. They require a key to be unlocked.
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|Walls or other objects with visible cracks in them can be blown up by Bombette's Bomb ability.
|Walls or other objects with visible cracks in them can be blown up by Bombette's Bomb ability.
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|style="text-align:center;"|[[File:PM Wooden Platform Render.png]]<br>[[Wooden dock]]
|style="text-align:center;"|[[File:SPM Push Block.png]]<br>Pushable block
|These can be found on the edges of bodies of water. When near them, Mario can use Sushie's overworld ability to swim.
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